const CommandError = require('../CommandModules/command_error') module.exports = { name: 'list', description:['check the player list'], trustLevel: 0, aliases:['playerlist', 'plist', 'pl'], async execute (context) { const bot = context.bot const args = context.arguments const players = bot.players const source = context.source const component = [] // if (!args && !args[0] && !args[1] && !args[2] && !args[3]) return if (args.length !== 0){ throw new CommandError({translate:"Too many Arguments!", color:"red"}) } for (const player of players) { component.push({ translate: '%s \u203a %s [%s] %s', with: [ player.displayName ?? player.profile.name, player.uuid, {text: `Ping: ${player.latency}`, color:'green'}, player.gamemode ] }) component.push('\n') } component.pop() function sleep(ms) { return new Promise((resolve) => setTimeout(resolve, ms)); } /* for (const player of players) { component.push({ translate: '%s \u203a %s [%s] %s', with: [ player.displayName ?? player.profile.name, player.uuid, {text: `Ping: ${player.latency}`, color:'green'}, player.gamemode ] }) component.push('\n') } */ if(source.sources.console){ bot.console.info(component) }else if(!bot.options.Core.CorelessMode){ const ChatMessage = require('prismarine-chat')(bot.options.version) for (const player of players){ bot.chat(ChatMessage.fromNotch(await sleep(500) ?? player.displayName ?? player.profile.name ).toMotd().replaceAll('ยง', '&') + `\u203a ${player.uuid} Ping: [&a${player.latency}&f]`) } }else{ source.sendFeedback(component, false) } } } //what is wi // IDK