Commit graph

1366 commits

Author SHA1 Message Date
Player
56f586a0fc Bump version 2020-03-05 14:10:33 +01:00
Juuxel
b1726571e4 Fix day/night-cycle enabling in World.isDay and World.isNight being
hardcoded for Overworld, use Dimension.hasVisibleSky instead.

- World.isDay() and World.isNight() are now un-hardcoded.
  Instead of checking for the overworld, they check for a visible sky
  like clocks. The check is false for the nether and the end,
  so vanilla behaviour stays the same.
2020-03-05 13:55:54 +01:00
modmuss50
b7d52fa581 20w10a 2020-03-04 20:59:37 +00:00
modmuss50
2f56dff236 Initial port to 20w09a 2020-02-26 19:10:16 +00:00
modmuss50
a279af2a9a Fix javadoc jar not being published to maven 2020-02-14 15:24:32 +00:00
modmuss50
dba69fc641 20w07a 2020-02-14 15:00:09 +00:00
modmuss50
a6344a2035 Set curse game version 2020-02-10 17:16:06 +00:00
modmuss50
2d512d3d03 Bump version 2020-02-10 17:08:49 +00:00
modmuss50
7d8ccbd715
Fix ForwardingBakedModel not forwarding isSideLit. Closes #501 (#502)
* Fix ForwardingBakedModel not forwarding isSideLit. Closes #501

* Remove unused DamageModel

* Bump version
2020-02-10 17:07:06 +00:00
modmuss50
e9f5baeb11
Publish a fat javadoc jar to maven (#503)
* Publish a fat javadoc jar to maven

* Cleanup
2020-02-10 17:05:41 +00:00
SuperCoder79
b7436ccac2
Experimental nether biomes API (#496)
* Add nether biomes API

* Update fabric-biomes-v1.mixins.json

* fixed license

* smarter injection point

* Apply suggestions from coderbot's review

Co-Authored-By: coderbot16 <coderbot16@gmail.com>

* fix code style

* remove redundant import

* improve docs and update yarn version

* Apply suggestions from code review

Co-Authored-By: coderbot16 <coderbot16@gmail.com>
Co-Authored-By: Juuxel <6596629+Juuxel@users.noreply.github.com>

* bump version

* mark classes as final

* Changes from modmuss's review

add 1.16 dependency, merge NetherBiomesImpl into InternalBiomeData, fix code style, and fix mixin target

* Update build.gradle

* Update API to inform users that it is experimental

* remove beta annotion

* optimize imports

Co-authored-by: coderbot16 <coderbot16@gmail.com>
Co-authored-by: Juuxel <6596629+Juuxel@users.noreply.github.com>
2020-02-10 17:05:19 +00:00
Player
cfa5f8f26a Bump version 2020-02-10 00:58:35 +01:00
2xsaiko
4c75723827 Check cullface after transform 2020-02-10 00:53:22 +01:00
modmuss50
820cd5cf1d Remove unused import 2020-02-05 19:36:30 +00:00
modmuss50
434c9ae895 Update Loader requirement, fixing game version number. 2020-02-05 19:23:03 +00:00
modmuss50
9421522d5a 20w06a 2020-02-05 18:05:59 +00:00
modmuss50
aea78a258d 1.15.2 2020-01-21 15:16:39 +00:00
modmuss50
203491ea23 1.15.2-pre1 2020-01-14 20:50:51 +00:00
Juuxel
ce867d209a Make checkstyle always use English 2020-01-04 19:25:14 +00:00
Player
a1bd3118a0 Bump versions 2020-01-01 14:01:16 +01:00
legobmw99
25c8636270 Resolve ClassCastException in UseItemCallback
Returns ActionResult, not TypedActionResult
2020-01-01 13:00:23 +00:00
TheGlitch76
3c664f3a9c Always only return the last part of a branch
Not applying this causes certain environments (such as a local instance) to build artifacts in subdirectories with shortened names.
2019-12-30 15:04:30 +00:00
Player
90fe97f88e Bump version 2019-12-28 16:30:48 +01:00
shedaniel
5341049050 fabric-rendering-v1 module & added HudRenderCallback (#359) 2019-12-28 15:29:04 +00:00
modmuss50
175d0eb82e Fix render offset not being applied.
Fixes flower and other blocks always rendering in the center of the block
2019-12-28 07:51:56 +00:00
modmuss50
2605c5a557 Fix build
I thought this worked..
2019-12-17 21:26:06 +00:00
modmuss50
e8063fbd96 1.15.1 2019-12-17 21:17:41 +00:00
Player
abd91580dd Bump versions 2019-12-10 22:46:06 +01:00
Player
6d8d2cc9dc Fix Fabric-side thread safety for Tags obtained from TagRegistry 2019-12-10 22:42:14 +01:00
liach
7a0d585458 Update loom, use tinyv2 (for params/jd), update loader
The build passes, no worries

Signed-off-by: liach <liach@users.noreply.github.com>
2019-12-10 21:28:24 +00:00
modmuss50
d830abd6cf Work around odd crash in OpenJ9 due to an anonymous in a mixin. 2019-12-10 21:26:24 +00:00
modmuss50
3b05f68e06 Version bump 2019-12-10 15:20:25 +00:00
modmuss50
5dcfb8552b 1.15 2019-12-10 15:17:35 +00:00
modmuss50
821cdba74e 1.15-pre7 - mapping changes 2019-12-09 21:40:36 +00:00
modmuss50
da060503f2 1.15-pre5 2019-12-05 14:07:00 +00:00
modmuss50
ec40b2e12c 1.15-pre4
a few mapping changes
2019-12-03 17:02:41 +00:00
modmuss50
ea865a1450 Fix crash on startup
Required as mixin was complaining: target requires method signature because enclosing type information for net.minecraft.client.render.chunk.ChunkBuilder$BuiltChunk$RebuildTask is unavailable
2019-11-29 00:29:17 +00:00
modmuss50
c6a8ea893d Version bump
Co-authored-by: Juuxel <6596629+juuxel@users.noreply.github.com>
2019-11-28 19:45:38 +00:00
Juuxel
616c2e29a4 Add methods for setting multiple objects' render layer with one call 2019-11-28 19:42:57 +00:00
modmuss50
06c939b35c 1.15-pre3 - just mapping changes 2019-11-28 19:40:14 +00:00
grondag
1e5e53014d Fix gui item rendering (issue #412 PR #443) 2019-11-28 08:03:04 +00:00
Player
5a0f9a60f7 Fix checkstyle package check using client/server as the module name and missing suffix validation, adapt missed fabric-renderer-registry package 2019-11-27 13:24:36 +01:00
modmuss50
2775144ad8 Fix NPE in MixinChunkRebuildTask Closes #436 2019-11-26 15:37:59 +00:00
Player
7fe423d1a5 Fix BER registration accessing dispatcher instance through uninitialized
field
2019-11-26 08:48:32 +00:00
modmuss50
a1ff8ff878 Rework the BlockEntityRenderer api to fix load order issues.
Based off the work from #430

Co-authored-by: Draylar <samuelhimes@gmail.com>
2019-11-25 19:54:56 +00:00
modmuss50
dd84212848 Merge remote-tracking branch 'origin/1.15' into 1.15 2019-11-25 19:28:21 +00:00
modmuss50
e08a7305d5 1.15-pre2 2019-11-25 19:28:07 +00:00
Draylar
e4c9a9c3af Add nonOpaque to FabricBlockSettings (#434)
* add nonOpaque FabricBlockSettings builder method

* module version bump (0.1.2 -> 0.1.3)
2019-11-24 10:54:48 +00:00
modmuss50
264dbbc635 Fix ClientSpriteRegistryCallback not being called for some SpriteAtlases
fabric_localIds is no longer needed as all atlases have their own id now.
2019-11-22 21:24:12 +00:00
modmuss50
f3d8141bae 1.15-pre1 2019-11-21 21:04:17 +00:00