Commit graph

20 commits

Author SHA1 Message Date
modmuss50
9ff28f4026
Split client only code into its own sourceset. (#2179)
A common source of crashes on modded Minecraft servers comes from modders accidently calling client only code from the client, this PR is another large step towards elimitating that.

This PR has been months in the making and years in the planning, requiring major changes to Loom & Loader. In recent Minecraft versions Mojang has made it easier than ever to cleanly split the jar, going against the status-quo of merging the client and server into one jar.

From the start we have designed Fabric to have a very clear split between client and common (client & server) code. Fabric has always encoraged keeping client only code seprate from the server, this can be seen at a fundamental level with the entrypoints in Loader. Fabric API's have all been designed with this mind.

This PR provides a compile safety net around Fabric API using client only code on the server. Even though there are almost 400 changed files, minimal changes beyond moving the files were required to achieve this in Fabric API, thanks to the effort of all contributors in the past.

These changes should not affect modders or players in anyway, a single "universal" jar is still produced. Im happy to awnswer any questions.
2022-05-21 16:26:46 +01:00
modmuss50
ec94c6f636
22w16b
Co-authored-by: Player <player@player.to>
2022-04-20 22:22:10 +01:00
Juuxel
1f6558e8fb
Expose extended screen handler type creation in SH API (#2104)
* Expose extended screen handler type creation in SH API

* Update SHAPI test mod to use non-deprecated API
2022-04-10 16:26:54 +01:00
Juuxel
40c91ec8c3
Create transitive AW module (#2044)
* Add transitive AW module with block constructors

* Add various registries to transitive AW module

* Fix module name in README, add skip flags to class reading

* Add reasons for TAWs, document Block ctor finding algorithm
2022-03-13 13:52:38 +00:00
modmuss50
d7c144a830
Migrate to SLF4j and update loom (#1960)
* Migrate to SLF4j and update loom

* Update loom

* Update to latest loom
2022-01-30 21:37:23 +00:00
Player
3ac43d9577 Revert Mixin compatibilityLevel bump, bump versions 2021-11-17 03:29:11 +01:00
modmuss50
e77d3ea62f 1.18-pre2 & Java 17 2021-11-16 18:41:10 +00:00
modmuss50
cbda9318cd
Update Gradle/Loom and mappings. (#1692)
* Update Gradle/Loom and mappings.

* Fix deprecations and enforce

* Review feedback

* More cleanup and deprecation fixes.
2021-08-31 14:00:20 +01:00
modmuss50
a02b4463f9 21w19a 2021-05-12 20:23:04 +01:00
modmuss50
23b3c92ea9 21w13a 2021-03-31 20:52:51 +01:00
modmuss50
41a6855274 21w10a 2021-03-10 19:21:48 +00:00
modmuss50
40e100eb8e 21w07a - Fairly major mappings update 2021-02-17 19:11:45 +00:00
modmuss50
5356521177 Post 1.17 cherry pick compile fix 2021-02-14 17:59:15 +00:00
i509VCB
6692ae6057 Remove all inter-module dependencies on fabric-networking-v0 (#1291)
This migrates all uses of v0 networking to v1 api, and changes the readme to not mention networking-v0 in the example for dependencies.

This effectively makes v0 removable if it breaks in the future beyond repair. Though I expect v0 to last quite a bit longer.

(cherry picked from commit bf770ed853)
2021-02-14 17:56:36 +00:00
i509VCB
f8cf2bb436 Add custom value denoting module lifecycles. (#1253)
* Add custom value denoting module lifecycles.

* Make the module validation work.

My hand has been forced - we must use buildSrc since JsonSlurper is not available in main buildscript.

* Apply task to each project and dont cross projects

* A horrible hack

* Wait what

* It works now.

* Not needed

* Drop unneeded maven repo, cache map lookup

(cherry picked from commit daa38b3d82)
2021-01-19 18:54:23 +00:00
modmuss50
df3673f0bc 20w46a 2020-11-11 20:18:14 +00:00
modmuss50
fd6e7547e7
20w45a
Added FabricBlockEntityTypeBuilder
Reworked EntityRendererRegistry
Ported BlockEntityRendererRegistry
2020-11-05 18:05:55 +00:00
Juuxel
872498418c
Tweak the screen registry's generics to fix type inference (#857)
* Tweak the screen registry's generics to fix type inference

* Fix test mod
2020-07-20 19:36:10 +01:00
i509VCB
c10360a765
Fix screen handler test mod crashing on dedicated server. (#823) 2020-06-18 21:45:04 +01:00
Juuxel
045df74fe0
Screen handler API (#584)
* Add screen handler API

* Use more descriptive letters for FabricHandledScreens generics

* Add missing Deprecated annotations

* Bump fabric-containers-v0 version

* Remove unused ServerPlayerEntityAccessor

* Remove [Fabric] from log messages

* Convert FabricHandledScreens to a class

* Add dependency on networking-v0

* Resolve threading issues with NetworkingClient

* Use Identifiers instead of int IDs, make ScreenHandlers a class

Also added a private constructor to FabricHandledScreens.

* NetworkingClient -> ClientNetworking

* Use more descriptive names for injections

* Use ID parameter instead of fetching again

* Add clarifying comment

* Port changes from FabLabs

* Fix compilation

* Replace the content of links in FabricHandledScreens for readability

* Sync with FabLabs

* Add test mod

* I suppose IInv shouldn't have CC0 anymore 👀

* Improve logging

- Networking now uses a logger instead of an exception
- The loggers are now suffixed with their side
- Fixed the client unregistered screen message using the title instead of the ID

* Fix test mod on 20w21a

* Fix ExtendedScreenHandlerFactory javadoc referencing old names

* Update test mod to 1.16-pre2

Just a simple mapping update. :)

* Fix incorrect javadoc references to screen-handler-api in containers-v0

* Remove Minecraft exclusion from build.gradle (thanks to Loom 0.4) + testmod change

Resource loader v0 is now testmodRuntimeOnly as it's not needed for compiling.
2020-06-15 22:00:54 +01:00