Funkin/source/LoadingState.hx

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package;
import flixel.FlxG;
import flixel.FlxSprite;
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import flixel.FlxState;
import flixel.graphics.frames.FlxAtlasFrames;
import flixel.util.FlxTimer;
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import haxe.io.Path;
import lime.app.Future;
import lime.app.Promise;
import lime.utils.AssetLibrary;
import lime.utils.AssetManifest;
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import lime.utils.Assets as LimeAssets;
import openfl.utils.Assets;
class LoadingState extends MusicBeatState
{
inline static var MIN_TIME = 1.0;
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var target:FlxState;
var stopMusic = false;
var callbacks:MultiCallback;
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var logo:FlxSprite;
var gfDance:FlxSprite;
var danceLeft = false;
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function new(target:FlxState, stopMusic:Bool)
{
super();
this.target = target;
this.stopMusic = stopMusic;
}
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override function create()
{
logo = new FlxSprite(-150, -100);
logo.frames = Paths.getSparrowAtlas('logoBumpin');
logo.antialiasing = true;
logo.animation.addByPrefix('bump', 'logo bumpin', 24);
logo.animation.play('bump');
logo.updateHitbox();
// logoBl.screenCenter();
// logoBl.color = FlxColor.BLACK;
gfDance = new FlxSprite(FlxG.width * 0.4, FlxG.height * 0.07);
gfDance.frames = Paths.getSparrowAtlas('gfDanceTitle');
gfDance.animation.addByIndices('danceLeft', 'gfDance', [30, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14], "", 24, false);
gfDance.animation.addByIndices('danceRight', 'gfDance', [15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29], "", 24, false);
gfDance.antialiasing = true;
add(gfDance);
add(logo);
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initSongsManifest().onComplete(function(lib)
{
callbacks = new MultiCallback(onLoad);
var introComplete = callbacks.add("introComplete");
checkLoadSong(getSongPath());
if (PlayState.SONG.needsVoices)
checkLoadSong(getVocalPath());
checkLibrary("shared");
if (PlayState.storyWeek > 0)
checkLibrary("week" + PlayState.storyWeek);
else
checkLibrary("tutorial");
var fadeTime = 0.5;
FlxG.camera.fade(FlxG.camera.bgColor, fadeTime, true);
new FlxTimer().start(fadeTime + MIN_TIME, function(_) introComplete());
});
}
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function checkLoadSong(path:String)
{
if (!Assets.cache.hasSound(path))
{
var library = Assets.getLibrary("songs");
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var symbolPath = path.split(":").pop();
// @:privateAccess
// library.types.set(symbolPath, SOUND);
// @:privateAccess
// library.pathGroups.set(symbolPath, [library.__cacheBreak(symbolPath)]);
var callback = callbacks.add("song:" + path);
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Assets.loadSound(path).onComplete(function(_)
{
callback();
});
}
}
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function checkLibrary(library:String)
{
trace(Assets.hasLibrary(library));
if (Assets.getLibrary(library) == null)
{
@:privateAccess
if (!LimeAssets.libraryPaths.exists(library))
throw "Missing library: " + library;
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var callback = callbacks.add("library:" + library);
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Assets.loadLibrary(library).onComplete(function(_)
{
callback();
});
}
}
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override function beatHit()
{
super.beatHit();
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logo.animation.play('bump');
danceLeft = !danceLeft;
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if (danceLeft)
gfDance.animation.play('danceRight');
else
gfDance.animation.play('danceLeft');
}
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override function update(elapsed:Float)
{
super.update(elapsed);
#if debug
if (FlxG.keys.justPressed.SPACE)
trace('fired: ' + callbacks.getFired() + " unfired:" + callbacks.getUnfired());
#end
}
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function onLoad()
{
if (stopMusic && FlxG.sound.music != null)
FlxG.sound.music.stop();
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FlxG.switchState(target);
}
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static function getSongPath()
{
return Paths.inst(PlayState.SONG.song);
}
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static function getVocalPath()
{
return Paths.voices(PlayState.SONG.song);
}
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inline static public function loadAndSwitchState(target:FlxState, stopMusic = false)
{
FlxG.switchState(getNextState(target, stopMusic));
}
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static function getNextState(target:FlxState, stopMusic = false):FlxState
{
Paths.setCurrentLevel("week" + PlayState.storyWeek);
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#if NO_PRELOAD_ALL
var loaded = isSoundLoaded(getSongPath())
&& (!PlayState.SONG.needsVoices || isSoundLoaded(getVocalPath()))
&& isLibraryLoaded("shared");
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if (!loaded)
return new LoadingState(target, stopMusic);
#end
if (stopMusic && FlxG.sound.music != null)
FlxG.sound.music.stop();
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return target;
}
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#if NO_PRELOAD_ALL
static function isSoundLoaded(path:String):Bool
{
return Assets.cache.hasSound(path);
}
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static function isLibraryLoaded(library:String):Bool
{
return Assets.getLibrary(library) != null;
}
#end
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override function destroy()
{
super.destroy();
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callbacks = null;
}
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static function initSongsManifest()
{
var id = "songs";
var promise = new Promise<AssetLibrary>();
var library = LimeAssets.getLibrary(id);
if (library != null)
{
return Future.withValue(library);
}
var path = id;
var rootPath = null;
@:privateAccess
var libraryPaths = LimeAssets.libraryPaths;
if (libraryPaths.exists(id))
{
path = libraryPaths[id];
rootPath = Path.directory(path);
}
else
{
if (StringTools.endsWith(path, ".bundle"))
{
rootPath = path;
path += "/library.json";
}
else
{
rootPath = Path.directory(path);
}
@:privateAccess
path = LimeAssets.__cacheBreak(path);
}
AssetManifest.loadFromFile(path, rootPath).onComplete(function(manifest)
{
if (manifest == null)
{
promise.error("Cannot parse asset manifest for library \"" + id + "\"");
return;
}
var library = AssetLibrary.fromManifest(manifest);
if (library == null)
{
promise.error("Cannot open library \"" + id + "\"");
}
else
{
@:privateAccess
LimeAssets.libraries.set(id, library);
library.onChange.add(LimeAssets.onChange.dispatch);
promise.completeWith(Future.withValue(library));
}
}).onError(function(_)
{
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promise.error("There is no asset library with an ID of \"" + id + "\"");
});
return promise.future;
}
}
class MultiCallback
{
public var callback:Void->Void;
public var logId:String = null;
public var length(default, null) = 0;
public var numRemaining(default, null) = 0;
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var unfired = new Map<String, Void->Void>();
var fired = new Array<String>();
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public function new(callback:Void->Void, logId:String = null)
{
this.callback = callback;
this.logId = logId;
}
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public function add(id = "untitled")
{
id = '$length:$id';
length++;
numRemaining++;
var func:Void->Void = null;
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func = function()
{
if (unfired.exists(id))
{
unfired.remove(id);
fired.push(id);
numRemaining--;
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if (logId != null)
log('fired $id, $numRemaining remaining');
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if (numRemaining == 0)
{
if (logId != null)
log('all callbacks fired');
callback();
}
}
else
log('already fired $id');
}
unfired[id] = func;
return func;
}
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inline function log(msg):Void
{
if (logId != null)
trace('$logId: $msg');
}
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public function getFired()
return fired.copy();
public function getUnfired()
return [for (id in unfired.keys()) id];
}