Funkin/source/funkin/FreeplayState.hx

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package funkin;
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import funkin.ui.StickerSubState;
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import flash.text.TextField;
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import flixel.FlxCamera;
import flixel.FlxGame;
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import flixel.FlxSprite;
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import flixel.FlxState;
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import flixel.addons.display.FlxGridOverlay;
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import flixel.addons.transition.FlxTransitionableState;
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import flixel.addons.ui.FlxInputText;
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import flixel.group.FlxGroup.FlxTypedGroup;
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import flixel.group.FlxGroup;
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import flixel.group.FlxSpriteGroup;
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import flixel.input.touch.FlxTouch;
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import flixel.math.FlxAngle;
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import flixel.math.FlxMath;
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import flixel.math.FlxPoint;
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import flixel.text.FlxText;
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import flixel.tweens.FlxEase;
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import flixel.tweens.FlxTween;
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import flixel.util.FlxColor;
import funkin.data.song.SongRegistry;
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import flixel.util.FlxSpriteUtil;
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import flixel.util.FlxTimer;
import funkin.Controls.Control;
import funkin.freeplayStuff.BGScrollingText;
import funkin.freeplayStuff.DJBoyfriend;
import funkin.freeplayStuff.FreeplayScore;
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import funkin.freeplayStuff.LetterSort;
import funkin.freeplayStuff.SongMenuItem;
import funkin.play.HealthIcon;
import funkin.play.PlayState;
import funkin.shaderslmfao.AngleMask;
import funkin.shaderslmfao.PureColor;
import funkin.shaderslmfao.StrokeShader;
import funkin.play.PlayStatePlaylist;
import funkin.play.song.Song;
import lime.app.Future;
import lime.utils.Assets;
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class FreeplayState extends MusicBeatSubState
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{
var songs:Array<FreeplaySongData> = [];
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// var selector:FlxText;
var curSelected:Int = 0;
var curDifficulty:Int = 1;
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var fp:FreeplayScore;
var txtCompletion:FlxText;
var lerpCompletion:Float = 0;
var intendedCompletion:Float = 0;
var lerpScore:Float = 0;
var intendedScore:Int = 0;
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var grpDifficulties:FlxSpriteGroup;
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var coolColors:Array<Int> = [
0xff9271fd,
0xff9271fd,
0xff223344,
0xFF941653,
0xFFfc96d7,
0xFFa0d1ff,
0xffff78bf,
0xfff6b604
];
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var grpSongs:FlxTypedGroup<Alphabet>;
var grpCapsules:FlxTypedGroup<SongMenuItem>;
var curPlaying:Bool = false;
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var dj:DJBoyfriend;
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var typing:FlxInputText;
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var exitMovers:Map<Array<FlxSprite>, MoveData> = new Map();
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var stickerSubState:StickerSubState;
public function new(?stickers:StickerSubState = null)
{
if (stickers != null)
{
stickerSubState = stickers;
}
super();
}
override function create():Void
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{
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super.create();
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FlxTransitionableState.skipNextTransIn = true;
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if (stickerSubState != null)
{
this.persistentUpdate = true;
this.persistentDraw = true;
openSubState(stickerSubState);
stickerSubState.degenStickers();
// resetSubState();
}
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#if discord_rpc
// Updating Discord Rich Presence
DiscordClient.changePresence("In the Menus", null);
#end
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var isDebug:Bool = false;
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#if debug
isDebug = true;
addSong('Test', 'tutorial', 'bf-pixel');
addSong('Pyro', 'weekend1', 'darnell');
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#end
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var initSonglist = CoolUtil.coolTextFile(Paths.txt('freeplaySonglist'));
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for (i in 0...initSonglist.length)
{
songs.push(new FreeplaySongData(initSonglist[i], 'tutorial', 'gf'));
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}
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if (FlxG.sound.music != null)
{
if (!FlxG.sound.music.playing) FlxG.sound.playMusic(Paths.music('freakyMenu/freakyMenu'));
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}
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// if (StoryMenuState.weekUnlocked[2] || isDebug)
addWeek(['Bopeebo', 'Fresh', 'Dadbattle'], 'week1', ['dad']);
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// if (StoryMenuState.weekUnlocked[2] || isDebug)
addWeek(['Spookeez', 'South', 'Monster'], 'week2', ['spooky', 'spooky', 'monster']);
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// if (StoryMenuState.weekUnlocked[3] || isDebug)
addWeek(['Pico', 'Philly-Nice', 'Blammed'], 'week3', ['pico']);
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// if (StoryMenuState.weekUnlocked[4] || isDebug)
addWeek(['Satin-Panties', 'High', 'MILF'], 'week4', ['mom']);
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// if (StoryMenuState.weekUnlocked[5] || isDebug)
addWeek(['Cocoa', 'Eggnog', 'Winter-Horrorland'], 'week5', ['parents-christmas', 'parents-christmas', 'monster-christmas']);
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// if (StoryMenuState.weekUnlocked[6] || isDebug)
addWeek(['Senpai', 'Roses', 'Thorns'], 'week6', ['senpai', 'senpai', 'spirit']);
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// if (StoryMenuState.weekUnlocked[7] || isDebug)
addWeek(['Ugh', 'Guns', 'Stress'], 'week7', ['tankman']);
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addWeek(["Darnell", "lit-up", "2hot", "blazin"], 'weekend1', ['darnell']);
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// LOAD MUSIC
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// LOAD CHARACTERS
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trace(FlxG.width);
trace(FlxG.camera.zoom);
trace(FlxG.camera.initialZoom);
trace(FlxCamera.defaultZoom);
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var pinkBack:FlxSprite = new FlxSprite().loadGraphic(Paths.image('freeplay/pinkBack'));
pinkBack.color = 0xFFffd4e9; // sets it to pink!
pinkBack.x -= pinkBack.width;
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FlxTween.tween(pinkBack, {x: 0}, 0.6, {ease: FlxEase.quartOut});
add(pinkBack);
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var orangeBackShit:FlxSprite = new FlxSprite(84, FlxG.height * 0.68).makeGraphic(Std.int(pinkBack.width), 50, 0xFFffd400);
add(orangeBackShit);
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var alsoOrangeLOL:FlxSprite = new FlxSprite(0, orangeBackShit.y).makeGraphic(100, Std.int(orangeBackShit.height), 0xFFffd400);
add(alsoOrangeLOL);
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exitMovers.set([pinkBack, orangeBackShit, alsoOrangeLOL],
{
x: -pinkBack.width,
y: pinkBack.y,
speed: 0.4,
wait: 0
});
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FlxSpriteUtil.alphaMaskFlxSprite(orangeBackShit, pinkBack, orangeBackShit);
orangeBackShit.visible = false;
alsoOrangeLOL.visible = false;
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var grpTxtScrolls:FlxGroup = new FlxGroup();
add(grpTxtScrolls);
grpTxtScrolls.visible = false;
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var moreWays:BGScrollingText = new BGScrollingText(0, 200, "HOT BLOODED IN MORE WAYS THAN ONE", FlxG.width);
moreWays.funnyColor = 0xFFfff383;
moreWays.speed = 4;
grpTxtScrolls.add(moreWays);
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exitMovers.set([moreWays],
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{
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x: FlxG.width * 2,
speed: 0.4,
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});
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var funnyScroll:BGScrollingText = new BGScrollingText(0, 250, "BOYFRIEND", FlxG.width / 2);
funnyScroll.funnyColor = 0xFFff9963;
funnyScroll.speed = -1;
grpTxtScrolls.add(funnyScroll);
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exitMovers.set([funnyScroll],
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{
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x: -funnyScroll.width * 2,
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y: funnyScroll.y,
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speed: 0.4,
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wait: 0
});
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var txtNuts:BGScrollingText = new BGScrollingText(0, 300, "PROTECT YO NUTS", FlxG.width / 2);
grpTxtScrolls.add(txtNuts);
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exitMovers.set([txtNuts],
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{
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x: FlxG.width * 2,
speed: 0.4,
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});
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var funnyScroll2:BGScrollingText = new BGScrollingText(0, 340, "BOYFRIEND", FlxG.width / 2);
funnyScroll2.funnyColor = 0xFFff9963;
funnyScroll2.speed = -1.2;
grpTxtScrolls.add(funnyScroll2);
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exitMovers.set([funnyScroll2],
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{
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x: -funnyScroll2.width * 2,
speed: 0.5,
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});
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var moreWays2:BGScrollingText = new BGScrollingText(0, 400, "HOT BLOODED IN MORE WAYS THAN ONE", FlxG.width);
moreWays2.funnyColor = 0xFFfff383;
moreWays2.speed = 4.4;
grpTxtScrolls.add(moreWays2);
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exitMovers.set([moreWays2],
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{
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x: FlxG.width * 2,
speed: 0.4
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});
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var funnyScroll3:BGScrollingText = new BGScrollingText(0, orangeBackShit.y, "BOYFRIEND", FlxG.width / 2);
funnyScroll3.funnyColor = 0xFFff9963;
funnyScroll3.speed = -0.8;
grpTxtScrolls.add(funnyScroll3);
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exitMovers.set([funnyScroll3],
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{
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x: -funnyScroll3.width * 2,
speed: 0.3
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});
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dj = new DJBoyfriend(0, -100);
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exitMovers.set([dj],
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{
x: -dj.width * 1.6,
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speed: 0.5
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});
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add(dj);
var bgDad:FlxSprite = new FlxSprite(pinkBack.width * 0.75, 0).loadGraphic(Paths.image('freeplay/freeplayBGdad'));
bgDad.setGraphicSize(0, FlxG.height);
bgDad.updateHitbox();
bgDad.shader = new AngleMask();
bgDad.visible = false;
var blackOverlayBullshitLOLXD:FlxSprite = new FlxSprite(FlxG.width).makeGraphic(Std.int(bgDad.width), Std.int(bgDad.height), FlxColor.BLACK);
add(blackOverlayBullshitLOLXD); // used to mask the text lol!
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exitMovers.set([blackOverlayBullshitLOLXD, bgDad],
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{
x: FlxG.width * 1.5,
y: bgDad.height,
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speed: 0.4,
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wait: 0
});
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add(bgDad);
FlxTween.tween(blackOverlayBullshitLOLXD, {x: pinkBack.width * 0.75}, 1, {ease: FlxEase.quintOut});
blackOverlayBullshitLOLXD.shader = bgDad.shader;
grpSongs = new FlxTypedGroup<Alphabet>();
add(grpSongs);
grpCapsules = new FlxTypedGroup<SongMenuItem>();
add(grpCapsules);
grpDifficulties = new FlxSpriteGroup(-300, 80);
add(grpDifficulties);
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exitMovers.set([grpDifficulties],
{
x: -300,
speed: 0.25,
wait: 0
});
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grpDifficulties.add(new FlxSprite().loadGraphic(Paths.image('freeplay/freeplayEasy')));
grpDifficulties.add(new FlxSprite().loadGraphic(Paths.image('freeplay/freeplayNorm')));
grpDifficulties.add(new FlxSprite().loadGraphic(Paths.image('freeplay/freeplayHard')));
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grpDifficulties.group.forEach(function(spr) {
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spr.visible = false;
});
grpDifficulties.group.members[curDifficulty].visible = true;
var overhangStuff:FlxSprite = new FlxSprite().makeGraphic(FlxG.width, 64, FlxColor.BLACK);
overhangStuff.y -= overhangStuff.height;
add(overhangStuff);
FlxTween.tween(overhangStuff, {y: 0}, 0.3, {ease: FlxEase.quartOut});
var fnfFreeplay:FlxText = new FlxText(0, 12, 0, "FREEPLAY", 48);
fnfFreeplay.font = "VCR OSD Mono";
fnfFreeplay.visible = false;
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exitMovers.set([overhangStuff, fnfFreeplay],
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{
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y: -overhangStuff.height,
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x: 0,
speed: 0.2,
wait: 0
});
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var sillyStroke = new StrokeShader(0xFFFFFFFF, 2, 2);
fnfFreeplay.shader = sillyStroke;
add(fnfFreeplay);
var fnfHighscoreSpr:FlxSprite = new FlxSprite(890, 70);
fnfHighscoreSpr.frames = Paths.getSparrowAtlas('freeplay/highscore');
fnfHighscoreSpr.animation.addByPrefix("highscore", "highscore", 24, false);
fnfHighscoreSpr.visible = false;
fnfHighscoreSpr.setGraphicSize(0, Std.int(fnfHighscoreSpr.height * 1));
fnfHighscoreSpr.updateHitbox();
add(fnfHighscoreSpr);
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new FlxTimer().start(FlxG.random.float(12, 50), function(tmr) {
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fnfHighscoreSpr.animation.play("highscore");
tmr.time = FlxG.random.float(20, 60);
}, 0);
fp = new FreeplayScore(460, 60, 100);
fp.visible = false;
add(fp);
txtCompletion = new FlxText(1200, 77, 0, "0", 32);
txtCompletion.font = "VCR OSD Mono";
txtCompletion.visible = false;
add(txtCompletion);
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var letterSort:LetterSort = new LetterSort(400, 75);
add(letterSort);
letterSort.visible = false;
exitMovers.set([letterSort],
{
y: -100,
speed: 0.3
});
letterSort.changeSelectionCallback = (str) -> {
switch (str)
{
case "fav":
generateSongList({filterType: FAVORITE}, true);
case "ALL":
// generateSongList(null, true);
default:
generateSongList({filterType: REGEXP, filterData: str}, true);
}
};
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exitMovers.set([fp, txtCompletion, fnfHighscoreSpr],
{
x: FlxG.width,
speed: 0.3
});
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dj.onIntroDone.add(function() {
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FlxTween.tween(grpDifficulties, {x: 90}, 0.6, {ease: FlxEase.quartOut});
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var diffSelLeft = new DifficultySelector(20, grpDifficulties.y - 10, false, controls);
var diffSelRight = new DifficultySelector(325, grpDifficulties.y - 10, true, controls);
add(diffSelLeft);
add(diffSelRight);
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letterSort.visible = true;
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exitMovers.set([diffSelLeft, diffSelRight],
{
x: -diffSelLeft.width * 2,
speed: 0.26
});
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new FlxTimer().start(1 / 24, function(handShit) {
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fnfHighscoreSpr.visible = true;
fnfFreeplay.visible = true;
fp.visible = true;
fp.updateScore(0);
txtCompletion.visible = true;
intendedCompletion = 0;
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new FlxTimer().start(1.5 / 24, function(bold) {
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sillyStroke.width = 0;
sillyStroke.height = 0;
});
});
pinkBack.color = 0xFFffd863;
bgDad.visible = true;
orangeBackShit.visible = true;
alsoOrangeLOL.visible = true;
grpTxtScrolls.visible = true;
});
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generateSongList(null, false);
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// FlxG.sound.playMusic(Paths.music('title'), 0);
// FlxG.sound.music.fadeIn(2, 0, 0.8);
// selector = new FlxText();
// selector.size = 40;
// selector.text = ">";
// add(selector);
var swag:Alphabet = new Alphabet(1, 0, "swag");
// JUST DOIN THIS SHIT FOR TESTING!!!
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/*
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var md:String = Markdown.markdownToHtml(Assets.getText('CHANGELOG.md'));
var texFel:TextField = new TextField();
texFel.width = FlxG.width;
texFel.height = FlxG.height;
// texFel.
texFel.htmlText = md;
FlxG.stage.addChild(texFel);
trace(md);
*/
var funnyCam = new FlxCamera(0, 0, FlxG.width, FlxG.height);
funnyCam.bgColor = FlxColor.TRANSPARENT;
FlxG.cameras.add(funnyCam);
typing = new FlxInputText(100, 100);
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// add(typing);
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typing.callback = function(txt, action) {
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// generateSongList(new EReg(txt.trim(), "ig"));
trace(action);
};
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forEach(function(bs) {
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bs.cameras = [funnyCam];
});
}
public function generateSongList(?filterStuff:SongFilter, force:Bool = false)
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{
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curSelected = 1;
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for (cap in grpCapsules.members)
cap.kill();
// grpCapsules.clear();
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// var regexp:EReg = regexp;
var tempSongs:Array<FreeplaySongData> = songs;
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if (filterStuff != null)
{
switch (filterStuff.filterType)
{
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case REGEXP:
// filterStuff.filterData has a string with the first letter of the sorting range, and the second one
// this creates a filter to return all the songs that start with a letter between those two
var filterRegexp = new EReg("^[" + filterStuff.filterData + "].*", "i");
tempSongs = tempSongs.filter(str -> {
return filterRegexp.match(str.songName);
});
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case STARTSWITH:
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tempSongs = tempSongs.filter(str -> {
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return str.songName.toLowerCase().startsWith(filterStuff.filterData);
});
case ALL:
// no filter!
case FAVORITE:
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tempSongs = tempSongs.filter(str -> {
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return str.isFav;
});
default:
// return all on default
}
}
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var randomCapsule:SongMenuItem = grpCapsules.recycle(SongMenuItem);
randomCapsule.init(FlxG.width, 0, "Random");
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randomCapsule.onConfirm = function() {
trace("RANDOM SELECTED");
};
randomCapsule.y = randomCapsule.intendedY(0) + 10;
randomCapsule.targetPos.x = randomCapsule.x;
randomCapsule.alpha = 0.5;
randomCapsule.songText.visible = false;
randomCapsule.favIcon.visible = false;
randomCapsule.initJumpIn(0, force);
grpCapsules.add(randomCapsule);
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for (i in 0...tempSongs.length)
{
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var funnyMenu:SongMenuItem = grpCapsules.recycle(SongMenuItem);
funnyMenu.init(FlxG.width, 0, tempSongs[i].songName);
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if (tempSongs[i].songCharacter != null) funnyMenu.setCharacter(tempSongs[i].songCharacter);
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funnyMenu.onConfirm = capsuleOnConfirmDefault;
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funnyMenu.y = funnyMenu.intendedY(i + 1) + 10;
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funnyMenu.targetPos.x = funnyMenu.x;
funnyMenu.ID = i;
funnyMenu.alpha = 0.5;
funnyMenu.songText.visible = false;
funnyMenu.favIcon.visible = tempSongs[i].isFav;
// fp.updateScore(0);
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if (i < 8) funnyMenu.initJumpIn(Math.min(i, 4), force);
else
funnyMenu.forcePosition();
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grpCapsules.add(funnyMenu);
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}
changeSelection();
changeDiff();
}
public function addSong(songName:String, levelId:String, songCharacter:String)
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{
songs.push(new FreeplaySongData(songName, levelId, songCharacter));
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}
public function addWeek(songs:Array<String>, levelId:String, ?songCharacters:Array<String>)
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{
if (songCharacters == null) songCharacters = ['bf'];
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var num:Int = 0;
for (song in songs)
{
addSong(song, levelId, songCharacters[num]);
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if (songCharacters.length != 1) num++;
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}
}
var touchY:Float = 0;
var touchX:Float = 0;
var dxTouch:Float = 0;
var dyTouch:Float = 0;
var velTouch:Float = 0;
var veloctiyLoopShit:Float = 0;
var touchTimer:Float = 0;
var initTouchPos:FlxPoint = new FlxPoint();
var spamTimer:Float = 0;
var spamming:Bool = false;
override function update(elapsed:Float)
{
super.update(elapsed);
if (FlxG.keys.justPressed.F)
{
var realShit = curSelected;
songs[curSelected].isFav = !songs[curSelected].isFav;
if (songs[curSelected].isFav)
{
FlxTween.tween(grpCapsules.members[realShit], {angle: 360}, 0.4,
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{
ease: FlxEase.elasticOut,
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onComplete: _ -> {
grpCapsules.members[realShit].favIcon.visible = true;
grpCapsules.members[realShit].favIcon.animation.play("fav");
}
});
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}
else
{
grpCapsules.members[realShit].favIcon.animation.play('fav', false, true);
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new FlxTimer().start((1 / 24) * 14, _ -> {
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grpCapsules.members[realShit].favIcon.visible = false;
});
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new FlxTimer().start((1 / 24) * 24, _ -> {
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FlxTween.tween(grpCapsules.members[realShit], {angle: 0}, 0.4, {ease: FlxEase.elasticOut});
});
}
}
if (FlxG.keys.justPressed.T) typing.hasFocus = true;
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if (FlxG.sound.music != null)
{
if (FlxG.sound.music.volume < 0.7)
{
FlxG.sound.music.volume += 0.5 * elapsed;
}
}
lerpScore = CoolUtil.coolLerp(lerpScore, intendedScore, 0.2);
lerpCompletion = CoolUtil.coolLerp(lerpCompletion, intendedCompletion, 0.9);
fp.updateScore(Std.int(lerpScore));
txtCompletion.text = Math.floor(lerpCompletion * 100) + "%";
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// trace(Highscore.getCompletion(songs[curSelected].songName, curDifficulty));
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// trace(intendedScore);
// trace(lerpScore);
// Highscore.getAllScores();
var upP = controls.UI_UP_P;
var downP = controls.UI_DOWN_P;
var accepted = controls.ACCEPT;
if (FlxG.onMobile)
{
for (touch in FlxG.touches.list)
{
if (touch.justPressed)
{
initTouchPos.set(touch.screenX, touch.screenY);
}
if (touch.pressed)
{
var dx = initTouchPos.x - touch.screenX;
var dy = initTouchPos.y - touch.screenY;
var angle = Math.atan2(dy, dx);
var length = Math.sqrt(dx * dx + dy * dy);
FlxG.watch.addQuick("LENGTH", length);
FlxG.watch.addQuick("ANGLE", Math.round(FlxAngle.asDegrees(angle)));
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// trace("ANGLE", Math.round(FlxAngle.asDegrees(angle)));
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}
/* switch (inputID)
{
case FlxObject.UP:
return
case FlxObject.DOWN:
}
*/
}
if (FlxG.touches.getFirst() != null)
{
if (touchTimer >= 1.5) accepted = true;
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touchTimer += elapsed;
var touch:FlxTouch = FlxG.touches.getFirst();
velTouch = Math.abs((touch.screenY - dyTouch)) / 50;
dyTouch = touch.screenY - touchY;
dxTouch = touch.screenX - touchX;
if (touch.justPressed)
{
touchY = touch.screenY;
dyTouch = 0;
velTouch = 0;
touchX = touch.screenX;
dxTouch = 0;
}
if (Math.abs(dxTouch) >= 100)
{
touchX = touch.screenX;
if (dxTouch != 0) dxTouch < 0 ? changeDiff(1) : changeDiff(-1);
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}
if (Math.abs(dyTouch) >= 100)
{
touchY = touch.screenY;
if (dyTouch != 0) dyTouch < 0 ? changeSelection(1) : changeSelection(-1);
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// changeSelection(1);
}
}
else
{
touchTimer = 0;
}
}
#if mobile
for (touch in FlxG.touches.list)
{
if (touch.justPressed)
{
// accepted = true;
}
}
#end
if (controls.UI_UP || controls.UI_DOWN)
{
spamTimer += elapsed;
if (spamming)
{
if (spamTimer >= 0.07)
{
spamTimer = 0;
if (controls.UI_UP) changeSelection(-1);
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else
changeSelection(1);
}
}
else if (spamTimer >= 0.9) spamming = true;
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}
else
{
spamming = false;
spamTimer = 0;
}
if (upP)
{
dj.resetAFKTimer();
changeSelection(-1);
}
if (downP)
{
dj.resetAFKTimer();
changeSelection(1);
}
if (FlxG.mouse.wheel != 0)
{
dj.resetAFKTimer();
changeSelection(-Math.round(FlxG.mouse.wheel / 4));
}
if (controls.UI_LEFT_P)
{
dj.resetAFKTimer();
changeDiff(-1);
}
if (controls.UI_RIGHT_P)
{
dj.resetAFKTimer();
changeDiff(1);
}
if (controls.BACK && !typing.hasFocus)
{
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FlxTween.globalManager.clear();
FlxTimer.globalManager.clear();
dj.onIntroDone.removeAll();
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FlxG.sound.play(Paths.sound('cancelMenu'));
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// FlxTween.tween(dj, {x: -dj.width}, 0.2, {ease: FlxEase.quartOut});
var longestTimer:Float = 0;
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for (grpSpr in exitMovers.keys())
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{
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var moveData:MoveData = exitMovers.get(grpSpr);
for (spr in grpSpr)
{
var funnyMoveShit:MoveData = moveData;
if (moveData.x == null) funnyMoveShit.x = spr.x;
if (moveData.y == null) funnyMoveShit.y = spr.y;
if (moveData.speed == null) funnyMoveShit.speed = 0.2;
if (moveData.wait == null) funnyMoveShit.wait = 0;
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FlxTween.tween(spr, {x: funnyMoveShit.x, y: funnyMoveShit.y}, funnyMoveShit.speed, {ease: FlxEase.expoIn});
longestTimer = Math.max(longestTimer, funnyMoveShit.speed + funnyMoveShit.wait);
}
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}
for (caps in grpCapsules.members)
{
caps.doJumpIn = false;
caps.doLerp = false;
caps.doJumpOut = true;
}
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if (Type.getClass(FlxG.state) == MainMenuState)
{
FlxG.state.persistentUpdate = true;
FlxG.state.persistentDraw = true;
}
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new FlxTimer().start(longestTimer, (_) -> {
FlxTransitionableState.skipNextTransIn = true;
FlxTransitionableState.skipNextTransOut = true;
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if (Type.getClass(FlxG.state) == MainMenuState)
{
close();
}
else
{
FlxG.switchState(new MainMenuState());
}
//
// close();
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});
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}
if (accepted)
{
// if (Assets.exists())
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grpCapsules.members[curSelected].onConfirm();
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}
}
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@:haxe.warning("-WDeprecated")
override function switchTo(nextState:FlxState):Bool
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{
clearDaCache(songs[curSelected].songName);
return super.switchTo(nextState);
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}
function changeDiff(change:Int = 0)
{
touchTimer = 0;
curDifficulty += change;
if (curDifficulty < 0) curDifficulty = 2;
if (curDifficulty > 2) curDifficulty = 0;
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// intendedScore = Highscore.getScore(songs[curSelected].songName, curDifficulty);
intendedScore = Highscore.getScore(songs[curSelected].songName, curDifficulty);
intendedCompletion = Highscore.getCompletion(songs[curSelected].songName, curDifficulty);
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grpDifficulties.group.forEach(function(spr) {
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spr.visible = false;
});
var curShit:FlxSprite = grpDifficulties.group.members[curDifficulty];
curShit.visible = true;
curShit.offset.y += 5;
curShit.alpha = 0.5;
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new FlxTimer().start(1 / 24, function(swag) {
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curShit.alpha = 1;
curShit.updateHitbox();
});
}
// Clears the cache of songs, frees up memory, they' ll have to be loaded in later tho function clearDaCache(actualSongTho:String)
function clearDaCache(actualSongTho:String)
{
for (song in songs)
{
if (song.songName != actualSongTho)
{
trace('trying to remove: ' + song.songName);
// openfl.Assets.cache.clear(Paths.inst(song.songName));
}
}
}
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function capsuleOnConfirmDefault():Void
{
var poop:String = songs[curSelected].songName.toLowerCase();
// does not work properly, always just accidentally sets it to normal anyways!
/* if (!Assets.exists(Paths.json(songs[curSelected].songName + '/' + poop)))
{
// defaults to normal if HARD / EASY doesn't exist
// does not account if NORMAL doesn't exist!
FlxG.log.warn("CURRENT DIFFICULTY IS NOT CHARTED, DEFAULTING TO NORMAL!");
poop = Highscore.formatSong(songs[curSelected].songName.toLowerCase(), 1);
curDifficulty = 1;
}*/
PlayStatePlaylist.isStoryMode = false;
var targetSong:Song = SongDataParser.fetchSong(songs[curSelected].songName.toLowerCase());
var targetDifficulty:String = switch (curDifficulty)
{
case 0:
'easy';
case 1:
'normal';
case 2:
'hard';
default: 'normal';
};
// TODO: Implement additional difficulties into the interface properly.
if (FlxG.keys.pressed.E)
{
targetDifficulty = 'erect';
}
// TODO: Implement Pico into the interface properly.
var targetCharacter:String = 'bf';
if (FlxG.keys.pressed.P)
{
targetCharacter = 'pico';
}
PlayStatePlaylist.campaignId = songs[curSelected].levelId;
// Visual and audio effects.
FlxG.sound.play(Paths.sound('confirmMenu'));
dj.confirm();
new FlxTimer().start(1, function(tmr:FlxTimer) {
LoadingState.loadAndSwitchState(new PlayState(
{
targetSong: targetSong,
targetDifficulty: targetDifficulty,
targetCharacter: targetCharacter,
}), true);
});
}
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function changeSelection(change:Int = 0)
{
// fp.updateScore(12345);
// NGio.logEvent('Fresh');
FlxG.sound.play(Paths.sound('scrollMenu'), 0.4);
curSelected += change;
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if (curSelected < 0) curSelected = grpCapsules.countLiving() - 1;
if (curSelected >= grpCapsules.countLiving()) curSelected = 0;
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// selector.y = (70 * curSelected) + 30;
// intendedScore = Highscore.getScore(songs[curSelected].songName, curDifficulty);
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if (songs[curSelected] != null)
{
intendedScore = Highscore.getScore(songs[curSelected].songName, curDifficulty);
intendedCompletion = Highscore.getCompletion(songs[curSelected].songName, curDifficulty);
}
else
{
intendedScore = 0;
intendedCompletion = 0;
}
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// lerpScore = 0;
#if PRELOAD_ALL
// FlxG.sound.playMusic(Paths.inst(songs[curSelected].songName), 0);
#end
for (index => capsule in grpCapsules.members)
{
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index += 1;
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capsule.selected = false;
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capsule.targetPos.y = capsule.intendedY(index - curSelected);
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capsule.targetPos.x = 270 + (60 * (Math.sin(index - curSelected)));
// capsule.targetPos.x = 320 + (40 * (index - curSelected));
if (index < curSelected) capsule.targetPos.y -= 100; // another 100 for good measure
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}
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if (grpCapsules.countLiving() > 0) grpCapsules.members[curSelected].selected = true;
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}
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}
class DifficultySelector extends FlxSprite
{
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var controls:Controls;
var whiteShader:PureColor;
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public function new(x:Float, y:Float, flipped:Bool, controls:Controls)
{
super(x, y);
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this.controls = controls;
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frames = Paths.getSparrowAtlas('freeplay/freeplaySelector');
animation.addByPrefix('shine', "arrow pointer loop", 24);
animation.play('shine');
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whiteShader = new PureColor(FlxColor.WHITE);
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shader = whiteShader;
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flipX = flipped;
}
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override function update(elapsed:Float)
{
if (flipX && controls.UI_RIGHT_P) moveShitDown();
if (!flipX && controls.UI_LEFT_P) moveShitDown();
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super.update(elapsed);
}
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function moveShitDown()
{
offset.y -= 5;
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whiteShader.colorSet = true;
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scale.x = scale.y = 0.5;
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new FlxTimer().start(2 / 24, function(tmr) {
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scale.x = scale.y = 1;
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whiteShader.colorSet = false;
updateHitbox();
});
}
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}
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typedef SongFilter =
{
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var filterType:FilterType;
var ?filterData:Dynamic;
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}
enum abstract FilterType(String)
{
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var STARTSWITH;
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var REGEXP;
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var FAVORITE;
var ALL;
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}
class FreeplaySongData
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{
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public var songName:String = "";
public var levelId:String = "";
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public var songCharacter:String = "";
public var isFav:Bool = false;
public function new(song:String, levelId:String, songCharacter:String, isFav:Bool = false)
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{
this.songName = song;
this.levelId = levelId;
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this.songCharacter = songCharacter;
this.isFav = isFav;
}
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}
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typedef MoveData =
{
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var ?x:Float;
var ?y:Float;
var ?speed:Float;
var ?wait:Float;
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}