Essential hooks for modding with Fabric.
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deirn befed49ea3 Registry sync packet compression II (#1853)
* Optimize registry sync packet

* Make sure that the id map is sorted by the raw id
Send the difference of the first raw id and the last raw id from the bulk before

* Add packet size log prints

* Use Boolean.getBoolean
Don't send sync packet if the player is the server host

* Use generic Map

* Multiple raw id bulk test

* Group object namespace first before grouping raw ids

* Revert "Add packet size log prints"

This reverts commit fcb8b71e

* RegistrySyncPacket -> RegistryPacketSerializer
Move RegistryPacketSerializer singleton to the interface

* Packet size log prints

* Sort raw id on each namespace group

* Use Identifier.DEFAULT_NAMESPACE

* Slice to multiple packet if necessary

* Make MAX_PAYLOAD_SIZE configurable
Make testmod registry bigger
Print buffer size in equality test

* Move static packet handler instance to RegistrySyncManager
Release combinedBuf before discarding it
Discard syncedRegistryMap after it's accessed

* Use PacketByteBufs to create buffers
2022-01-02 19:36:03 +00:00
.github Update loom and misc buildscript fixes (#1864) 2021-11-25 15:06:25 +00:00
fabric-api-base Update Loom and Loader. Cleanup/improve buildscript. 2021-11-12 15:02:54 +00:00
fabric-api-lookup-api-v1 Add id getter to ApiLookups and expose the BE in BlockApiCache (#1866) 2021-12-22 17:10:18 +00:00
fabric-biome-api-v1 Revert "Add some useful worldgen transitive access-wideners. (#1844)" 2021-12-03 13:49:32 +00:00
fabric-blockrenderlayer-v1 Revert Mixin compatibilityLevel bump, bump versions 2021-11-17 03:29:11 +01:00
fabric-command-api-v1 Revert Mixin compatibilityLevel bump, bump versions 2021-11-17 03:29:11 +01:00
fabric-commands-v0 Update Loom and Loader. Cleanup/improve buildscript. 2021-11-12 15:02:54 +00:00
fabric-containers-v0 1.18-rc1 2021-11-25 15:57:15 +00:00
fabric-content-registries-v0 Bump versions 2021-11-23 18:54:18 +00:00
fabric-crash-report-info-v1 Revert Mixin compatibilityLevel bump, bump versions 2021-11-17 03:29:11 +01:00
fabric-data-generation-api-v1 Allow adding vanilla tags to FabricTagBuilder (#1926) 2021-12-22 18:55:37 +00:00
fabric-dimensions-v1 1.18-pre5 2021-11-19 17:07:22 +00:00
fabric-entity-events-v1 Add AllowElytraFlight event (#1815) 2021-11-23 17:26:51 +00:00
fabric-events-interaction-v0 Fix AttackBlockCallback on the client not sending a packet to the server (#1872) 2021-12-03 13:34:52 +00:00
fabric-events-lifecycle-v0 Update Loom and Loader. Cleanup/improve buildscript. 2021-11-12 15:02:54 +00:00
fabric-game-rule-api-v1 Revert Mixin compatibilityLevel bump, bump versions 2021-11-17 03:29:11 +01:00
fabric-gametest-api-v1 Use the correct information when throwing Exceptions for failed tests. (#1927) 2022-01-02 18:56:08 +00:00
fabric-item-api-v1 Allow canceling the NBT update animation and block break reset (#1790) 2021-12-03 13:38:32 +00:00
fabric-item-groups-v0 Revert Mixin compatibilityLevel bump, bump versions 2021-11-17 03:29:11 +01:00
fabric-key-binding-api-v1 Fix #1772 (#1777) 2021-11-23 18:27:34 +00:00
fabric-keybindings-v0 Update Loom and Loader. Cleanup/improve buildscript. 2021-11-12 15:02:54 +00:00
fabric-lifecycle-events-v1 Fixes double-invoking of the client start event. (#1839) 2021-11-17 17:01:22 +00:00
fabric-loot-tables-v1 Revert Mixin compatibilityLevel bump, bump versions 2021-11-17 03:29:11 +01:00
fabric-mining-level-api-v1 Revert Mixin compatibilityLevel bump, bump versions 2021-11-17 03:29:11 +01:00
fabric-mining-levels-v0 Update Loom and Loader. Cleanup/improve buildscript. 2021-11-12 15:02:54 +00:00
fabric-models-v0 Revert Mixin compatibilityLevel bump, bump versions 2021-11-17 03:29:11 +01:00
fabric-networking-api-v1 Revert Mixin compatibilityLevel bump, bump versions 2021-11-17 03:29:11 +01:00
fabric-networking-v0 Update Loom and Loader. Cleanup/improve buildscript. 2021-11-12 15:02:54 +00:00
fabric-object-builder-api-v1 Add ability for minecarts to specify their detector rail comparator value (#1321) 2021-12-03 13:37:23 +00:00
fabric-object-builders-v0 Revert Mixin compatibilityLevel bump, bump versions 2021-11-17 03:29:11 +01:00
fabric-particles-v1 Change SimpleSpriteProviderAccessor to use a direct class reference. 2021-11-17 18:44:04 +00:00
fabric-registry-sync-v0 Registry sync packet compression II (#1853) 2022-01-02 19:36:03 +00:00
fabric-renderer-api-v1 Revert Mixin compatibilityLevel bump, bump versions 2021-11-17 03:29:11 +01:00
fabric-renderer-indigo Revert Mixin compatibilityLevel bump, bump versions 2021-11-17 03:29:11 +01:00
fabric-renderer-registries-v1 Update Loom and Loader. Cleanup/improve buildscript. 2021-11-12 15:02:54 +00:00
fabric-rendering-data-attachment-v1 1.18 2021-12-03 13:49:24 +00:00
fabric-rendering-fluids-v1 Revert Mixin compatibilityLevel bump, bump versions 2021-11-17 03:29:11 +01:00
fabric-rendering-v0 Update Loom and Loader. Cleanup/improve buildscript. 2021-11-12 15:02:54 +00:00
fabric-rendering-v1 Add AllowElytraFlight event (#1815) 2021-11-23 17:26:51 +00:00
fabric-resource-loader-v0 Revert Mixin compatibilityLevel bump, bump versions 2021-11-17 03:29:11 +01:00
fabric-screen-api-v1 Revert Mixin compatibilityLevel bump, bump versions 2021-11-17 03:29:11 +01:00
fabric-screen-handler-api-v1 Revert Mixin compatibilityLevel bump, bump versions 2021-11-17 03:29:11 +01:00
fabric-structure-api-v1 1.18-pre6 2021-11-22 18:37:29 +00:00
fabric-tag-extensions-v0 Revert Mixin compatibilityLevel bump, bump versions 2021-11-17 03:29:11 +01:00
fabric-textures-v0 Revert Mixin compatibilityLevel bump, bump versions 2021-11-17 03:29:11 +01:00
fabric-tool-attribute-api-v1 Fix attribute modifiers inject limiting other mixins. (#1928) 2022-01-02 18:56:14 +00:00
fabric-transfer-api-v1 Update Loom and Loader. Cleanup/improve buildscript. 2021-11-12 15:02:54 +00:00
gradle Fix issue causing lesser version parts not getting reset to 0 when bumping versions. 2021-11-25 16:39:24 +00:00
src/main/resources Update minimum loader version to 0.12.12 and build against 1.18.1. 2021-12-22 17:22:58 +00:00
.editorconfig Update .editorconfig (#1830) 2021-11-16 12:48:32 +00:00
.gitignore Fix #1273 (Make MultipartBakedModel and WeightedBackedModel implement FabricBakedModel properly) (#1301) 2021-06-10 14:09:00 +02:00
build.gradle Update minimum loader version to 0.12.12 and build against 1.18.1. 2021-12-22 17:22:58 +00:00
checkstyle.xml Fabric API Lookup (#1234) 2021-03-08 20:35:40 +00:00
gradle.properties Bump version. 2021-12-22 19:41:11 +00:00
gradlew Update Loom and Loader. Cleanup/improve buildscript. 2021-11-12 15:02:54 +00:00
gradlew.bat Add custom value denoting module lifecycles. (#1253) 2021-01-19 18:54:23 +00:00
HEADER update license header, add .editorconfig, run formatter - close #28 2019-04-26 20:18:20 +02:00
LICENSE first commit - resource pack hook and little else 2018-11-05 15:54:18 +01:00
README.md Remove all inter-module dependencies on fabric-networking-v0 (#1291) 2021-02-14 17:56:36 +00:00
settings.gradle Fabric Data Generation API (#1824) 2021-12-03 13:35:29 +00:00

Fabric API

Essential hooks for modding with Fabric.

Fabric API is the library for essential hooks and interoperability mechanisms for Fabric mods. Examples include:

  • Exposing functionality that is useful but difficult to access for many mods such as particles, biomes and dimensions
  • Adding events, hooks and APIs to improve interopability between mods.
  • Essential features such as registry synchronization and adding information to crash reports.
  • An advanced rendering API designed for compatibility with optimization mods and graphics overhaul mods.

Also check out Fabric Loader, the (mostly) version-independent mod loader that powers Fabric. Fabric API is a mod like any other Fabric mod which requires Fabric Loader to be installed.

For support and discussion for both developers and users, visit the Fabric Discord server.

Using Fabric API to play with mods

Make sure you have install fabric loader first. More information about installing Fabric Loader can be found here.

To use Fabric API, download it from CurseForge, GitHub Releases or Modrinth.

The downloaded jar file should be placed in your mods folder.

Using Fabric API to develop mods

To setup a Fabric development environment, check out the Fabric example mod and follow the instructions there. The example mod already depends on Fabric API.

To include the full Fabric API with all modules in the development environment, add the following to your dependencies block in the gradle buildscript:

Groovy DSL

modImplementation "net.fabricmc.fabric-api:fabric-api:FABRIC_API_VERSION"

Kotlin DSL

modImplementation("net.fabricmc.fabric-api:fabric-api:FABRIC_API_VERSION")

Alternatively, modules from Fabric API can be specified individually as shown below (including module jar to your mod jar):

Groovy DSL

// Make a collection of all api modules we wish to use
Set<String> apiModules = [
    "fabric-api-base",
    "fabric-command-api-v1",
    "fabric-lifecycle-events-v1",
    "fabric-networking-api-v1"
]

// Add each module as a dependency
apiModules.forEach {
    include(modImplementation(fabricApi.module(it, FABRIC_API_VERSION)))
}

Kotlin DSL

// Make a set of all api modules we wish to use
setOf(
    "fabric-api-base",
    "fabric-command-api-v1",
    "fabric-lifecycle-events-v1",
    "fabric-networking-api-v1"
).forEach {
    // Add each module as a dependency
    modImplementation(fabricApi.module(it, FABRIC_API_VERSION))
}

Instead of hardcoding version constants all over the build script, Gradle properties may be used to replace these constants. Properties are defined in the gradle.properties file at the root of a project. More information is available here.

Contributing

See something Fabric API doesn't support, a bug or something that may be useful? We welcome contributions to improve Fabric API.

Check out the Contributing guidelines*.

* The contributing guidelines are work in progress

Modules

Fabric API is designed to be modular for ease of updating. This also has the advantage of splitting up the codebase into smaller chunks.

Each module contains its own README.md* explaining the module's purpose and additional info on using the module.

* The README for each module is being worked on; not every module has a README at the moment