Essential hooks for modding with Fabric.
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Signed-off-by: modmuss50 <modmuss50@gmail.com>
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.github Add github action to check that all resources are generated. (#2877) 2023-02-13 09:33:55 +00:00
deprecated 23w04a 2023-01-24 16:59:43 +00:00
fabric-api-base Fix build 2023-02-15 20:15:06 +00:00
fabric-api-lookup-api-v1 Update mappings 2022-11-16 16:12:51 +00:00
fabric-biome-api-v1 Fixed end biome source injection (#2940) 2023-03-15 09:13:42 +00:00
fabric-block-api-v1 Fix block api resources path (#2749) 2022-12-23 13:37:29 +00:00
fabric-blockrenderlayer-v1 Fix #2925: deprecate item functions in BlockRenderLayerMap (#2930) 2023-02-24 09:50:39 +00:00
fabric-client-tags-api-v1 Remove leftover @ApiStatus.Internal annotations and add annotation validation (#2825) 2023-01-05 12:50:15 +00:00
fabric-command-api-v2 Add missing error message argument in ClientCommandInternals(#2988) 2023-04-11 09:49:33 +01:00
fabric-content-registries-v0 Fix all valid Mixin AP warnings. (#2914) 2023-02-22 12:54:50 +00:00
fabric-convention-tags-v1 Add 'Windswept Hills' biome convention tag (#2878) 2023-03-15 09:36:09 +00:00
fabric-crash-report-info-v1 Rename and validate Mixin class names. (#2450) 2022-08-15 18:59:19 +01:00
fabric-data-generation-api-v1 1.19.4-pre1 2023-02-22 19:56:50 +00:00
fabric-dimensions-v1 Fix cannot load world after uninstalling dimension mod/datapack without breaking world presets. (#2856) 2023-02-13 09:33:51 +00:00
fabric-entity-events-v1 23w07a 2023-02-15 19:54:58 +00:00
fabric-events-interaction-v0 23w04a 2023-01-24 16:59:43 +00:00
fabric-game-rule-api-v1 23w04a 2023-01-24 16:59:43 +00:00
fabric-gametest-api-v1 Fix all valid Mixin AP warnings. (#2914) 2023-02-22 12:54:50 +00:00
fabric-item-api-v1 EquipmentSlotProvider: Add javadoc link to getPreferredEquipmentSlot (#2935) 2023-03-15 09:14:00 +00:00
fabric-item-group-api-v1 Tatar Translation for Fabric API. (#2936) 2023-03-15 10:33:10 +00:00
fabric-key-binding-api-v1 [1.19.4] Fail hard when unable to register key bindings, and update Loader. (#2880) 2023-02-04 14:17:31 +00:00
fabric-lifecycle-events-v1 1.19.4-pre1 2023-02-22 19:56:50 +00:00
fabric-loot-api-v2 22w42a 🐫 (#2599) 2022-10-22 20:38:33 +01:00
fabric-message-api-v1 Added Client Message Events (#2646) 2023-02-23 10:15:16 +00:00
fabric-mining-level-api-v1 Update mappings 2022-11-16 16:12:51 +00:00
fabric-models-v0 22w43a (#2610) 2022-10-26 20:48:38 +01:00
fabric-networking-api-v1 Networking: introduce packet-object based API 2023-04-04 12:55:12 +01:00
fabric-object-builder-api-v1 BlockSetTypeRegistry and WoodTypeRegistry (#2916) 2023-02-22 12:54:42 +00:00
fabric-particles-v1 Javadoc and typo fixes (#2782) 2022-12-23 15:20:04 +00:00
fabric-recipe-api-v1 23w04a 2023-01-24 16:59:43 +00:00
fabric-registry-sync-v0 Support creating FabricRegistryBuilder with a RegistryKey, deprecate Class based APIs. (#2905) 2023-02-23 10:15:09 +00:00
fabric-renderer-api-v1 Indigo shade related fixes and other changes (#2898) 2023-02-23 10:15:13 +00:00
fabric-renderer-indigo Indigo shade related fixes and other changes (#2898) 2023-02-23 10:15:13 +00:00
fabric-rendering-data-attachment-v1 Small Cleanups (#2767) 2022-12-23 13:10:03 +00:00
fabric-rendering-fluids-v1 Javadoc and typo fixes (#2782) 2022-12-23 15:20:04 +00:00
fabric-rendering-v1 Add registry for core shaders in custom namespaces (#2901) 2023-03-15 09:16:02 +00:00
fabric-resource-conditions-api-v1 Resource Conditions Additions (#2821) 2023-02-13 09:33:49 +00:00
fabric-resource-loader-v0 Fix FabricWrappedVanillaResourcePack::getName (#2998) 2023-04-11 09:49:50 +01:00
fabric-screen-api-v1 Fix some ScreenEvents not being called after resizing the window. 2023-03-07 16:15:00 +00:00
fabric-screen-handler-api-v1 1.19.4-pre1 2023-02-22 19:56:50 +00:00
fabric-sound-api-v1 22w42a 🐫 (#2599) 2022-10-22 20:38:33 +01:00
fabric-transfer-api-v1 Transfer API: Add slotted storage and non-empty iterator (#2908) 2023-04-11 09:48:38 +01:00
fabric-transitive-access-wideners-v1 BlockSetTypeRegistry and WoodTypeRegistry (#2916) 2023-02-22 12:54:42 +00:00
gradle Remove leftover @ApiStatus.Internal annotations and add annotation validation (#2825) 2023-01-05 12:50:15 +00:00
src [1.19.4] Fail hard when unable to register key bindings, and update Loader. (#2880) 2023-02-04 14:17:31 +00:00
.editorconfig Update .editorconfig (#1830) 2021-11-16 12:48:32 +00:00
.gitattributes 22w19a 2022-05-12 21:58:35 +01:00
.gitignore Generate package-info files for all impl and mixin packages (#2615) 2022-11-22 16:35:52 +00:00
build.gradle 1.19.4 2023-03-14 18:32:37 +00:00
checkstyle.xml Split all duplicated packages (#2617) 2022-11-20 13:58:41 +00:00
CONTRIBUTING.md Generate package-info files for all impl and mixin packages (#2615) 2022-11-22 16:35:52 +00:00
gradle.properties Bump version 2023-04-11 10:05:36 +01:00
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gradlew.bat Move deprecated modules, create own maven BOM for the deprecated modules. (#2171) 2022-05-01 15:44:16 +01:00
HEADER Move deprecated modules, create own maven BOM for the deprecated modules. (#2171) 2022-05-01 15:44:16 +01:00
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README.md Add development guidelines (CONTRIBUTING.md) (#2377) 2022-07-29 18:30:02 +01:00
settings.gradle add fabric-recipe-api-v1: Custom ingredients (#2586) 2023-01-05 12:49:19 +00:00

Fabric API

Essential hooks for modding with Fabric.

Fabric API is the library for essential hooks and interoperability mechanisms for Fabric mods. Examples include:

  • Exposing functionality that is useful but difficult to access for many mods such as particles, biomes and dimensions
  • Adding events, hooks and APIs to improve interopability between mods.
  • Essential features such as registry synchronization and adding information to crash reports.
  • An advanced rendering API designed for compatibility with optimization mods and graphics overhaul mods.

Also check out Fabric Loader, the (mostly) version-independent mod loader that powers Fabric. Fabric API is a mod like any other Fabric mod which requires Fabric Loader to be installed.

For support and discussion for both developers and users, visit the Fabric Discord server.

Using Fabric API to play with mods

Make sure you have install fabric loader first. More information about installing Fabric Loader can be found here.

To use Fabric API, download it from CurseForge, GitHub Releases or Modrinth.

The downloaded jar file should be placed in your mods folder.

Using Fabric API to develop mods

To setup a Fabric development environment, check out the Fabric example mod and follow the instructions there. The example mod already depends on Fabric API.

To include the full Fabric API with all modules in the development environment, add the following to your dependencies block in the gradle buildscript:

Groovy DSL

modImplementation "net.fabricmc.fabric-api:fabric-api:FABRIC_API_VERSION"

Kotlin DSL

modImplementation("net.fabricmc.fabric-api:fabric-api:FABRIC_API_VERSION")

Alternatively, modules from Fabric API can be specified individually as shown below (including module jar to your mod jar):

Groovy DSL

// Make a collection of all api modules we wish to use
Set<String> apiModules = [
    "fabric-api-base",
    "fabric-command-api-v1",
    "fabric-lifecycle-events-v1",
    "fabric-networking-api-v1"
]

// Add each module as a dependency
apiModules.forEach {
    include(modImplementation(fabricApi.module(it, FABRIC_API_VERSION)))
}

Kotlin DSL

// Make a set of all api modules we wish to use
setOf(
    "fabric-api-base",
    "fabric-command-api-v1",
    "fabric-lifecycle-events-v1",
    "fabric-networking-api-v1"
).forEach {
    // Add each module as a dependency
    modImplementation(fabricApi.module(it, FABRIC_API_VERSION))
}

Instead of hardcoding version constants all over the build script, Gradle properties may be used to replace these constants. Properties are defined in the gradle.properties file at the root of a project. More information is available here.

Contributing

See something Fabric API doesn't support, a bug or something that may be useful? We welcome contributions to improve Fabric API. Make sure to read the development guidelines.

Modules

Fabric API is designed to be modular for ease of updating. This also has the advantage of splitting up the codebase into smaller chunks.

Each module contains its own README.md* explaining the module's purpose and additional info on using the module.

* The README for each module is being worked on; not every module has a README at the moment