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- The (int[], int) overload used to keep the normal flags as is - The (BakedQuad, RenderMaterial, Direction) overload used to reset all normal flags - The normal flag for a vertex is now set if and only if the normal is not zero, ignoring the W component - Clarify that MutableQuadView#fromVanilla(BakedQuad, ...) resets the quad tag |
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src/client | ||
build.gradle |