Commit graph

104 commits

Author SHA1 Message Date
grondag
099c1e8b8c Various Indigo Improvements (#295)
- Fix #199 Vanilla Bug: Glowstone creates AO shade
- Fix #289 Rendering on the Cutout and Transparent Layers together interferes with water rendering
- Fix #290 Smooth lighting breaks on continuous angled surfaces
- Fix #291 QuadEmitter not cleared on MeshBuilder.build()
- Fix #292 Render context QuadEmitter crash with flat lighting
- Fix #293 Relax vertex order requirements for modded quads
- Fix swapped color components for grass and other blocks
- Add option to partially support non-standard vertex formats
2019-07-07 23:16:19 +02:00
grondag
6519cfb41e Handle floating point error in QuadEmitter.square() depth argument (#296) 2019-07-07 23:15:24 +02:00
svipthedrunk
b494ebebbb Fixed most of the javadoc comments and removed unused imports
Mostly replaced instances of > with its correct html representation ">"
Changed or removed some bad @link entries, mostly stuff due to overseen code changes
Could not find the referenced class VertexEditor at all, removed these references out of the docs

Some errors still exists due to referenced objects not in the classpath at the time the javadoc is build
Proposal do some gradle magic
2019-06-27 18:18:10 +02:00
Adrian Siekierka
02a46d5b29
[#65] Renderer API + Indigo (#189)
Big thanks to Grondag and Player for all the pain and trouble we all went through.
2019-05-18 22:25:27 +02:00