FridayNightFunkinBoyfriendBot/src/modules/selfcare.js
2024-07-20 20:27:17 -04:00

75 lines
3.7 KiB
JavaScript

function selfcare (bot, options, config) {
let entityId;
let permissionLevel = 2;
let unmuted = false;
let gameMode;
let commandSpy = false;
let vanished = false;
let prefix = false;
let god = false;
let teleportToggle = false
// You now have the tag: &8[&bPrefix&8: &3~&8]
// You no longer have a tag
bot.on('message', (message) => {
const stringMessage = bot.getMessageAsPrismarine(message)?.toString();
if (stringMessage?.startsWith("Successfully enabled CommandSpy")) commandSpy = true;
else if (stringMessage?.startsWith("Successfully disabled CommandSpy")) commandSpy = false;
else if (stringMessage === `Vanish for ${bot.options.username}: enabled`) vanished = true;
else if (stringMessage === `Vanish for ${bot.options.username}: disabled`) vanished = false;
else if (stringMessage === `You now have the tag: &8[&bPrefix&8: &3${config.prefixes[0]}&8]` || stringMessage === "Something went wrong while saving the prefix. Please check console.") prefix = true;
else if (stringMessage?.startsWith("You now have the tag: ") || stringMessage === "You no longer have a tag") prefix = false
else if (stringMessage?.startsWith("You have been muted")) unmuted = true;
else if (stringMessage?.startsWith("You have been unmuted")) unmuted = false;
else if (stringMessage?.startsWith("Your voice has been silenced")) unmuted = true;
else if (stringMessage === "God mode disabled.") god = false;
else if (stringMessage === "God mode enabled.") god = true;
else if (stringMessage === "Teleportation disabled.") teleportToggle = false;
else if (stringMessage === "Teleportation enabled.") teleportToggle = true;
})
bot.on('packet.entity_status', packet => {
if (packet.entityId !== entityId || packet.entityStatus < 24 || packet.entityStatus > 28) return
permissionLevel = packet.entityStatus - 24
})
bot.on('packet.game_state_change', packet => {
if (packet.reason !== 3) return // Reason 3 = Change Game Mode
gameMode = packet.gameMode;
});
bot.on("packet.game_state.change", packet => {
if (packet.reason !== 4) return // checks if the client is locked
clientLock = packet.gameMode;
})
let timer;
bot.on('packet.login', (packet) => {
entityId = packet.entityId;
gameMode = packet.gameMode;
clientLock = packet.gameMode;
console.log(packet.gameMode);
timer = setInterval(() => {
if (bot.options.isSavage && !bot.options.isKaboom) {
if (clientLock !== 4) bot._client.write("client_command", { actionId: 0 });
} else if (bot.options.isKaboom && !bot.options.isSavage) {
if (permissionLevel < 2) bot.chat.command('op @s[type=player]');
else if (gameMode !== 1) bot.chat.command('gamemode creative @s[type=player]');
else if (!commandSpy) bot.chat.command('commandspy on');
else if (!vanished) bot.core.run(`vanish ${bot.options.username} on`);
else if (!prefix) bot.chat.command(`prefix &8[&bPrefix&8: &3${config.prefixes[0]}&8]`);
else if (unmuted) bot.core.run(`essentials:mute ${bot.uuid}`);
else if (!god) bot.core.run(`god ${bot.options.username} enable`);
else if (!teleportToggle) bot.core.run(`tptoggle ${bot.options.username} enable`);
else if (clientLock !== 4) bot._client.write("client_command", { actionId: 0 });
// else if (unmuted) bot.chat.command(`mute ${bot.options.username} 0s`);
// else if (unmuted) bot.core.run(`/essentials:mute ${bot.options.username}`);
}
}, 1000);
});
bot.on('end', () => {
if (timer) clearInterval(timer)
prefix = false;
commandSpy = false;
vanished = false;
prefix = false;
god = false;
unmuted = false;
});
}
module.exports = selfcare;