2022-09-06 00:59:54 -04:00
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package funkin.play.song;
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2023-05-25 18:33:39 -04:00
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import flixel.sound.FlxSound;
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import openfl.utils.Assets;
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import funkin.modding.events.ScriptEvent;
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import funkin.modding.IScriptedClass;
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import funkin.audio.VoicesGroup;
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import funkin.data.song.SongRegistry;
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import funkin.data.song.SongData.SongChartData;
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import funkin.data.song.SongData.SongEventData;
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import funkin.data.song.SongData.SongNoteData;
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import funkin.data.song.SongRegistry;
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import funkin.data.song.SongData.SongMetadata;
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import funkin.data.song.SongData.SongCharacterData;
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import funkin.data.song.SongData.SongTimeChange;
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import funkin.data.song.SongData.SongTimeFormat;
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import funkin.data.IRegistryEntry;
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2022-09-07 19:07:08 -04:00
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2022-09-06 00:59:54 -04:00
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/**
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* This is a data structure managing information about the current song.
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* This structure is created when the game starts, and includes all the data
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* from the `metadata.json` file.
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* It also includes the chart data, but only when this is the currently loaded song.
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*
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* It also receives script events; scripted classes which extend this class
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* can be used to perform custom gameplay behaviors only on specific songs.
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*/
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2023-09-08 17:46:44 -04:00
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@:nullSafety
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class Song implements IPlayStateScriptedClass implements IRegistryEntry<SongMetadata>
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{
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public static final DEFAULT_SONGNAME:String = "Unknown";
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public static final DEFAULT_ARTIST:String = "Unknown";
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public static final DEFAULT_TIMEFORMAT:SongTimeFormat = SongTimeFormat.MILLISECONDS;
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public static final DEFAULT_DIVISIONS:Null<Int> = null;
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public static final DEFAULT_LOOPED:Bool = false;
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public static final DEFAULT_STAGE:String = "mainStage";
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public static final DEFAULT_SCROLLSPEED:Float = 1.0;
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public final id:String;
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/**
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* Song metadata as parsed from the JSON file.
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* This is the data for the `default` variation specifically,
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* and is needed for the IRegistryEntry interface.
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* Will only be null if the song data could not be loaded.
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*/
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public final _data:Null<SongMetadata>;
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final _metadata:Array<SongMetadata>;
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final variations:Array<String>;
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final difficulties:Map<String, SongDifficulty>;
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/**
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* Set to false if the song was edited in the charter and should not be saved as a high score.
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*/
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public var validScore:Bool = true;
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public var songName(get, never):String;
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function get_songName():String
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{
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if (_data != null) return _data?.songName ?? DEFAULT_SONGNAME;
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if (_metadata.length > 0) return _metadata[0]?.songName ?? DEFAULT_SONGNAME;
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return DEFAULT_SONGNAME;
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}
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public var songArtist(get, never):String;
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function get_songArtist():String
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{
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if (_data != null) return _data?.artist ?? DEFAULT_ARTIST;
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if (_metadata.length > 0) return _metadata[0]?.artist ?? DEFAULT_ARTIST;
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return DEFAULT_ARTIST;
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}
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2023-08-04 11:18:00 -04:00
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/**
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* @param id The ID of the song to load.
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* @param ignoreErrors If false, an exception will be thrown if the song data could not be loaded.
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*/
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public function new(id:String)
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{
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this.id = id;
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variations = [];
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difficulties = new Map<String, SongDifficulty>();
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_data = _fetchData(id);
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_metadata = _data == null ? [] : [_data];
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variations.clear();
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variations.push(Constants.DEFAULT_VARIATION);
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if (_data != null && _data.playData != null)
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{
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for (vari in _data.playData.songVariations)
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variations.push(vari);
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}
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for (meta in fetchVariationMetadata(id))
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_metadata.push(meta);
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if (_metadata.length == 0)
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{
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trace('[WARN] Could not find song data for songId: $id');
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return;
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}
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populateDifficulties();
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}
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2023-07-26 16:52:58 -04:00
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@:allow(funkin.play.song.Song)
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public static function buildRaw(songId:String, metadata:Array<SongMetadata>, variations:Array<String>, charts:Map<String, SongChartData>,
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validScore:Bool = false):Song
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{
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var result:Song = new Song(songId);
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result._metadata.clear();
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for (meta in metadata)
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result._metadata.push(meta);
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result.variations.clear();
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for (vari in variations)
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result.variations.push(vari);
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result.difficulties.clear();
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result.populateDifficulties();
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for (variation => chartData in charts)
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result.applyChartData(chartData, variation);
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result.validScore = validScore;
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return result;
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}
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public function getRawMetadata():Array<SongMetadata>
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{
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return _metadata;
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}
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/**
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* Populate the difficulty data from the provided metadata.
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* Does not load chart data (that is triggered later when we want to play the song).
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*/
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function populateDifficulties():Void
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{
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if (_metadata == null || _metadata.length == 0) return;
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// Variations may have different artist, time format, generatedBy, etc.
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for (metadata in _metadata)
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{
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if (metadata == null || metadata.playData == null) continue;
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// There may be more difficulties in the chart file than in the metadata,
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// (i.e. non-playable charts like the one used for Pico on the speaker in Stress)
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// but all the difficulties in the metadata must be in the chart file.
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for (diffId in metadata.playData.difficulties)
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{
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var difficulty:SongDifficulty = new SongDifficulty(this, diffId, metadata.variation);
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variations.push(metadata.variation);
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difficulty.songName = metadata.songName;
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difficulty.songArtist = metadata.artist;
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difficulty.timeFormat = metadata.timeFormat;
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difficulty.divisions = metadata.divisions;
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difficulty.timeChanges = metadata.timeChanges;
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difficulty.looped = metadata.looped;
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difficulty.generatedBy = metadata.generatedBy;
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difficulty.stage = metadata.playData.stage;
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difficulty.noteStyle = metadata.playData.noteSkin;
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difficulties.set(diffId, difficulty);
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difficulty.characters = metadata.playData.characters;
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}
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}
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}
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/**
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* Parse and cache the chart for all difficulties of this song.
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*/
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public function cacheCharts(force:Bool = false):Void
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{
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if (force)
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{
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clearCharts();
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}
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trace('Caching ${variations.length} chart files for song $id');
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for (variation in variations)
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{
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var version:Null<thx.semver.Version> = SongRegistry.instance.fetchEntryChartVersion(id, variation);
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if (version == null) continue;
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var chart:Null<SongChartData> = SongRegistry.instance.parseEntryChartDataWithMigration(id, variation, version);
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if (chart == null) continue;
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applyChartData(chart, variation);
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}
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trace('Done caching charts.');
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}
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function applyChartData(chartData:SongChartData, variation:String):Void
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{
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var chartNotes = chartData.notes;
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for (diffId in chartNotes.keys())
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{
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// Retrieve the cached difficulty data.
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var difficulty:Null<SongDifficulty> = difficulties.get(diffId);
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if (difficulty == null)
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{
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trace('Fabricated new difficulty for $diffId.');
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difficulty = new SongDifficulty(this, diffId, variation);
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difficulties.set(diffId, difficulty);
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}
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// Add the chart data to the difficulty.
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difficulty.notes = chartNotes.get(diffId) ?? [];
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difficulty.scrollSpeed = chartData.getScrollSpeed(diffId) ?? 1.0;
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difficulty.events = chartData.events;
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}
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}
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/**
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* Retrieve the metadata for a specific difficulty, including the chart if it is loaded.
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* @param diffId The difficulty ID, such as `easy` or `hard`.
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* @return The difficulty data.
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*/
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public inline function getDifficulty(?diffId:String):Null<SongDifficulty>
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{
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if (diffId == null) diffId = listDifficulties()[0];
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return difficulties.get(diffId);
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}
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/**
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* List all the difficulties in this song.
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* @param variationId Optionally filter by variation.
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* @return The list of difficulties.
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*/
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public function listDifficulties(?variationId:String):Array<String>
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{
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if (variationId == '') variationId = null;
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return difficulties.keys().array().filter(function(diffId:String):Bool {
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if (variationId == null) return true;
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var difficulty:Null<SongDifficulty> = difficulties.get(diffId);
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if (difficulty == null) return false;
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return difficulty.variation == variationId;
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});
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}
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public function hasDifficulty(diffId:String, ?variationId:String):Bool
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{
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if (variationId == '') variationId = null;
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var difficulty:Null<SongDifficulty> = difficulties.get(diffId);
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return variationId == null ? (difficulty != null) : (difficulty != null && difficulty.variation == variationId);
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}
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2023-01-22 19:55:30 -05:00
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/**
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* Purge the cached chart data for each difficulty of this song.
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*/
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public function clearCharts():Void
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{
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for (diff in difficulties)
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{
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diff.clearChart();
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}
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}
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public function toString():String
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{
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return 'Song($id)';
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}
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public function destroy():Void {}
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public function onPause(event:PauseScriptEvent):Void {};
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public function onResume(event:ScriptEvent):Void {};
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public function onSongLoaded(event:SongLoadScriptEvent):Void {};
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public function onSongStart(event:ScriptEvent):Void {};
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public function onSongEnd(event:ScriptEvent):Void {};
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public function onGameOver(event:ScriptEvent):Void {};
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public function onSongRetry(event:ScriptEvent):Void {};
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public function onNoteHit(event:NoteScriptEvent):Void {};
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public function onNoteMiss(event:NoteScriptEvent):Void {};
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public function onNoteGhostMiss(event:GhostMissNoteScriptEvent):Void {};
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public function onSongEvent(event:SongEventScriptEvent):Void {};
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public function onStepHit(event:SongTimeScriptEvent):Void {};
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public function onBeatHit(event:SongTimeScriptEvent):Void {};
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public function onCountdownStart(event:CountdownScriptEvent):Void {};
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public function onCountdownStep(event:CountdownScriptEvent):Void {};
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public function onCountdownEnd(event:CountdownScriptEvent):Void {};
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public function onScriptEvent(event:ScriptEvent):Void {};
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public function onCreate(event:ScriptEvent):Void {};
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public function onDestroy(event:ScriptEvent):Void {};
|
|
|
|
|
|
|
|
public function onUpdate(event:UpdateScriptEvent):Void {};
|
2023-09-08 17:46:44 -04:00
|
|
|
|
|
|
|
static function _fetchData(id:String):Null<SongMetadata>
|
|
|
|
{
|
|
|
|
trace('Fetching song metadata for $id');
|
|
|
|
var version:Null<thx.semver.Version> = SongRegistry.instance.fetchEntryMetadataVersion(id);
|
|
|
|
if (version == null) return null;
|
2023-09-25 23:24:18 -04:00
|
|
|
return SongRegistry.instance.parseEntryMetadataWithMigration(id, Constants.DEFAULT_VARIATION, version);
|
2023-09-08 17:46:44 -04:00
|
|
|
}
|
|
|
|
|
|
|
|
function fetchVariationMetadata(id:String):Array<SongMetadata>
|
|
|
|
{
|
|
|
|
var result:Array<SongMetadata> = [];
|
|
|
|
for (vari in variations)
|
|
|
|
{
|
|
|
|
var version:Null<thx.semver.Version> = SongRegistry.instance.fetchEntryMetadataVersion(id, vari);
|
|
|
|
if (version == null) continue;
|
|
|
|
var meta:Null<SongMetadata> = SongRegistry.instance.parseEntryMetadataWithMigration(id, vari, version);
|
|
|
|
if (meta != null) result.push(meta);
|
|
|
|
}
|
|
|
|
return result;
|
|
|
|
}
|
2022-09-06 00:59:54 -04:00
|
|
|
}
|
2022-09-13 01:09:30 -04:00
|
|
|
|
|
|
|
class SongDifficulty
|
|
|
|
{
|
2023-01-22 19:55:30 -05:00
|
|
|
/**
|
|
|
|
* The parent song for this difficulty.
|
|
|
|
*/
|
|
|
|
public final song:Song;
|
|
|
|
|
|
|
|
/**
|
|
|
|
* The difficulty ID, such as `easy` or `hard`.
|
|
|
|
*/
|
|
|
|
public final difficulty:String;
|
|
|
|
|
|
|
|
/**
|
|
|
|
* The metadata file that contains this difficulty.
|
|
|
|
*/
|
|
|
|
public final variation:String;
|
|
|
|
|
|
|
|
/**
|
|
|
|
* The note chart for this difficulty.
|
|
|
|
*/
|
|
|
|
public var notes:Array<SongNoteData>;
|
|
|
|
|
|
|
|
/**
|
|
|
|
* The event chart for this difficulty.
|
|
|
|
*/
|
|
|
|
public var events:Array<SongEventData>;
|
|
|
|
|
2023-09-25 23:24:07 -04:00
|
|
|
public var songName:String = Constants.DEFAULT_SONGNAME;
|
|
|
|
public var songArtist:String = Constants.DEFAULT_ARTIST;
|
|
|
|
public var timeFormat:SongTimeFormat = Constants.DEFAULT_TIMEFORMAT;
|
|
|
|
public var divisions:Null<Int> = null;
|
|
|
|
public var looped:Bool = false;
|
2023-09-08 17:46:44 -04:00
|
|
|
public var generatedBy:String = SongRegistry.DEFAULT_GENERATEDBY;
|
2023-01-22 19:55:30 -05:00
|
|
|
|
|
|
|
public var timeChanges:Array<SongTimeChange> = [];
|
|
|
|
|
2023-09-25 23:24:07 -04:00
|
|
|
public var stage:String = Constants.DEFAULT_STAGE;
|
|
|
|
public var noteStyle:String = Constants.DEFAULT_NOTE_STYLE;
|
|
|
|
public var characters:SongCharacterData = null;
|
2023-01-22 19:55:30 -05:00
|
|
|
|
2023-09-25 23:24:07 -04:00
|
|
|
public var scrollSpeed:Float = Constants.DEFAULT_SCROLLSPEED;
|
2023-01-22 19:55:30 -05:00
|
|
|
|
|
|
|
public function new(song:Song, diffId:String, variation:String)
|
|
|
|
{
|
|
|
|
this.song = song;
|
|
|
|
this.difficulty = diffId;
|
|
|
|
this.variation = variation;
|
|
|
|
}
|
|
|
|
|
|
|
|
public function clearChart():Void
|
|
|
|
{
|
|
|
|
notes = null;
|
|
|
|
}
|
|
|
|
|
|
|
|
public function getStartingBPM():Float
|
|
|
|
{
|
|
|
|
if (timeChanges.length == 0)
|
|
|
|
{
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
return timeChanges[0].bpm;
|
|
|
|
}
|
|
|
|
|
|
|
|
public function getEvents():Array<SongEventData>
|
|
|
|
{
|
|
|
|
return cast events;
|
|
|
|
}
|
|
|
|
|
2023-09-25 23:24:07 -04:00
|
|
|
public function cacheInst(instrumental = ''):Void
|
2023-01-22 19:55:30 -05:00
|
|
|
{
|
2023-09-25 23:24:07 -04:00
|
|
|
if (characters != null)
|
2023-06-22 01:41:01 -04:00
|
|
|
{
|
2023-09-25 23:24:07 -04:00
|
|
|
if (instrumental != '' && characters.altInstrumentals.contains(instrumental))
|
|
|
|
{
|
|
|
|
FlxG.sound.cache(Paths.inst(this.song.id, instrumental));
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
// Fallback to default instrumental.
|
|
|
|
FlxG.sound.cache(Paths.inst(this.song.id, characters.instrumental));
|
|
|
|
}
|
2023-06-22 01:41:01 -04:00
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
2023-09-08 17:46:44 -04:00
|
|
|
FlxG.sound.cache(Paths.inst(this.song.id));
|
2023-06-22 01:41:01 -04:00
|
|
|
}
|
2023-01-22 19:55:30 -05:00
|
|
|
}
|
|
|
|
|
2023-05-25 18:33:39 -04:00
|
|
|
public inline function playInst(volume:Float = 1.0, looped:Bool = false):Void
|
2023-01-22 19:55:30 -05:00
|
|
|
{
|
2023-08-28 15:07:51 -04:00
|
|
|
var suffix:String = (variation != null && variation != '' && variation != 'default') ? '-$variation' : '';
|
2023-09-08 17:46:44 -04:00
|
|
|
FlxG.sound.playMusic(Paths.inst(this.song.id, suffix), volume, looped);
|
2023-01-22 19:55:30 -05:00
|
|
|
}
|
|
|
|
|
2023-05-25 18:33:39 -04:00
|
|
|
/**
|
|
|
|
* Cache the vocals for a given character.
|
|
|
|
* @param id The character we are about to play.
|
|
|
|
*/
|
2023-09-25 23:24:07 -04:00
|
|
|
public inline function cacheVocals():Void
|
2023-01-22 19:55:30 -05:00
|
|
|
{
|
2023-09-25 23:24:07 -04:00
|
|
|
for (voice in buildVoiceList())
|
2023-05-25 18:33:39 -04:00
|
|
|
{
|
|
|
|
FlxG.sound.cache(voice);
|
|
|
|
}
|
2023-01-22 19:55:30 -05:00
|
|
|
}
|
|
|
|
|
2023-05-25 18:33:39 -04:00
|
|
|
/**
|
|
|
|
* Build a list of vocal files for the given character.
|
|
|
|
* Automatically resolves suffixed character IDs (so bf-car will resolve to bf if needed).
|
2023-06-08 16:30:45 -04:00
|
|
|
*
|
2023-05-25 18:33:39 -04:00
|
|
|
* @param id The character we are about to play.
|
|
|
|
*/
|
2023-09-25 23:24:07 -04:00
|
|
|
public function buildVoiceList():Array<String>
|
2023-01-22 19:55:30 -05:00
|
|
|
{
|
2023-08-28 15:07:51 -04:00
|
|
|
var suffix:String = (variation != null && variation != '' && variation != 'default') ? '-$variation' : '';
|
2023-05-25 18:39:41 -04:00
|
|
|
|
2023-05-25 18:33:39 -04:00
|
|
|
// Automatically resolve voices by removing suffixes.
|
|
|
|
// For example, if `Voices-bf-car.ogg` does not exist, check for `Voices-bf.ogg`.
|
|
|
|
|
2023-09-25 23:24:07 -04:00
|
|
|
var playerId:String = characters.player;
|
|
|
|
var voicePlayer:String = Paths.voices(this.song.id, '-$playerId$suffix');
|
2023-05-25 18:33:39 -04:00
|
|
|
while (voicePlayer != null && !Assets.exists(voicePlayer))
|
|
|
|
{
|
|
|
|
// Remove the last suffix.
|
|
|
|
// For example, bf-car becomes bf.
|
|
|
|
playerId = playerId.split('-').slice(0, -1).join('-');
|
|
|
|
// Try again.
|
2023-09-08 17:46:44 -04:00
|
|
|
voicePlayer = playerId == '' ? null : Paths.voices(this.song.id, '-${playerId}$suffix');
|
2023-05-25 18:33:39 -04:00
|
|
|
}
|
|
|
|
|
2023-09-25 23:24:07 -04:00
|
|
|
var opponentId:String = characters.opponent;
|
2023-09-08 17:46:44 -04:00
|
|
|
var voiceOpponent:String = Paths.voices(this.song.id, '-${opponentId}$suffix');
|
2023-05-25 18:33:39 -04:00
|
|
|
while (voiceOpponent != null && !Assets.exists(voiceOpponent))
|
|
|
|
{
|
|
|
|
// Remove the last suffix.
|
|
|
|
opponentId = opponentId.split('-').slice(0, -1).join('-');
|
|
|
|
// Try again.
|
2023-09-08 17:46:44 -04:00
|
|
|
voiceOpponent = opponentId == '' ? null : Paths.voices(this.song.id, '-${opponentId}$suffix');
|
2023-05-25 18:33:39 -04:00
|
|
|
}
|
2023-01-22 19:55:30 -05:00
|
|
|
|
2023-05-25 18:33:39 -04:00
|
|
|
var result:Array<String> = [];
|
|
|
|
if (voicePlayer != null) result.push(voicePlayer);
|
|
|
|
if (voiceOpponent != null) result.push(voiceOpponent);
|
|
|
|
if (voicePlayer == null && voiceOpponent == null)
|
|
|
|
{
|
|
|
|
// Try to use `Voices.ogg` if no other voices are found.
|
2023-09-08 17:46:44 -04:00
|
|
|
if (Assets.exists(Paths.voices(this.song.id, ''))) result.push(Paths.voices(this.song.id, '$suffix'));
|
2023-05-25 18:33:39 -04:00
|
|
|
}
|
|
|
|
return result;
|
2023-01-22 19:55:30 -05:00
|
|
|
}
|
|
|
|
|
2023-05-25 18:33:39 -04:00
|
|
|
/**
|
|
|
|
* Create a VoicesGroup, an audio object that can play the vocals for all characters.
|
|
|
|
* @param charId The player ID.
|
|
|
|
* @return The generated vocal group.
|
|
|
|
*/
|
2023-09-25 23:24:07 -04:00
|
|
|
public function buildVocals():VoicesGroup
|
2023-01-22 19:55:30 -05:00
|
|
|
{
|
2023-05-25 18:33:39 -04:00
|
|
|
var result:VoicesGroup = new VoicesGroup();
|
|
|
|
|
2023-09-25 23:24:07 -04:00
|
|
|
var voiceList:Array<String> = buildVoiceList();
|
2023-05-25 18:33:39 -04:00
|
|
|
|
|
|
|
if (voiceList.length == 0)
|
|
|
|
{
|
2023-09-08 17:46:44 -04:00
|
|
|
trace('Could not find any voices for song ${this.song.id}');
|
2023-05-25 18:33:39 -04:00
|
|
|
return result;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Add player vocals.
|
|
|
|
if (voiceList[0] != null) result.addPlayerVoice(new FlxSound().loadEmbedded(Assets.getSound(voiceList[0])));
|
|
|
|
// Add opponent vocals.
|
|
|
|
if (voiceList[1] != null) result.addOpponentVoice(new FlxSound().loadEmbedded(Assets.getSound(voiceList[1])));
|
|
|
|
|
|
|
|
// Add additional vocals.
|
|
|
|
if (voiceList.length > 2)
|
|
|
|
{
|
|
|
|
for (i in 2...voiceList.length)
|
|
|
|
{
|
|
|
|
result.add(new FlxSound().loadEmbedded(Assets.getSound(voiceList[i])));
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2023-01-22 19:55:30 -05:00
|
|
|
return result;
|
|
|
|
}
|
2022-09-13 01:09:30 -04:00
|
|
|
}
|