Essential hooks for modding with Fabric.
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RedstoneParadox a2bb17cf40 End Biomes Api [1.16] (#830)
* Create EndBiomes.java

* Revert "Create EndBiomes.java"

This reverts commit 4d1736fad9.

* Revert "Revert "Create EndBiomes.java""

This reverts commit 673c508d82.

* Rename ContinentalBiomeEntry to WeightedBiomeEntry

* Complete API for adding biomes to the end

* Mixin to end biome source

* Revert "Rename ContinentalBiomeEntry to WeightedBiomeEntry"

This reverts commit 849197e15d18c26af2a6f2aa1766b7d73d9a7144.

* Revert "Revert "Rename ContinentalBiomeEntry to WeightedBiomeEntry""

This reverts commit c2aa4ab097eb3daed71e82d4e77142671ed04316.

* Create SimpleLayerRandomnessSource for use with end biome source mixin

* Renamed MAIN region to MAIN_ISLANDS

* Create test mod

* Added pickFromNoise method to WeightedBiomePicker

* Javadoc and licensing info

* Comply with checkstyle

* Internalize EndRegion

* Added stretching when getting the biome for the end

* Rename EndBiomes to TheEndBiomes to be consistent with yarn mappings

* Fix typo

Courtesy of i509VBC

Co-authored-by: i509VCB <i509vcb@gmail.com>

* Add @Unique to private fields in MixinTheEndBiomeSource

* Made end test biome consistent in style with previous test

Courtesy of i509VBC

Co-authored-by: i509VCB <i509vcb@gmail.com>

* Fix imports

* Didn't know test mods needed to follow the checkstyle

* SimpleLayerRandomnessSource's random is now use to instantiate its noise sampler

* A very important note

* Update javadoc for adding biomes to the Main Island region

* Remove method that is leftover from when EndRegion was part of the API

* Ported 1.16.1 biomes-api-v1 to 1.16.2.
Public API changes:
- Removed flagging biomes as suitable for player spawns since that is now handled in the Biome Builder.
- Changed API over to RegistryKey's, not because it's necessary, but because it is more ergonomic since Vanilla Biomes in BuiltInBiomes are now all exposed as keys, rather than instances.

* Increase memory size to fix build failures.

* Add the ability to add modded dimensions to the regions of the end.

* Hopefully fixed everything that went wrong during the rebase

* Update fabric-biome-api-v1.mixins.json

* Finally got custom end biomes to generate

* Thanks for nothing, GitHub Desktop

* Bad GitHub Desktop

* Bad newline no cookie

* Got everything to follow the checkstyle

* Bring branch up-to-date with main repo (#11)

* Revert "Bring branch up-to-date with main repo (#11)"

This reverts commit dc47106241.

* Remove some stuff that's not supposed to be there

* Fix git silliness

* Update FabricBiomeTest.java

* TheEndBiomes is now Deprecated to match OverworldBiomes and NetherBiomes

* Update some checkNotNull messages

* Change the noise scale when replacing end biomes

* Bad space no cookie

* Remove unnecessary code

* Remove unused imports

* Set up InternalBiomeData to treat End Midlands and End Barrens as border biomes

* Changed the API to reflect midlands and barrens biomes being considered border biomes

* Start work on getting the new system fully working

* Finally got everything working and cleaned up the Javadoc

* Fixed checkstyle violations

* Fix checkstyle violations again

* Drop fabric_ prefix

* Calling SimpleLayerRandomnessSource#nextInt() now throws an exception

Co-authored-by: i509VCB <i509vcb@gmail.com>
Co-authored-by: Sebastian Hartte <sebastian@hartte.de>
2020-11-13 18:32:04 +00:00
.github/workflows Fix release 2020-11-05 18:43:19 +00:00
fabric-api-base Bump version 2020-10-11 21:18:28 +01:00
fabric-biome-api-v1 End Biomes Api [1.16] (#830) 2020-11-13 18:32:04 +00:00
fabric-blockrenderlayer-v1 Version bump 2019-11-28 19:45:38 +00:00
fabric-command-api-v1 Bump version 2020-10-27 18:36:48 +00:00
fabric-commands-v0 Migrate commands to v1 (#539) 2020-04-29 22:15:05 +01:00
fabric-containers-v0 Screen handler API (#584) 2020-06-15 22:00:54 +01:00
fabric-content-registries-v0 update mappings 2020-06-09 22:29:07 +01:00
fabric-crash-report-info-v1 Add checkstyle verification for package names, fix non-API packages. 2019-11-03 20:14:45 +01:00
fabric-dimensions-v1 Rework Dimensions for 1.16 (#627) 2020-06-11 11:38:38 +01:00
fabric-events-interaction-v0 20w46a 2020-11-11 20:18:14 +00:00
fabric-events-lifecycle-v0 Lifecycle Events V1 [1.16] (#681) 2020-06-25 22:28:21 +01:00
fabric-game-rule-api-v1 Version bump 2020-11-05 18:26:58 +00:00
fabric-item-api-v1 20w46a 2020-11-11 20:18:14 +00:00
fabric-item-groups-v0 Bump version 2020-10-27 18:36:48 +00:00
fabric-key-binding-api-v1 Fix getBoundKey() recursion (#896) 2020-07-20 19:37:28 +01:00
fabric-keybindings-v0 migrate to fabric-keybindings-v1 and remove builder (#615) 2020-06-12 11:20:31 +01:00
fabric-lifecycle-events-v1 Version bump 2020-11-08 21:52:10 +00:00
fabric-loot-tables-v1 20w46a 2020-11-11 20:18:14 +00:00
fabric-mining-levels-v0 fabric-mining-levels-v0 -> fabric-tool-attribute-api-v1 (1.15 edition) (#460) 2020-04-22 09:49:29 +02:00
fabric-models-v0 Version bump 2020-09-27 12:38:48 +01:00
fabric-networking-blockentity-v0 Version bump 2020-11-05 18:26:58 +00:00
fabric-networking-v0 Bump version 2020-06-21 13:42:26 +01:00
fabric-object-builder-api-v1 20w46a 2020-11-11 20:18:14 +00:00
fabric-object-builders-v0 Version bump 2020-11-07 20:32:46 +00:00
fabric-particles-v1 Update mappings 2020-09-03 20:39:05 +01:00
fabric-registry-sync-v0 Bump version 2020-10-27 18:36:48 +00:00
fabric-renderer-api-v1 Bump version 2020-10-27 18:36:48 +00:00
fabric-renderer-indigo Version bump 2020-11-05 18:26:58 +00:00
fabric-renderer-registries-v1 20w46a 2020-11-11 20:18:14 +00:00
fabric-rendering-data-attachment-v1 Version bump 2020-09-27 12:38:48 +01:00
fabric-rendering-fluids-v1 Version bump 2020-09-27 12:38:48 +01:00
fabric-rendering-v0 Version bump 2020-09-27 12:38:48 +01:00
fabric-rendering-v1 Version bump 2020-09-27 12:38:48 +01:00
fabric-resource-loader-v0 Internal refactor, remove legacy code, fix FabricMC/fabric#878. (#1134) 2020-11-13 18:26:33 +00:00
fabric-screen-handler-api-v1 20w46a 2020-11-11 20:18:14 +00:00
fabric-structure-api-v1 Version bump 2020-11-05 18:26:58 +00:00
fabric-tag-extensions-v0 Version bump 2020-11-05 18:26:58 +00:00
fabric-textures-v0 Bump version 2020-10-27 18:36:48 +00:00
fabric-tool-attribute-api-v1 20w46a 2020-11-11 20:18:14 +00:00
gradle/wrapper Publish releases using github actions (#1124) 2020-11-05 18:12:01 +00:00
src/main/resources 20w45a 2020-11-05 18:05:55 +00:00
.editorconfig update license header, add .editorconfig, run formatter - close #28 2019-04-26 20:18:20 +02:00
.gitignore Add checkstyle, format existing code accordingly. 2019-10-27 15:40:26 +01:00
build.gradle 20w46a 2020-11-11 20:18:14 +00:00
checkstyle.xml Checkstyle: Detect package names ending with ss as singular 2020-09-09 03:14:01 +00:00
gradle.properties Disable actions cache, and increase gradle memory allocation a little. 2020-07-01 19:05:55 +01:00
gradlew Publish releases using github actions (#1124) 2020-11-05 18:12:01 +00:00
gradlew.bat Publish releases using github actions (#1124) 2020-11-05 18:12:01 +00:00
HEADER update license header, add .editorconfig, run formatter - close #28 2019-04-26 20:18:20 +02:00
LICENSE first commit - resource pack hook and little else 2018-11-05 15:54:18 +01:00
README.md Write a proper readme (#1109) 2020-10-04 20:59:12 +01:00
settings.gradle Ported 1.16.1 biomes-api-v1 to 1.16.2 (#1053) 2020-09-18 18:11:51 +01:00

Fabric API

Essential hooks for modding with Fabric.

Fabric API is the library for essential hooks and interoperability mechanisms for Fabric mods. Examples include:

  • Exposing functionality that is useful but difficult to access for many mods such as particles, biomes and dimensions
  • Adding events, hooks and APIs to improve interopability between mods.
  • Essential features such as registry synchronization and adding information to crash reports.
  • An advanced rendering API designed for compatibility with optimization mods and graphics overhaul mods.

Also check out Fabric Loader, the (mostly) version-independent mod loader that powers Fabric. Fabric API is a mod like any other Fabric mod which requires Fabric Loader to be installed.

For support and discussion for both developers and users, visit the Fabric Discord server.

Using Fabric API to play with mods

Make sure you have install fabric loader first. More information about installing Fabric Loader can be found here.

To use Fabric API, download it from CurseForge or GitHub Releases.

The downloaded jar file should be placed in your mods folder.

Using Fabric API to develop mods

To setup a Fabric development environment, check out the Fabric example mod and follow the instructions there. The example mod already depends on Fabric API.

To include the full Fabric API with all modules in the development environment, add the following to your dependencies block in the gradle buildscript:

Groovy DSL

modImplementation "net.fabricmc.fabric-api:fabric-api:FABRIC_API_VERSION"

Kotlin DSL

modImplementation("net.fabricmc.fabric-api:fabric-api:FABRIC_API_VERSION")

Alternatively, modules from Fabric API can be specified individually as shown below:

Groovy DSL

// Make a collection of all api modules we wish to use
Set<String> apiModules = [
    "fabric-api-base",
    "fabric-command-api-v1",
    "fabric-lifecycle-events-v1",
    "fabric-networking-v0"
]

// Add each module as a dependency
apiModules.forEach {
    modImplementation(fabricApi.module(it, FABRIC_API_VERSION))
}

Kotlin DSL

// Make a set of all api modules we wish to use
setOf(
    "fabric-api-base",
    "fabric-command-api-v1",
    "fabric-lifecycle-events-v1",
    "fabric-networking-v0"
).forEach {
    // Add each module as a dependency
    modImplementation(fabricApi.module(it, FABRIC_API_VERSION))
}

Instead of hardcoding version constants all over the build script, Gradle properties may be used to replace these constants. Properties are defined in the gradle.properties file at the root of a project. More information is available here.

Contributing

See something Fabric API doesn't support, a bug or something that may be useful? We welcome contributions to improve Fabric API.

Check out the Contributing guidelines*.

* The contributing guidelines are work in progress

Modules

Fabric API is designed to be modular for ease of updating. This also has the advantage of splitting up the codebase into smaller chunks.

Each module contains its own README.md* explaining the module's purpose and additional info on using the module.

* The README for each module is being worked on; not every module has a README at the moment