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* Add ShadeMode to the API - Update material documentation - Use ShadeMode in VanillaModelEncoder * Add ShadeMode support to Indigo - Rewrite header packing constants in EncodingFormat to match material packing constants - Pass buffer Function to TerrainRenderContext instead of allocators and buffer map - Restore functionality of ChunkRenderInfo#release - Set captured terrain context to null after releasing it - Bump mixin compatibility level to Java 21 - Remove unused AWs * Add test for ShadeMode - Fix RiverstoneUnbakedModel not calling setParents on models that it will bake * Clarify documentation of inverted material properties |
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build.gradle |