Commit graph

21 commits

Author SHA1 Message Date
modmuss
1bb677a646 Port to 24w33a (#4033)
Some checks failed
Build / build (21-ubuntu) (push) Has been cancelled
Build / client_test (push) Has been cancelled
Build / server_test (push) Has been cancelled
Build / check_resources (push) Has been cancelled
Co-authored-by: haykam821 <24855774+haykam821@users.noreply.github.com>
Co-authored-by: hypherionmc <hypherionmc@gmail.com>
(cherry picked from commit 952fb19a0df7354e8352ef0c993a956b2bed32c2)
2024-08-18 19:16:27 +01:00
modmuss
ba9dae065f
Don't track fake player network addons (#3977)
* Don't track fake player network addons

* Review feedback
2024-08-04 13:52:41 +01:00
modmuss
0af3f5a702
24w18a (#3757)
Co-authored-by: Drex <nicknamedrex@gmail.com>
2024-05-04 14:28:29 +01:00
modmuss50
80f8cf516f Update Fabric Loader 2024-01-17 17:15:38 +00:00
modmuss
3434862fbd
Port to 23w51b (#3474)
Breaking changes:

- `FabricBrewingRecipeRegistry.registerPotionRecipe` takes `RegistryEntry<Potion>` instead of `Potion`
- `SculkSensorFrequencyRegistry.regster` takes `RegistryKey<GameEvent>` instead of `GameEvent`
- `FabricLanguageProvider.add` takes `RegistryEntry<EntityAttribute>` instead of `EntityAttribute`
- `FabricTagProvider.GameEventTagProvider` was removed replace with `FabricTagProvider<GameEvent>`
- `FabricItem.getAttributeModifiers` returns a Multimap with a key of `RegistryEntry<EntityAttribute>` instead of `EntityAttribute`
- `ModifyItemAttributeModifiersCallback.modifyAttributeModifiers` takes Multimap with a key of `RegistryEntry<EntityAttribute>` instead of `EntityAttribute`
2023-12-18 18:47:42 +00:00
modmuss
78d798af9d
Update to loader 0.15 (#3451) 2023-12-08 15:19:17 +00:00
modmuss
af7e9a669d
[1.20.3] Move clientPickBlock APIs to client source set. (#3363)
* Move clientPickBlock APIs to client source set.

* Fix entrypoints

* Dont move impl class to test lol
2023-10-08 13:01:52 +01:00
modmuss50
daef22a2cb 1.20.2-rc1 2023-09-15 15:27:05 +01:00
Jonathan Coates
e91849a835
Fix crash when beehive is broken by fake player (#3190)
* Fix crash when beehive is broken by fake player

When a beehive is broken, every nearby bee targets a random player.
However, if there are no nearby players, the game crashes.

This should not occur under normal (vanilla) conditions. However, if a
beehive is broken by a fake player there are no players in range, and so
we see a crash.

* Checkstyle, my beloved

* Remove public modifier

* See see see
2023-07-18 12:54:27 +01:00
Technici4n
cf56d794ee Add a Fake Player API (#3005) 2023-05-01 13:59:47 +01:00
modmuss50
aeb40ebeab
Rename and validate Mixin class names. (#2450)
And update loom.
2022-08-15 18:59:19 +01:00
modmuss50
9ff28f4026
Split client only code into its own sourceset. (#2179)
A common source of crashes on modded Minecraft servers comes from modders accidently calling client only code from the client, this PR is another large step towards elimitating that.

This PR has been months in the making and years in the planning, requiring major changes to Loom & Loader. In recent Minecraft versions Mojang has made it easier than ever to cleanly split the jar, going against the status-quo of merging the client and server into one jar.

From the start we have designed Fabric to have a very clear split between client and common (client & server) code. Fabric has always encoraged keeping client only code seprate from the server, this can be seen at a fundamental level with the entrypoints in Loader. Fabric API's have all been designed with this mind.

This PR provides a compile safety net around Fabric API using client only code on the server. Even though there are almost 400 changed files, minimal changes beyond moving the files were required to achieve this in Fabric API, thanks to the effort of all contributors in the past.

These changes should not affect modders or players in anyway, a single "universal" jar is still produced. Im happy to awnswer any questions.
2022-05-21 16:26:46 +01:00
Player
3ac43d9577 Revert Mixin compatibilityLevel bump, bump versions 2021-11-17 03:29:11 +01:00
modmuss50
e77d3ea62f 1.18-pre2 & Java 17 2021-11-16 18:41:10 +00:00
modmuss50
a02b4463f9 21w19a 2021-05-12 20:23:04 +01:00
i509VCB
f8cf2bb436 Add custom value denoting module lifecycles. (#1253)
* Add custom value denoting module lifecycles.

* Make the module validation work.

My hand has been forced - we must use buildSrc since JsonSlurper is not available in main buildscript.

* Apply task to each project and dont cross projects

* A horrible hack

* Wait what

* It works now.

* Not needed

* Drop unneeded maven repo, cache map lookup

(cherry picked from commit daa38b3d82)
2021-01-19 18:54:23 +00:00
Player
b7f9825dbb Add checkstyle verification for package names, fix non-API packages. 2019-11-03 20:14:45 +01:00
liach
7eee2bafa3 Update UseItemCallback to 19w37a
* A fix for #364

Signed-off-by: liach <liach@users.noreply.github.com>

* Version to 0.2.0
2019-09-13 20:01:21 +01:00
Prospector
5ed88c193a Add more metadata to the modules (#353)
* Add fabric-api-base as a dep to fabric-networking-v0
2019-09-09 01:48:43 +02:00
asie
59147463cc add proper depends lists to mods 2019-05-17 23:08:53 +02:00
Adrian Siekierka
f16189181b final module name refactor prior to release, hopefully 2019-05-11 23:48:33 +02:00