function selfcare (bot, options, config) { let entityId; let permissionLevel = 2; let unmuted = false; let gameMode; let commandSpy = false; let vanished = false; let prefix = false; let god = false; let teleportToggle = false // You now have the tag: &8[&bPrefix&8: &3~&8] // You no longer have a tag bot.on('message', (message) => { const stringMessage = bot.getMessageAsPrismarine(message)?.toString(); if (stringMessage?.startsWith("Successfully enabled CommandSpy")) commandSpy = true; else if (stringMessage?.startsWith("Successfully disabled CommandSpy")) commandSpy = false; else if (stringMessage === `Vanish for ${bot.options.username}: enabled`) vanished = true; else if (stringMessage === `Vanish for ${bot.options.username}: disabled`) vanished = false; else if (stringMessage === `You now have the tag: &8[&bPrefix&8: &3${config.prefixes[0]}&8]` || stringMessage === "Something went wrong while saving the prefix. Please check console.") prefix = true; else if (stringMessage?.startsWith("You now have the tag: ") || stringMessage === "You no longer have a tag") prefix = false else if (stringMessage?.startsWith("You have been muted")) unmuted = true; else if (stringMessage?.startsWith("You have been unmuted")) unmuted = false; else if (stringMessage?.startsWith("Your voice has been silenced")) unmuted = true; else if (stringMessage === "God mode disabled.") god = false; else if (stringMessage === "God mode enabled.") god = true; else if (stringMessage === "Teleportation disabled.") teleportToggle = false; else if (stringMessage === "Teleportation enabled.") teleportToggle = true; }) bot.on('packet.entity_status', packet => { if (packet.entityId !== entityId || packet.entityStatus < 24 || packet.entityStatus > 28) return permissionLevel = packet.entityStatus - 24 }) bot.on('packet.game_state_change', packet => { if (packet.reason !== 3) return // Reason 3 = Change Game Mode gameMode = packet.gameMode; }); bot.on("packet.game_state.change", packet => { if (packet.reason !== 4) return // checks if the client is locked clientLock = packet.gameMode; }) let timer; bot.on('packet.login', (packet) => { entityId = packet.entityId; gameMode = packet.gameMode; clientLock = packet.gameMode; console.log(packet.gameMode); timer = setInterval(() => { if (bot.options.isSavage && !bot.options.isKaboom) { if (clientLock !== 4) bot._client.write("client_command", { actionId: 0 }); } else if (bot.options.isKaboom && !bot.options.isSavage) { if (permissionLevel < 2) bot.chat.command('op @s[type=player]'); else if (gameMode !== 1) bot.chat.command('gamemode creative @s[type=player]'); else if (!commandSpy) bot.chat.command('commandspy on'); else if (!vanished) bot.core.run(`vanish ${bot.options.username} on`); else if (!prefix) bot.chat.command(`prefix &8[&bPrefix&8: &3${config.prefixes[0]}&8]`); else if (unmuted) bot.core.run(`essentials:mute ${bot.uuid}`); else if (!god) bot.core.run(`god ${bot.options.username} enable`); else if (!teleportToggle) bot.core.run(`tptoggle ${bot.options.username} enable`); else if (clientLock !== 4) bot._client.write("client_command", { actionId: 0 }); // else if (unmuted) bot.chat.command(`mute ${bot.options.username} 0s`); // else if (unmuted) bot.core.run(`/essentials:mute ${bot.options.username}`); } }, 1000); }); bot.on('end', () => { if (timer) clearInterval(timer) prefix = false; commandSpy = false; vanished = false; prefix = false; god = false; unmuted = false; }); } module.exports = selfcare;