accessWidener v2 named # Registering custom model predicate providers for item models transitive-accessible method net/minecraft/client/item/ModelPredicateProviderRegistry register (Lnet/minecraft/item/Item;Lnet/minecraft/util/Identifier;Lnet/minecraft/client/item/ClampedModelPredicateProvider;)V transitive-accessible method net/minecraft/client/item/ModelPredicateProviderRegistry register (Lnet/minecraft/util/Identifier;Lnet/minecraft/client/item/ClampedModelPredicateProvider;)Lnet/minecraft/client/item/ClampedModelPredicateProvider; transitive-accessible method net/minecraft/client/item/ModelPredicateProviderRegistry registerCustomModelData (Lnet/minecraft/client/item/ModelPredicateProvider;)V # Registering custom advancement criteria transitive-accessible method net/minecraft/advancement/criterion/Criteria register (Lnet/minecraft/advancement/criterion/Criterion;)Lnet/minecraft/advancement/criterion/Criterion; # Creating custom screen handler types transitive-accessible class net/minecraft/screen/ScreenHandlerType$Factory transitive-accessible method net/minecraft/screen/ScreenHandlerType (Lnet/minecraft/screen/ScreenHandlerType$Factory;)V # Registering custom screen handler type -> screen mappings transitive-accessible class net/minecraft/client/gui/screen/ingame/HandledScreens$Provider transitive-accessible method net/minecraft/client/gui/screen/ingame/HandledScreens register (Lnet/minecraft/screen/ScreenHandlerType;Lnet/minecraft/client/gui/screen/ingame/HandledScreens$Provider;)V # Data contained in loot tables and pools transitive-accessible field net/minecraft/loot/LootPool entries [Lnet/minecraft/loot/entry/LootPoolEntry; transitive-accessible field net/minecraft/loot/LootPool conditions [Lnet/minecraft/loot/condition/LootCondition; transitive-accessible field net/minecraft/loot/LootPool functions [Lnet/minecraft/loot/function/LootFunction; transitive-accessible field net/minecraft/loot/LootPool rolls Lnet/minecraft/loot/provider/number/LootNumberProvider; transitive-accessible field net/minecraft/loot/LootPool bonusRolls Lnet/minecraft/loot/provider/number/LootNumberProvider; transitive-accessible field net/minecraft/loot/LootTable pools [Lnet/minecraft/loot/LootPool; transitive-accessible field net/minecraft/loot/LootTable functions [Lnet/minecraft/loot/function/LootFunction; # Creating custom damage sources transitive-accessible method net/minecraft/entity/damage/DamageSource (Ljava/lang/String;)V transitive-accessible method net/minecraft/entity/damage/DamageSource setBypassesArmor ()Lnet/minecraft/entity/damage/DamageSource; transitive-accessible method net/minecraft/entity/damage/DamageSource setFallingBlock ()Lnet/minecraft/entity/damage/DamageSource; transitive-accessible method net/minecraft/entity/damage/DamageSource setOutOfWorld ()Lnet/minecraft/entity/damage/DamageSource; transitive-accessible method net/minecraft/entity/damage/DamageSource setUnblockable ()Lnet/minecraft/entity/damage/DamageSource; transitive-accessible method net/minecraft/entity/damage/DamageSource setBypassesProtection ()Lnet/minecraft/entity/damage/DamageSource; transitive-accessible method net/minecraft/entity/damage/DamageSource setFire ()Lnet/minecraft/entity/damage/DamageSource; # Villager trade factories transitive-accessible class net/minecraft/village/TradeOffers$BuyForOneEmeraldFactory transitive-accessible class net/minecraft/village/TradeOffers$SellItemFactory transitive-accessible class net/minecraft/village/TradeOffers$SellSuspiciousStewFactory transitive-accessible class net/minecraft/village/TradeOffers$ProcessItemFactory transitive-accessible class net/minecraft/village/TradeOffers$SellEnchantedToolFactory transitive-accessible class net/minecraft/village/TradeOffers$TypeAwareBuyForOneEmeraldFactory transitive-accessible class net/minecraft/village/TradeOffers$SellPotionHoldingItemFactory transitive-accessible class net/minecraft/village/TradeOffers$EnchantBookFactory transitive-accessible class net/minecraft/village/TradeOffers$SellMapFactory transitive-accessible class net/minecraft/village/TradeOffers$SellDyedArmorFactory # Registering custom entity spawn restrictions transitive-accessible method net/minecraft/entity/SpawnRestriction register (Lnet/minecraft/entity/EntityType;Lnet/minecraft/entity/SpawnRestriction$Location;Lnet/minecraft/world/Heightmap$Type;Lnet/minecraft/entity/SpawnRestriction$SpawnPredicate;)V # Creating custom block materials transitive-accessible method net/minecraft/block/Material$Builder burnable ()Lnet/minecraft/block/Material$Builder; transitive-accessible method net/minecraft/block/Material$Builder destroyedByPiston ()Lnet/minecraft/block/Material$Builder; transitive-accessible method net/minecraft/block/Material$Builder blocksPistons ()Lnet/minecraft/block/Material$Builder; # Item constructors transitive-accessible method net/minecraft/item/AxeItem (Lnet/minecraft/item/ToolMaterial;FFLnet/minecraft/item/Item$Settings;)V transitive-accessible method net/minecraft/item/MusicDiscItem (ILnet/minecraft/sound/SoundEvent;Lnet/minecraft/item/Item$Settings;I)V transitive-accessible method net/minecraft/item/PickaxeItem (Lnet/minecraft/item/ToolMaterial;IFLnet/minecraft/item/Item$Settings;)V # Item usage context constructors transitive-accessible method net/minecraft/item/ItemUsageContext (Lnet/minecraft/world/World;Lnet/minecraft/entity/player/PlayerEntity;Lnet/minecraft/util/Hand;Lnet/minecraft/item/ItemStack;Lnet/minecraft/util/hit/BlockHitResult;)V transitive-accessible method net/minecraft/item/ItemPlacementContext (Lnet/minecraft/world/World;Lnet/minecraft/entity/player/PlayerEntity;Lnet/minecraft/util/Hand;Lnet/minecraft/item/ItemStack;Lnet/minecraft/util/hit/BlockHitResult;)V # Recipe factories transitive-accessible class net/minecraft/recipe/CookingRecipeSerializer$RecipeFactory transitive-accessible class net/minecraft/recipe/CuttingRecipe$Serializer$RecipeFactory # Registering custom brewing recipes transitive-accessible method net/minecraft/recipe/BrewingRecipeRegistry registerItemRecipe (Lnet/minecraft/item/Item;Lnet/minecraft/item/Item;Lnet/minecraft/item/Item;)V transitive-accessible method net/minecraft/recipe/BrewingRecipeRegistry registerPotionType (Lnet/minecraft/item/Item;)V transitive-accessible method net/minecraft/recipe/BrewingRecipeRegistry registerPotionRecipe (Lnet/minecraft/potion/Potion;Lnet/minecraft/item/Item;Lnet/minecraft/potion/Potion;)V # Registering custom scoreboard criteria transitive-accessible method net/minecraft/scoreboard/ScoreboardCriterion create (Ljava/lang/String;ZLnet/minecraft/scoreboard/ScoreboardCriterion$RenderType;)Lnet/minecraft/scoreboard/ScoreboardCriterion; transitive-accessible method net/minecraft/scoreboard/ScoreboardCriterion create (Ljava/lang/String;)Lnet/minecraft/scoreboard/ScoreboardCriterion; # Model part subclasses transitive-accessible class net/minecraft/client/model/ModelPart$Vertex transitive-accessible class net/minecraft/client/model/ModelPart$Quad # Creating custom render layers transitive-accessible method net/minecraft/client/render/RenderLayer of (Lnet/minecraft/client/render/RenderPhase$Shader;)Lnet/minecraft/client/render/RenderLayer$MultiPhaseParameters; # Creating custom sensor types transitive-accessible method net/minecraft/entity/ai/brain/sensor/SensorType (Ljava/util/function/Supplier;)V # Creating custom activities transitive-accessible method net/minecraft/entity/ai/brain/Activity (Ljava/lang/String;)V # Living entity methods transitive-accessible method net/minecraft/entity/LivingEntity damageArmor (Lnet/minecraft/entity/damage/DamageSource;F)V transitive-accessible method net/minecraft/entity/LivingEntity damageHelmet (Lnet/minecraft/entity/damage/DamageSource;F)V transitive-accessible method net/minecraft/entity/LivingEntity damageShield (F)V # Entity constructors transitive-accessible method net/minecraft/entity/projectile/ProjectileEntity (Lnet/minecraft/entity/EntityType;Lnet/minecraft/world/World;)V transitive-accessible method net/minecraft/entity/projectile/FishingBobberEntity (Lnet/minecraft/entity/EntityType;Lnet/minecraft/world/World;II)V # Miscellaneous other methods transitive-accessible method net/minecraft/server/world/ServerWorld sendToPlayerIfNearby (Lnet/minecraft/server/network/ServerPlayerEntity;ZDDDLnet/minecraft/network/Packet;)Z transitive-accessible method net/minecraft/text/TextColor getHexCode ()Ljava/lang/String; transitive-accessible method net/minecraft/text/TranslatableTextContent getArg (I)Lnet/minecraft/text/StringVisitable; # Creating block entity types transitive-extendable class net/minecraft/block/entity/BlockEntityType$BlockEntityFactory # Villagers transitive-accessible field net/minecraft/village/VillagerType BIOME_TO_TYPE Ljava/util/Map; transitive-accessible method net/minecraft/village/VillagerType (Ljava/lang/String;)V # Access stack list in SimpleInventory transitive-accessible field net/minecraft/inventory/SimpleInventory stacks Lnet/minecraft/util/collection/DefaultedList; ### Generated access wideners below