fabric/fabric-resource-conditions-api-v1/build.gradle
apple502j 3b6dc5deb2
[1.20.5] Codec-based Resource Conditions and refactors (#3690)
* Initial move to codec-based resource conditions

* Move default condition types to DefaultResourceConditionTypes

* Move built-in condition types to impl

* Run spotlessApply

* Move default condition registration to entrypoint in imp

* Formatting fixes

* Add back package-info.java

* Make it compatible with new DFU

* checkstyle

* Refactor FeaturesEnabledResourceCondition

* Pass RegistryWrapper and reduce reliance on statics

* Some more improvements

* Add back some tests

* Add more tests

* Add back tags_populated support, clean up code

* Some more improvements

* add javadocs (wip)

* Fix unfixed merge conflict

* Javadocs

* Fix null condition in addConditions

* Allow empty arrays in certain codecs

* Move addConditions to datagen impl

* Address reviews

* add debug log

* Store features in normal static field

* Fix TagsPopulatedResourceCondition#getType

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Co-authored-by: Apollo <102649729+Apollounknowndev@users.noreply.github.com>
2024-04-10 15:40:15 +01:00

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Groovy

version = getSubprojectVersion(project)
loom {
accessWidenerPath = file("src/main/resources/fabric-resource-conditions-api-v1.accesswidener")
}
testDependencies(project, [':fabric-gametest-api-v1'])