34 lines
1.1 KiB
JavaScript
34 lines
1.1 KiB
JavaScript
function chatTypeEmote (message, data, context) {
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try{
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if (message === null || typeof message !== 'object') return
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if (message.with?.length < 2 || (message.translate !== 'chat.type.emote' && message.translate !== '%s %s')) return
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const senderComponent = message.with[0]
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// wtf spam again - console.log(senderComponent)//wtf...
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//console.log(senderComponent)
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const contents = message.with[1]
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// spam lol - console.log(contents)
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//console.log(contents)
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let sender
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const hoverEvent = senderComponent.hoverEvent
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if (hoverEvent?.action === 'show_entity') {
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const id = hoverEvent.contents.id
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//
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sender = data.players.find(player => player.uuid === id)
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} else {
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const stringUsername = data.getMessageAsPrismarine(senderComponent).toString() // TypeError: data.getMessageAsPrismarine is not a function
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sender = data.players.find(player => player.profile.name) //=== stringusername)
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}
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if (!sender) return undefined
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return { sender, contents, type: 'minecraft:chat', senderComponent }
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}catch(e){
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console.log(e.stack)
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}
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}
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module.exports = chatTypeEmote
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