Essential hooks for modding with Fabric.
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.github Enable parallel builds by default. 2022-06-30 18:20:40 +01:00
deprecated Loot table API v2 2022-05-31 13:09:54 +01:00
fabric-api-base 1.19-rc1 2022-06-02 15:41:09 +01:00
fabric-api-lookup-api-v1 Split client only code into its own sourceset. (#2179) 2022-05-21 16:26:46 +01:00
fabric-biome-api-v1 1.19.1-pre2 2022-06-30 18:19:22 +01:00
fabric-blockrenderlayer-v1 Split client only code into its own sourceset. (#2179) 2022-05-21 16:26:46 +01:00
fabric-command-api-v2 1.19.1-pre4 2022-07-08 18:49:07 +01:00
fabric-content-registries-v0 Sculk Sensor Frequency Registry (#2279) 2022-06-28 19:21:04 +01:00
fabric-convention-tags-v1 Add all missing tags for SAVANNA, TAIGA, OVERWORLD and END (#2273) 2022-06-04 21:06:29 +01:00
fabric-crash-report-info-v1 Restore printing the mod name in crash reports (#2235) 2022-05-23 14:49:56 +01:00
fabric-data-generation-api-v1 Add some more TAWs to the Datagen Module (#2322) 2022-06-19 19:17:44 +01:00
fabric-dimensions-v1 Fix custom dimension not getting loaded on first world load (#2345) 2022-06-28 19:25:50 +01:00
fabric-entity-events-v1 Split client only code into its own sourceset. (#2179) 2022-05-21 16:26:46 +01:00
fabric-events-interaction-v0 Split client only code into its own sourceset. (#2179) 2022-05-21 16:26:46 +01:00
fabric-game-rule-api-v1 1.19-pre2 2022-05-23 17:20:40 +01:00
fabric-gametest-api-v1 1.19-rc1 2022-06-02 15:41:09 +01:00
fabric-item-api-v1 Fix inconsistent ordering of item attribute modifiers by using a linked hashmap (#2380) 2022-07-21 20:08:00 +01:00
fabric-item-groups-v0 Split client only code into its own sourceset. (#2179) 2022-05-21 16:26:46 +01:00
fabric-key-binding-api-v1 Split client only code into its own sourceset. (#2179) 2022-05-21 16:26:46 +01:00
fabric-lifecycle-events-v1 Add SyncDataPackContents and TagsLoaded lifecycle events (#2265) 2022-06-13 19:59:24 +01:00
fabric-loot-api-v2 Add FabricLootTableBuilder.modifyPools (#2314) 2022-06-28 19:20:54 +01:00
fabric-message-api-v1 1.19.1-pre6 2022-07-20 19:47:52 +01:00
fabric-mining-level-api-v1 Add SyncDataPackContents and TagsLoaded lifecycle events (#2265) 2022-06-13 19:59:24 +01:00
fabric-models-v0 Split client only code into its own sourceset. (#2179) 2022-05-21 16:26:46 +01:00
fabric-networking-api-v1 Fix incorrect check in GlobalReceiverRegistry (#2363) 2022-07-21 20:07:48 +01:00
fabric-object-builder-api-v1 Split client only code into its own sourceset. (#2179) 2022-05-21 16:26:46 +01:00
fabric-particles-v1 Fix FabricParticleTypes being incorrectly marked as client only. Closes #2297 2022-06-08 19:44:33 +01:00
fabric-registry-sync-v0 Fix registry sync namespace check (#2356) 2022-06-23 20:16:58 +01:00
fabric-renderer-api-v1 Split client only code into its own sourceset. (#2179) 2022-05-21 16:26:46 +01:00
fabric-renderer-indigo Fix Indigo AO calculation (#2344) 2022-07-21 20:07:20 +01:00
fabric-rendering-data-attachment-v1 Split client only code into its own sourceset. (#2179) 2022-05-21 16:26:46 +01:00
fabric-rendering-fluids-v1 Split client only code into its own sourceset. (#2179) 2022-05-21 16:26:46 +01:00
fabric-rendering-v1 Split client only code into its own sourceset. (#2179) 2022-05-21 16:26:46 +01:00
fabric-resource-conditions-api-v1 1.19-rc1 2022-06-02 15:41:09 +01:00
fabric-resource-loader-v0 fix custom dimension not loaded on world preset other than default (#2387) 2022-07-21 20:08:20 +01:00
fabric-screen-api-v1 Make screen API crash easier to debug (#2338) 2022-06-28 19:26:44 +01:00
fabric-screen-handler-api-v1 Split client only code into its own sourceset. (#2179) 2022-05-21 16:26:46 +01:00
fabric-textures-v0 Split client only code into its own sourceset. (#2179) 2022-05-21 16:26:46 +01:00
fabric-transfer-api-v1 1.19-rc1 2022-06-02 15:41:09 +01:00
fabric-transitive-access-wideners-v1 Loot table API v2 2022-05-31 13:09:54 +01:00
gradle Bump version 2022-05-31 13:48:09 +01:00
src 1.19.1-pre2 2022-06-30 18:19:22 +01:00
.editorconfig Update .editorconfig (#1830) 2021-11-16 12:48:32 +00:00
.gitattributes 22w19a 2022-05-12 21:58:35 +01:00
.gitignore Fix #1273 (Make MultipartBakedModel and WeightedBackedModel implement FabricBakedModel properly) (#1301) 2021-06-10 14:09:00 +02:00
build.gradle Enable parallel builds by default. 2022-06-30 18:20:40 +01:00
checkstyle.xml Update command registration API to reflect 1.19 vanilla changes (#2227) 2022-05-20 18:39:10 +01:00
gradle.properties 1.19.1-pre6 2022-07-20 19:47:52 +01:00
gradlew Update Loom and Loader. Cleanup/improve buildscript. 2021-11-12 15:02:54 +00:00
gradlew.bat Move deprecated modules, create own maven BOM for the deprecated modules. (#2171) 2022-05-01 15:44:16 +01:00
HEADER Move deprecated modules, create own maven BOM for the deprecated modules. (#2171) 2022-05-01 15:44:16 +01:00
LICENSE first commit - resource pack hook and little else 2018-11-05 15:54:18 +01:00
README.md Remove all inter-module dependencies on fabric-networking-v0 (#1291) 2021-02-14 17:56:36 +00:00
settings.gradle Fabric Message API v1 (experimental) (#2220) 2022-06-02 16:00:15 +01:00

Fabric API

Essential hooks for modding with Fabric.

Fabric API is the library for essential hooks and interoperability mechanisms for Fabric mods. Examples include:

  • Exposing functionality that is useful but difficult to access for many mods such as particles, biomes and dimensions
  • Adding events, hooks and APIs to improve interopability between mods.
  • Essential features such as registry synchronization and adding information to crash reports.
  • An advanced rendering API designed for compatibility with optimization mods and graphics overhaul mods.

Also check out Fabric Loader, the (mostly) version-independent mod loader that powers Fabric. Fabric API is a mod like any other Fabric mod which requires Fabric Loader to be installed.

For support and discussion for both developers and users, visit the Fabric Discord server.

Using Fabric API to play with mods

Make sure you have install fabric loader first. More information about installing Fabric Loader can be found here.

To use Fabric API, download it from CurseForge, GitHub Releases or Modrinth.

The downloaded jar file should be placed in your mods folder.

Using Fabric API to develop mods

To setup a Fabric development environment, check out the Fabric example mod and follow the instructions there. The example mod already depends on Fabric API.

To include the full Fabric API with all modules in the development environment, add the following to your dependencies block in the gradle buildscript:

Groovy DSL

modImplementation "net.fabricmc.fabric-api:fabric-api:FABRIC_API_VERSION"

Kotlin DSL

modImplementation("net.fabricmc.fabric-api:fabric-api:FABRIC_API_VERSION")

Alternatively, modules from Fabric API can be specified individually as shown below (including module jar to your mod jar):

Groovy DSL

// Make a collection of all api modules we wish to use
Set<String> apiModules = [
    "fabric-api-base",
    "fabric-command-api-v1",
    "fabric-lifecycle-events-v1",
    "fabric-networking-api-v1"
]

// Add each module as a dependency
apiModules.forEach {
    include(modImplementation(fabricApi.module(it, FABRIC_API_VERSION)))
}

Kotlin DSL

// Make a set of all api modules we wish to use
setOf(
    "fabric-api-base",
    "fabric-command-api-v1",
    "fabric-lifecycle-events-v1",
    "fabric-networking-api-v1"
).forEach {
    // Add each module as a dependency
    modImplementation(fabricApi.module(it, FABRIC_API_VERSION))
}

Instead of hardcoding version constants all over the build script, Gradle properties may be used to replace these constants. Properties are defined in the gradle.properties file at the root of a project. More information is available here.

Contributing

See something Fabric API doesn't support, a bug or something that may be useful? We welcome contributions to improve Fabric API.

Check out the Contributing guidelines*.

* The contributing guidelines are work in progress

Modules

Fabric API is designed to be modular for ease of updating. This also has the advantage of splitting up the codebase into smaller chunks.

Each module contains its own README.md* explaining the module's purpose and additional info on using the module.

* The README for each module is being worked on; not every module has a README at the moment