Funkin/.github/workflows/build-shit.yml

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name: build-upload
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on:
workflow_dispatch:
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push:
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concurrency:
group: ${{ github.workflow }}-${{ github.ref }}
cancel-in-progress: true
jobs:
create-nightly-html5:
runs-on: [self-hosted, linux]
container: ubuntu:23.10
steps:
- name: Install tools missing in container
run: |
apt update
apt install -y sudo git curl unzip
- name: Fix git config on posix runner
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# this can't be {{ github.workspace }} because that's not docker-aware
run: |
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git config --global --add safe.directory $GITHUB_WORKSPACE
- name: Get checkout token
uses: actions/create-github-app-token@v1
id: app_token
with:
app-id: ${{ vars.APP_ID }}
private-key: ${{ secrets.APP_PEM }}
owner: ${{ github.repository_owner }}
- name: Checkout repo
uses: funkincrew/ci-checkout@v6
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with:
submodules: 'recursive'
token: ${{ steps.app_token.outputs.token }}
- name: Install Haxe, dependencies
uses: ./.github/actions/setup-haxeshit
- name: Install native dependencies
run: |
apt install -y \
libx11-dev libxi-dev libxext-dev libxinerama-dev libxrandr-dev \
libgl-dev libgl1-mesa-dev \
libasound2-dev
- name: Build game
run: |
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haxelib run lime build html5 -release --times -DGITHUB_BUILD
- name: Upload build artifacts
uses: ./.github/actions/upload-itch
with:
butler-key: ${{ secrets.BUTLER_API_KEY}}
GitHub Actions: Release builds (#140) * Initial test suite * Fix some build warnings * Implemented working unit tests with coverage * Reduced some warnings * Fix a mac-specific issue * Add 2 additional unit test classes. * Multiple new unit tests * Some fixins * Remove auto-generated file * WIP on hiding ignored tests * Added list of debug hotkeys * Remove old website * Remove empty file * Add more unit tests * Fix bug where arrows would nudge BF * Fix bug where ctrl/alt would flash capsules * Fixed bug where bf-old easter egg broke * Remove duplicate lines * More test-related stuff * Some code cleanup * Add mocking and a test assets folder * More TESTS! * Update Hmm... * Update artist on Monster * More minor fixes to individual functions * 1.38% unit test coverage! * Even more tests? :O * More unit test work * Rework migration for BaseRegistry * gameover fix * Fix an issue with Lime * Fix issues with version parsing on data files * 100 total unit tests! * Added even MORE unit tests! * Additional test tweaks :3 * Fixed tests on windows by updating libraries. * A bunch of smaller syntax tweaks. * New crash handler catches and logs critical errors! * Chart editor now has null safety enabled. * Null safety on all tests * New Level data test * Generate proper code coverage reports! * Disable null safety on ChartEditorState for unit testing * Update openfl to use latest fixes for crash reporting * Added unit test to Github Workflow * Updated unit tests to compile with null safety enabled by inlining assertions. * Added coverage gutters as a recommended extension * Impreovements to tests involving exceptions * Disable a few incomplete tests. * Add scripts for building unit coverage reports on linux * GitHub Actions now creates release builds (for improved performance when testing) --------- Co-authored-by: Cameron Taylor <cameron.taylor.ninja@gmail.com>
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build-dir: export/release/html5/bin
target: html5
create-nightly-win:
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runs-on: [self-hosted, windows]
defaults:
run:
shell: bash
steps:
- name: Get checkout token
uses: actions/create-github-app-token@v1
id: app_token
with:
app-id: ${{ vars.APP_ID }}
private-key: ${{ secrets.APP_PEM }}
owner: ${{ github.repository_owner }}
- name: Checkout repo
uses: funkincrew/ci-checkout@v6
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with:
submodules: 'recursive'
token: ${{ steps.app_token.outputs.token }}
- name: Install Haxe, dependencies
uses: ./.github/actions/setup-haxeshit
- name: Setup build cache
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run: |
mkdir -p ${{ runner.temp }}/hxcpp_cache
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- name: Restore build cache
id: cache-build-win
uses: actions/cache@v4
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with:
path: |
export
${{ runner.temp }}/hxcpp_cache
key: ${{ runner.os }}-build-win-${{ github.ref_name }}
- name: Build game
run: |
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haxelib run lime build windows -v -release -DGITHUB_BUILD
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env:
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HXCPP_COMPILE_CACHE: "${{ runner.temp }}\\hxcpp_cache"
- name: Upload build artifacts
uses: ./.github/actions/upload-itch
with:
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butler-key: ${{ secrets.BUTLER_API_KEY }}
GitHub Actions: Release builds (#140) * Initial test suite * Fix some build warnings * Implemented working unit tests with coverage * Reduced some warnings * Fix a mac-specific issue * Add 2 additional unit test classes. * Multiple new unit tests * Some fixins * Remove auto-generated file * WIP on hiding ignored tests * Added list of debug hotkeys * Remove old website * Remove empty file * Add more unit tests * Fix bug where arrows would nudge BF * Fix bug where ctrl/alt would flash capsules * Fixed bug where bf-old easter egg broke * Remove duplicate lines * More test-related stuff * Some code cleanup * Add mocking and a test assets folder * More TESTS! * Update Hmm... * Update artist on Monster * More minor fixes to individual functions * 1.38% unit test coverage! * Even more tests? :O * More unit test work * Rework migration for BaseRegistry * gameover fix * Fix an issue with Lime * Fix issues with version parsing on data files * 100 total unit tests! * Added even MORE unit tests! * Additional test tweaks :3 * Fixed tests on windows by updating libraries. * A bunch of smaller syntax tweaks. * New crash handler catches and logs critical errors! * Chart editor now has null safety enabled. * Null safety on all tests * New Level data test * Generate proper code coverage reports! * Disable null safety on ChartEditorState for unit testing * Update openfl to use latest fixes for crash reporting * Added unit test to Github Workflow * Updated unit tests to compile with null safety enabled by inlining assertions. * Added coverage gutters as a recommended extension * Impreovements to tests involving exceptions * Disable a few incomplete tests. * Add scripts for building unit coverage reports on linux * GitHub Actions now creates release builds (for improved performance when testing) --------- Co-authored-by: Cameron Taylor <cameron.taylor.ninja@gmail.com>
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build-dir: export/release/windows/bin
target: win
create-nightly-mac:
runs-on: [self-hosted, macos]
steps:
- name: Fix git config on posix runner
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# this can't be {{ github.workspace }} because that's not docker-aware
run: |
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git config --global --add safe.directory $GITHUB_WORKSPACE
- name: Get checkout token
uses: actions/create-github-app-token@v1
id: app_token
with:
app-id: ${{ vars.APP_ID }}
private-key: ${{ secrets.APP_PEM }}
owner: ${{ github.repository_owner }}
- name: Checkout repo
uses: funkincrew/ci-checkout@v6
with:
submodules: 'recursive'
token: ${{ steps.app_token.outputs.token }}
- name: Install Haxe, dependencies
uses: ./.github/actions/setup-haxeshit
- name: Setup build cache
run: |
mkdir -p ${{ runner.temp }}/hxcpp_cache
- name: Restore build cache
id: cache-build-win
uses: actions/cache@v4
with:
path: |
export
${{ runner.temp }}/hxcpp_cache
key: ${{ runner.os }}-build-mac-${{ github.ref_name }}
- name: Build game
run: |
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haxelib run lime build macos -release --times -DGITHUB_BUILD
env:
HXCPP_COMPILE_CACHE: "${{ runner.temp }}/hxcpp_cache"
- name: Upload build artifacts
uses: ./.github/actions/upload-itch
with:
butler-key: ${{ secrets.BUTLER_API_KEY}}
build-dir: export/release/macos/bin
target: macos