* Fix elytra events not working
* Add note on paused dedicated server
* Add note on thrown tridents in `CustomDamageHandler`
Thrown tridents are handled in a different method to ensure they do not break after
successful use (you cannot throw tridents that are almost broken). To make the API simple
(as you cannot use this with vanilla items anyway), exclude them from coverage.
* Fix javadoc in VillagerInteractionRegistries
* Fix javadoc
* Delete `FabricDimensions`
This broke during the 1.21 cycle and can be easily replaced with `Entity#teleportTo`.
* Rename testmod data directories
* [Breaking] use singular path in GameTest
* Fix attribute modifier in testmod
* Small mixin refactors related to teleportTo
* Fix behavior change in ModNioResourcePack for invalid paths
* Fix javadocs referencing Identifier ctor
* Add new FabricCodecDataProvider ctor
* Move empty structure
* Fix transfer api testmod
* pro tip: don't write datagen output by hand
* Refactor networking API to remove redundant code
* Stop calling CustomDamageHandler in creative mode
* [BREAKING] pass entity to EquipmentSlotProvider
* Improve mixin for chunk unload event
* `TestContext#getBlockEntity` result can be used without checks/casts now
* Fix typos
* Buildscript changes
* Particle API: port and some refactor
* Add support for Ingredient in FabricBrewingRecipeRegistry
* Add private ctor to ClientPlayerBlockBreakEvents
Not related to port, but something I've found during the process.
Also adds final to CommonLifecycleEvents.
* Fix Sound API testmod
* Fix broken javadocs
* Codec-related changes
* Document behavior of SUCCESS_NO_ITEM_USED in UseEntityCallback
* Add getEnabledFeatures
* checkstyle
* First pass on transfer API
* More fixes
* Another fix
* Small fixes
* Move transfer API tests to junit
* Fix client run
* Small fixes
* Copy stack when component changes
* Small improvement
* More tests and docs fixes
* Mutate existing stack
* Deprecate FabricBlockSettings
* Deprecate FabricItemSettings
* Start on 24w03a
* Main menu :)
* Update mappings
* PayloadTypeRegistry
* Networking part 2 of many
* Networking part 3 of many
* Networking part 4 of many
* Recipe api
* Port Item API to 1.20.5
* Is this even right?
* Port FabricParticleTypes to 1.20.5
* Remove redundant fuel caching logic
* Remove fabric-containers-v0, deprecated since 2020
* Regsync work
* Adapt screen handler to new networking
* Update yarn + more work
* More mapping updates
* Compile fixes
* Checkstyle + small fixes
* Single and multiplayer fixes
* Handle play packets on main thread.
* Update mappings
* Even more networking
* Networking tests
* Fix todo's
* Update javadocs
* Networking API improvements
* Some small regsync refactors
* Fix handling of null NBT in NbtIngredient
* Update fabric-object-builder-api-v1/src/main/java/net/fabricmc/fabric/api/object/builder/v1/block/FabricBlockSettings.java
Co-authored-by: ErrorCraft <51973682+ErrorCraft@users.noreply.github.com>
* Update fabric-object-builder-api-v1/src/main/java/net/fabricmc/fabric/api/object/builder/v1/block/FabricBlockSettings.java
Co-authored-by: ErrorCraft <51973682+ErrorCraft@users.noreply.github.com>
* Add context objects
* ChannelInfoHolder.getPendingChannelsNames -> fabric_getPendingChannelsNames
* Fix crash
* send `c:register` packet for play phase instead of config (#3544)
* Bump version
---------
Co-authored-by: ErrorCraft <51973682+ErrorCraft@users.noreply.github.com>
Co-authored-by: apple502j <33279053+apple502j@users.noreply.github.com>
Co-authored-by: Drex <nicknamedrex@gmail.com>
Co-authored-by: deirn <deirn@bai.lol>
Breaking changes:
- `FabricBrewingRecipeRegistry.registerPotionRecipe` takes `RegistryEntry<Potion>` instead of `Potion`
- `SculkSensorFrequencyRegistry.regster` takes `RegistryKey<GameEvent>` instead of `GameEvent`
- `FabricLanguageProvider.add` takes `RegistryEntry<EntityAttribute>` instead of `EntityAttribute`
- `FabricTagProvider.GameEventTagProvider` was removed replace with `FabricTagProvider<GameEvent>`
- `FabricItem.getAttributeModifiers` returns a Multimap with a key of `RegistryEntry<EntityAttribute>` instead of `EntityAttribute`
- `ModifyItemAttributeModifiersCallback.modifyAttributeModifiers` takes Multimap with a key of `RegistryEntry<EntityAttribute>` instead of `EntityAttribute`
* Update to loom 1.3
* Fix more 1.3 deprecations
* Opps
* Move to mod publish plugin
* Revert some changes
* Fix some more Gradle deprecations
* Fix names
* Remove extra stuff
* Cleanup
* Add toStrings to Storage, ContainerItemContext and Transaction impls
* StorageUtil: Use crash reports for adding context to errors
* Drop Impl suffix from variant impl toStrings
Since they are the only implementations, it offers no meaningful info for
callers.
* Centralise formatting code, include BE inventory position
* Include amount and resource in all ContainerItemContext.toString impls
* Use crash callables in StorageUtil
* Add crash report to FluidStorageUtil
* Add owning thread to TransactionImpl.toString
* Use thread name in TransactionImpl.toString
The other info clutters the message.
* Fix code style