mirror of
https://github.com/FunkinCrew/Funkin.git
synced 2024-11-23 16:17:53 -05:00
54 lines
1 KiB
Haxe
54 lines
1 KiB
Haxe
|
package funkin.ui.haxeui;
|
||
|
|
||
|
import flixel.FlxBasic;
|
||
|
import flixel.input.gamepad.FlxGamepad;
|
||
|
import haxe.ui.actions.IActionInputSource;
|
||
|
|
||
|
/**
|
||
|
* Receives button presses from the Flixel gamepad and emits HaxeUI events.
|
||
|
*/
|
||
|
class FlxGamepadActionInputSource extends FlxBasic
|
||
|
{
|
||
|
public static var instance(get, null):FlxGamepadActionInputSource;
|
||
|
|
||
|
static function get_instance():FlxGamepadActionInputSource
|
||
|
{
|
||
|
if (instance == null) instance = new FlxGamepadActionInputSource();
|
||
|
return instance;
|
||
|
}
|
||
|
|
||
|
public function new()
|
||
|
{
|
||
|
super();
|
||
|
}
|
||
|
|
||
|
public function start():Void
|
||
|
{
|
||
|
FlxG.plugins.addPlugin(this);
|
||
|
}
|
||
|
|
||
|
public override function update(elapsed:Float):Void
|
||
|
{
|
||
|
super.update(elapsed);
|
||
|
|
||
|
if (FlxG.gamepads.firstActive != null)
|
||
|
{
|
||
|
updateGamepad(elapsed, FlxG.gamepads.firstActive);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
function updateGamepad(elapsed:Float, gamepad:FlxGamepad):Void
|
||
|
{
|
||
|
if (gamepad.justPressed.BACK)
|
||
|
{
|
||
|
//
|
||
|
}
|
||
|
}
|
||
|
|
||
|
public override function destroy():Void
|
||
|
{
|
||
|
super.destroy();
|
||
|
FlxG.plugins.remove(this);
|
||
|
}
|
||
|
}
|