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23 lines
347 B
Haxe
23 lines
347 B
Haxe
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package shaderslmfao;
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import flixel.system.FlxAssets.FlxShader;
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class WaveShader extends FlxShader
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{
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@:glFragmentSource('
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#pragma header
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void main()
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{
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vec4 color = flixel_texture2D(bitmap, openfl_TextureCoordv);
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gl_FragColor = color;
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}
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')
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public function new()
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{
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super();
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}
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}
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