Essential hooks for modding with Fabric.
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Biome Modification API (#1097)
* Biome Modification API

* Improved docs on Mixins.

* Added convenience methods to select biomes by mob-spawns, and added a top-level convenience method to add new spawns.

* Checkstyle fixes.

* Replace a reference to DRM with DynamicRegistryManager

* Replaced integer order with phase-based ordering.

* Changed to @Deprecated

* Checkstyle fix

* Added category selector.
2020-10-30 20:08:54 +00:00
.github/workflows Update loom to 0.5 (#1060) 2020-09-10 17:36:46 +01:00
fabric-api-base Bump version 2020-10-11 21:18:28 +01:00
fabric-biome-api-v1 Biome Modification API (#1097) 2020-10-30 20:08:54 +00:00
fabric-blockrenderlayer-v1 Version bump 2019-11-28 19:45:38 +00:00
fabric-command-api-v1 Bump version 2020-10-27 18:36:48 +00:00
fabric-commands-v0 Migrate commands to v1 (#539) 2020-04-29 22:15:05 +01:00
fabric-containers-v0 Screen handler API (#584) 2020-06-15 22:00:54 +01:00
fabric-content-registries-v0 update mappings 2020-06-09 22:29:07 +01:00
fabric-crash-report-info-v1 Add checkstyle verification for package names, fix non-API packages. 2019-11-03 20:14:45 +01:00
fabric-dimensions-v1 Rework Dimensions for 1.16 (#627) 2020-06-11 11:38:38 +01:00
fabric-events-interaction-v0 Version bump 2020-09-27 12:38:48 +01:00
fabric-events-lifecycle-v0 Lifecycle Events V1 [1.16] (#681) 2020-06-25 22:28:21 +01:00
fabric-game-rule-api-v1 Bump version 2020-10-27 18:36:48 +00:00
fabric-item-api-v1 Version bump 2020-09-27 12:38:48 +01:00
fabric-item-groups-v0 Bump version 2020-10-27 18:36:48 +00:00
fabric-key-binding-api-v1 Fix getBoundKey() recursion (#896) 2020-07-20 19:37:28 +01:00
fabric-keybindings-v0 migrate to fabric-keybindings-v1 and remove builder (#615) 2020-06-12 11:20:31 +01:00
fabric-lifecycle-events-v1 Version Bump 2020-07-29 20:07:00 +01:00
fabric-loot-tables-v1 Bump version 2020-09-03 20:00:01 +01:00
fabric-mining-levels-v0 fabric-mining-levels-v0 -> fabric-tool-attribute-api-v1 (1.15 edition) (#460) 2020-04-22 09:49:29 +02:00
fabric-models-v0 Version bump 2020-09-27 12:38:48 +01:00
fabric-networking-blockentity-v0 Checkstyle fixes... 2020-03-25 18:28:35 +00:00
fabric-networking-v0 Bump version 2020-06-21 13:42:26 +01:00
fabric-object-builder-api-v1 Add back renamed lightLevel method, I believe the root cause of this issue is in tiny remapper 2020-10-28 08:44:17 +00:00
fabric-object-builders-v0 Bump version 2020-10-27 18:36:48 +00:00
fabric-particles-v1 Update mappings 2020-09-03 20:39:05 +01:00
fabric-registry-sync-v0 Bump version 2020-10-27 18:36:48 +00:00
fabric-renderer-api-v1 Bump version 2020-10-27 18:36:48 +00:00
fabric-renderer-indigo Bump version 2020-10-27 18:36:48 +00:00
fabric-renderer-registries-v1 Version bump 2020-09-27 12:38:48 +01:00
fabric-rendering-data-attachment-v1 Version bump 2020-09-27 12:38:48 +01:00
fabric-rendering-fluids-v1 Version bump 2020-09-27 12:38:48 +01:00
fabric-rendering-v0 Version bump 2020-09-27 12:38:48 +01:00
fabric-rendering-v1 Version bump 2020-09-27 12:38:48 +01:00
fabric-resource-loader-v0 Fix license... 2020-09-03 23:53:33 +01:00
fabric-screen-handler-api-v1 Tweak the screen registry's generics to fix type inference (#857) 2020-07-20 19:36:10 +01:00
fabric-structure-api-v1 Version bump 2020-09-27 12:38:48 +01:00
fabric-tag-extensions-v0 Bump version 2020-08-08 13:19:35 +01:00
fabric-textures-v0 Bump version 2020-10-27 18:36:48 +00:00
fabric-tool-attribute-api-v1 Bump versions 2020-10-18 18:38:30 +01:00
gradle/wrapper Update gradle, loom, mappings, loader 2020-04-03 20:44:38 +01:00
src/main/resources 20w28a - no biomes or dimensions 2020-07-08 19:31:01 +01:00
.editorconfig update license header, add .editorconfig, run formatter - close #28 2019-04-26 20:18:20 +02:00
.gitignore Add checkstyle, format existing code accordingly. 2019-10-27 15:40:26 +01:00
build.gradle Add back renamed lightLevel method, I believe the root cause of this issue is in tiny remapper 2020-10-28 08:44:17 +00:00
checkstyle.xml Checkstyle: Detect package names ending with ss as singular 2020-09-09 03:14:01 +00:00
gradle.properties Disable actions cache, and increase gradle memory allocation a little. 2020-07-01 19:05:55 +01:00
gradlew Update gradle, loom, mappings, loader 2020-04-03 20:44:38 +01:00
gradlew.bat first commit - resource pack hook and little else 2018-11-05 15:54:18 +01:00
HEADER update license header, add .editorconfig, run formatter - close #28 2019-04-26 20:18:20 +02:00
LICENSE first commit - resource pack hook and little else 2018-11-05 15:54:18 +01:00
README.md Write a proper readme (#1109) 2020-10-04 20:59:12 +01:00
settings.gradle Ported 1.16.1 biomes-api-v1 to 1.16.2 (#1053) 2020-09-18 18:11:51 +01:00

Fabric API

Essential hooks for modding with Fabric.

Fabric API is the library for essential hooks and interoperability mechanisms for Fabric mods. Examples include:

  • Exposing functionality that is useful but difficult to access for many mods such as particles, biomes and dimensions
  • Adding events, hooks and APIs to improve interopability between mods.
  • Essential features such as registry synchronization and adding information to crash reports.
  • An advanced rendering API designed for compatibility with optimization mods and graphics overhaul mods.

Also check out Fabric Loader, the (mostly) version-independent mod loader that powers Fabric. Fabric API is a mod like any other Fabric mod which requires Fabric Loader to be installed.

For support and discussion for both developers and users, visit the Fabric Discord server.

Using Fabric API to play with mods

Make sure you have install fabric loader first. More information about installing Fabric Loader can be found here.

To use Fabric API, download it from CurseForge or GitHub Releases.

The downloaded jar file should be placed in your mods folder.

Using Fabric API to develop mods

To setup a Fabric development environment, check out the Fabric example mod and follow the instructions there. The example mod already depends on Fabric API.

To include the full Fabric API with all modules in the development environment, add the following to your dependencies block in the gradle buildscript:

Groovy DSL

modImplementation "net.fabricmc.fabric-api:fabric-api:FABRIC_API_VERSION"

Kotlin DSL

modImplementation("net.fabricmc.fabric-api:fabric-api:FABRIC_API_VERSION")

Alternatively, modules from Fabric API can be specified individually as shown below:

Groovy DSL

// Make a collection of all api modules we wish to use
Set<String> apiModules = [
    "fabric-api-base",
    "fabric-command-api-v1",
    "fabric-lifecycle-events-v1",
    "fabric-networking-v0"
]

// Add each module as a dependency
apiModules.forEach {
    modImplementation(fabricApi.module(it, FABRIC_API_VERSION))
}

Kotlin DSL

// Make a set of all api modules we wish to use
setOf(
    "fabric-api-base",
    "fabric-command-api-v1",
    "fabric-lifecycle-events-v1",
    "fabric-networking-v0"
).forEach {
    // Add each module as a dependency
    modImplementation(fabricApi.module(it, FABRIC_API_VERSION))
}

Instead of hardcoding version constants all over the build script, Gradle properties may be used to replace these constants. Properties are defined in the gradle.properties file at the root of a project. More information is available here.

Contributing

See something Fabric API doesn't support, a bug or something that may be useful? We welcome contributions to improve Fabric API.

Check out the Contributing guidelines*.

* The contributing guidelines are work in progress

Modules

Fabric API is designed to be modular for ease of updating. This also has the advantage of splitting up the codebase into smaller chunks.

Each module contains its own README.md* explaining the module's purpose and additional info on using the module.

* The README for each module is being worked on; not every module has a README at the moment