FridayNightFunkinBoyfriendBot/chat/chatTypeEmote.js

34 lines
No EOL
1.1 KiB
JavaScript

function parseMessage (message, data, context) {
try{
if (message === null || typeof message !== 'object') return
if (message.with?.length < 2 || (message.translate !== 'chat.type.emote' && message.translate !== '%s %s')) return
const senderComponent = message.with[0]
// wtf spam again - console.log(senderComponent)//wtf...
//console.log(senderComponent)
const contents = message.with[1]
// spam lol - console.log(contents)
//console.log(contents)
let sender
const hoverEvent = senderComponent.hoverEvent
if (hoverEvent?.action === 'show_entity') {
const id = hoverEvent.contents.id
//
sender = data.players.find(player => player.uuid === id)
} else {
const stringUsername = data.getMessageAsPrismarine(senderComponent).toString() // TypeError: data.getMessageAsPrismarine is not a function
sender = data.players.find(player => player.profile.name) //=== stringusername)
}
if (!sender) return undefined
return { sender, contents, type: 'minecraft:chat', senderComponent }
}catch(e){
console.log(e.stack)
}
}
module.exports = parseMessage