mirror of
https://github.com/FabricMC/fabric.git
synced 2024-11-23 08:08:02 -05:00
e761c6698e
* Fluid rendering fixes - Fix default overlay block check using TransparentBlock instead of TranslucentBlock - Fix setBlockTransparency/isBlockTransparent not being thread-safe - Reuse the same render handler objects for water and lava * Fix implementation issues - Fix custom geometry being buffered twice if FluidRenderHandler#renderFluid is invoked directly - Fix calling FluidRenderHandler.super.renderFluid not using passed arguments to calculate color - Fix calling FluidRenderHandler.super.renderFluid more than once producing incorrect geometry - Fix fluids with no handler never receiving water overlay instead of using default behavior * Add way to render fluid with non-vanilla default - Fix testmod |
||
---|---|---|
.. | ||
src | ||
build.gradle |