Commit graph

888 commits

Author SHA1 Message Date
modmuss50
c29304db6a
DynamicRegistryEvents (#1029)
* Added DynamicRegistryEntryAddedCallback

* bumbed loader version, finalized DynamicRegistryEvents

* Fixed some generics

* Changed the event to a more generic one

* Added some javadoc and the license header

* increased gradle memory in the hope it fixes the github action fail

* Added DynamicRegistryEntryAddedCallback

* bumbed loader version, finalized DynamicRegistryEvents

* Fixed some generics

* Changed the event to a more generic one

* reverted memory change

* updated mixin for new mappings

* removed redundant supressions

* renamed event method
2020-10-11 21:15:25 +01:00
i509VCB
432d048583
Tristate extensions (#1043)
* Tri-state extensions

Adds new extensions to tri-state and some javadoc.

* Part 2

* Comment fix

* More conistent codestyle, abstract the map and ifxyz code a bit

* Annotations

* Player said no to qualifying static members local to the TriState enum.

* Exceptional spelling

* add a more Optional-like map method and drop if*State*

* ? extends T this time

* Compare to default rather than null of getBoxed

* Puncation of course
2020-10-11 21:15:03 +01:00
modmuss50
c270b09831 Version Bump 2020-10-05 19:41:39 +01:00
i509VCB
1304192f58
Add helper methods to create custom villager types. (#1076)
* Add helper methods to create custom villager types.

* Rename biome method

* Make it register and register the instance of the villager type.

* Javadoc 2

* Add texture javadoc
2020-10-05 19:15:49 +01:00
i509VCB
c36cc5ad54
Write a proper readme (#1109)
* Write a proper readme

* Remove unnessecary comments

* Apply suggestions from code review

Co-authored-by: haykam821 <24855774+haykam821@users.noreply.github.com>

* Some changes for clarity

* Dev environment

Co-authored-by: haykam821 <24855774+haykam821@users.noreply.github.com>
2020-10-04 20:59:12 +01:00
CheaterCodes
888073d094 renamed event method 2020-10-01 23:37:40 +02:00
CheaterCodes
811b763fc3 removed redundant supressions 2020-10-01 22:58:14 +02:00
CheaterCodes
bf575bf013
Merge branch '1.16' into dynregman 2020-10-01 22:54:51 +02:00
modmuss50
3c53fe33fe Version bump 2020-09-29 18:55:16 +01:00
shartte
ff71903321
Cleaned up use of Generics in registry-sync-v0 and used Registry#getKey where possible instead of reverse-lookup of the registry key. (#1082) 2020-09-29 18:48:23 +01:00
modmuss50
f8ac1db2b1 Version bump 2020-09-27 12:38:48 +01:00
Deximus-Maximus
5f10696617
Add @Nullable and friends (#1007)
* Boost to Loom 0.5
Add null related annotations

* Rearrange nullable to be overline

* Fix anno sorting for picky

* Add imports

* Address feedback

* Fix import
2020-09-27 12:10:02 +01:00
i509VCB
ca18475868
Add fix for handling removal of old structures. (#1100)
* Add fix for handling removal of old structures.

This fix is required or else worlds where a mod is removed WILL NOT SAVE.

* Only mark for saving if the chunk has a null key

* Add label for issue being fixed

* Actually fix the redirect lol

* Licenses...

* Use ThreadLocal boolean instead of nullable unit

* Checkstyle is picky

* remove unnecessary `containsKey`
2020-09-27 12:09:34 +01:00
shartte
bbdb433e98
Clarify an aspect about the block renderer registry (#1035)
* Clarify an aspect about the block renderer registry.

* Update fabric-renderer-registries-v1/src/main/java/net/fabricmc/fabric/api/client/rendereregistry/v1/BlockEntityRendererRegistry.java

Co-authored-by: liach <7806504+liach@users.noreply.github.com>

Co-authored-by: liach <7806504+liach@users.noreply.github.com>
2020-09-27 12:09:20 +01:00
Vincent Lee
616c01224d
Add hook for custom damage logic (#964)
* Add hook for custom damage logic

* Address comments

* Change to use new FabricItemSettings

* Make CustomDamageHandler a functional interface
2020-09-27 12:09:07 +01:00
modmuss50
c1aa8ed8d7 Version Bump 2020-09-18 18:48:09 +01:00
modmuss50
95c147c6a1 Fix crash in prod 2020-09-18 18:30:17 +01:00
shartte
c29459abaf
Ported 1.16.1 biomes-api-v1 to 1.16.2 (#1053)
* Ported 1.16.1 biomes-api-v1 to 1.16.2.
Public API changes:
- Removed flagging biomes as suitable for player spawns since that is now handled in the Biome Builder.
- Changed API over to RegistryKey's, not because it's necessary, but because it is more ergonomic since Vanilla Biomes in BuiltInBiomes are now all exposed as keys, rather than instances.

* Changed to CheaterCode's mixin for modifying the nether biomes, saving us one accessor.

* Move Bonanza

* Finished moving and updating of the module, added experimental markers.

* Adjusted experimental notes.

* Finished rename from biomes-v1 to biome-api-v1

* Reverted memory settings in preparation for loom-0.5
2020-09-18 18:11:51 +01:00
shartte
7490af87a1
Make BuiltInRegistries safe for Worldgen Registration during Mod Initialization (#1052)
* Adds a synchronisation for entries in BuiltInRegistries to the built-in DynamicRegistryManager, to a void class-loading DynamicRegistryManager during Mod initialization from messing up the Worldgen registrations of subsequently loaded mods.

* Changed to use updated Yarn mappings.
2020-09-18 18:10:47 +01:00
i509VCB
670bc71753 Fix bug with creating custom villager types and TradeOffer utilities. 2020-09-18 18:09:23 +01:00
modmuss50
b17f382b19
Custom advancement criterion registry (#1091)
* Custom advancement criterion registry

Fixes #20

Signed-off-by: liach <liach@users.noreply.github.com>

* Update fabric-object-builder-api-v1/src/main/java/net/fabricmc/fabric/api/object/builder/v1/advancement/FabricCriterionRegistry.java

* Update fabric-object-builder-api-v1/src/main/java/net/fabricmc/fabric/api/object/builder/v1/advancement/FabricCriterionRegistry.java

* Rename fabric criterion registry -> criterion registry

Signed-off-by: liach <liach@users.noreply.github.com>

* Remove unnecessary build.gradle parts

Will add manually when I run tests

Signed-off-by: liach <liach@users.noreply.github.com>

* Fine I give up

Hope my github editing skill suffices

* Code style

Co-authored-by: liach <liach@users.noreply.github.com>
Co-authored-by: liach <7806504+liach@users.noreply.github.com>
2020-09-18 17:44:59 +01:00
CheaterCodes
002bec9c05 updated mixin for new mappings 2020-09-13 13:17:51 +02:00
CheaterCodes
825410cfbc reverted memory change 2020-09-13 13:10:16 +02:00
CheaterCodes
ea60ad8ae6 Changed the event to a more generic one 2020-09-13 13:04:59 +02:00
CheaterCodes
1d8aa64520 Fixed some generics 2020-09-13 13:04:16 +02:00
CheaterCodes
7953e09bd8 bumbed loader version, finalized DynamicRegistryEvents 2020-09-13 13:03:53 +02:00
CheaterCodes
a46b0be60a Added DynamicRegistryEntryAddedCallback 2020-09-13 13:03:53 +02:00
CheaterCodes
d932d0ccc1 increased gradle memory in the hope it fixes the github action fail 2020-09-13 13:02:22 +02:00
CheaterCodes
a0c9b80ef4 Added some javadoc and the license header 2020-09-13 13:02:21 +02:00
CheaterCodes
5610e94af4 Changed the event to a more generic one 2020-09-13 13:02:21 +02:00
CheaterCodes
1e30c89370 Fixed some generics 2020-09-13 13:02:21 +02:00
CheaterCodes
e5def8e7eb bumbed loader version, finalized DynamicRegistryEvents 2020-09-13 13:02:21 +02:00
CheaterCodes
e9c7de9661 Added DynamicRegistryEntryAddedCallback 2020-09-13 13:02:21 +02:00
modmuss50
74685c149c
Update loom to 0.5 (#1060)
You may need to run `--refresh-dependencies` if you have odd issues. Please ask if you need help.
2020-09-10 17:36:46 +01:00
modmuss50
1c9f449974 1.16.3 2020-09-10 16:41:12 +01:00
Player
d86a720d2c
Checkstyle: Detect package names ending with ss as singular 2020-09-09 03:14:01 +00:00
modmuss50
facf3bbf67 Fix license... 2020-09-03 23:53:33 +01:00
modmuss50
fcdfdfa1c7 Fix server crash, closes #1058 2020-09-03 23:44:31 +01:00
modmuss50
fb0d9b0e7d Update mappings 2020-09-03 20:39:05 +01:00
modmuss50
432ea188f9 Bump version 2020-09-03 20:00:01 +01:00
grondag
8bcfced859
Fix for #987 (#1046)
* Fix #987, simplify geometry tracking, clean up scoping

* Bump indigo version

* Expose improved fromVanilla method

* Strip deprecations in non-API components

* bump renderer api version

* Clear tag for converted quads

Otherwise possible for tags added by transforms to pollute subsequent quads

* Borrow from Canvas - don't set nominal face twice, prevent header state leakage
2020-09-03 19:50:26 +01:00
LambdAurora
8072a3a990
Resource loader changes and built-in mod resource/data packs API (#1011)
* WIP built-in resource packs API.

* Add built-in resource pack register API and fix old injection methods.

* Fix code style.

* Fix code style.

* Add documentation.

* Drop useless else.

* Fix resource packs and data packs isolation issues, and more.

* Move ResourcePackManagerAccessor to its own accessor mixin.

* Make the built-in mod pack test mod work on server too because data pack part.

* Add new argument to built-in pack method and make mod data packs always active.

* Add documentation.

* Complete documentation in GameOptions mixin.

* Remove register built-in pack overload as Player requested.
2020-09-03 19:49:40 +01:00
i509VCB
0ba3dd89ec
Add item renderer with model transformation mode, deprecate old one. (#973)
* Add item renderer with model transformation mode, deprecate old one.

This PR simply adds a new interface which supplies the additional `Mode` parameter.
All old renderers are delegated to an implementation of the new renderer, thereby making this PR still backwards compatable with all existing renderers.

(cherry picked from commit 7c9162e99f48c6e3989eec9a46afaa935d65ce30)

* Update fabric-rendering-v1/src/main/java/net/fabricmc/fabric/api/client/rendering/v1/BuiltinItemRendererWithMode.java

Co-authored-by: shartte <shartte@users.noreply.github.com>

* Rename new interfact to `DynamicItemRenderer`, make it an inner class of the registry class.

* Update fabric-rendering-v1/src/main/java/net/fabricmc/fabric/impl/client/rendering/BuiltinItemRendererRegistryImpl.java

Co-authored-by: liach <7806504+liach@users.noreply.github.com>

* Update BuiltinItemRendererRegistryImpl.java

* Update BuiltinItemRendererRegistryImpl.java

* Imports

* Use ItemConvertible for new render method

* Rename new interfact to `DynamicItemRenderer`, make it an inner class of the registry class.

fabric-rendering-v1/src/main/java/net/fabricmc/fabric/api/client/rendering/v1/BuiltinItemRendererRegistry.java

* Move inner class out, fix formatting issue in loot-tables with linux oses

* why was this multilined

* license header lol

* Apply suggestions from code review

Co-authored-by: liach <7806504+liach@users.noreply.github.com>

* Make renderer a nested class again

* putIfAbsent

Co-authored-by: shartte <shartte@users.noreply.github.com>
Co-authored-by: liach <7806504+liach@users.noreply.github.com>
2020-09-03 19:47:50 +01:00
Hugman
15028e6f6c
Tweaks to EntityTypeBuilder [1.16] (#836)
* Better consistency with vanilla mobs

* Added a new method for just tracking distance

* Renamed param names

* Update FabricEntityTypeBuilder.java

* Updated v0 for backwards compatibility

* Updated descriptions and parameter names of FabricEntityTypeBuilder

* Added compat with new builders

* Style fix

* Fix style again

* Added backwards compat
2020-09-03 19:46:36 +01:00
modmuss50
a607839c1a 0.19.0 2020-08-21 17:37:32 +01:00
Joseph Burton
516ece7c6e
Structures API (#917)
* Initial structures API implementation

* Improve generics + add a superflatFeature helper method

* Initialize StructuresConfig class early to prevent its assertion failing

* Add a testmod

* Documentation and null assertions

* Apply review suggestions

* Update fabric-structure-api-v1/src/main/java/net/fabricmc/fabric/api/structure/v1/FabricStructureBuilder.java

Co-authored-by: shartte <shartte@users.noreply.github.com>

* Apply review suggestions

* Update to 1.16.2

Co-authored-by: shartte <shartte@users.noreply.github.com>
2020-08-21 17:22:57 +01:00
Geometrically
e2e6cdad60
Block break event (#980)
* Block break event

* License headers + after event

* Before and after events, testmod

* Fix checkstyle

* Version bump, fix client method call

* Move to one event class

* Expand event parameters + javadoc

* Add cancelation event and move javadocs

* Move JavaDoc + Make success have same function as pass

* Fix success bug

* Fix documentation again, change approach

* Fix checkstyle

* Update fabric-events-interaction-v0/src/main/java/net/fabricmc/fabric/api/event/player/BlockBreakEvents.java

Co-authored-by: liach <7806504+liach@users.noreply.github.com>

* Update fabric-events-interaction-v0/src/main/java/net/fabricmc/fabric/api/event/player/BlockBreakEvents.java

Co-authored-by: liach <7806504+liach@users.noreply.github.com>

* Update fabric-events-interaction-v0/src/main/java/net/fabricmc/fabric/api/event/player/BlockBreakEvents.java

Co-authored-by: liach <7806504+liach@users.noreply.github.com>

* Update fabric-events-interaction-v0/src/main/java/net/fabricmc/fabric/api/event/player/BlockBreakEvents.java

Co-authored-by: liach <7806504+liach@users.noreply.github.com>

* Update fabric-events-interaction-v0/src/main/java/net/fabricmc/fabric/api/event/player/BlockBreakEvents.java

Co-authored-by: liach <7806504+liach@users.noreply.github.com>

* Update fabric-events-interaction-v0/src/main/java/net/fabricmc/fabric/api/event/player/BlockBreakEvents.java

Co-authored-by: liach <7806504+liach@users.noreply.github.com>

* Fix checkstyle

* Rename stuff

* fixes

* Update fabric-events-interaction-v0/src/main/java/net/fabricmc/fabric/api/event/player/PlayerBlockBreakEvents.java

Co-authored-by: i509VCB <i509vcb@gmail.com>

* Update fabric-events-interaction-v0/src/main/java/net/fabricmc/fabric/api/event/player/PlayerBlockBreakEvents.java

Co-authored-by: i509VCB <i509vcb@gmail.com>

* Update fabric-events-interaction-v0/src/main/java/net/fabricmc/fabric/impl/event/interaction/InteractionEventsRouter.java

Co-authored-by: i509VCB <i509vcb@gmail.com>

* Update fabric-events-interaction-v0/src/main/java/net/fabricmc/fabric/api/event/player/PlayerBlockBreakEvents.java

Co-authored-by: i509VCB <i509vcb@gmail.com>

* Rename Canceled Event Method Name

Co-authored-by: liach <7806504+liach@users.noreply.github.com>
Co-authored-by: i509VCB <i509vcb@gmail.com>
2020-08-21 17:22:11 +01:00
Juuxel
29679fd6fa
Add FabricItemSettings and an API for custom item equipment slots (#956)
* Add FabricItemSettings and an API for custom item equipment slots

Closes #952.

* Bump module version

* Rename duck method to have fabric_ prefix and add Unique to mixin field

* Switch to FabricItemInternals + ExtraData like in FabricBlockSettings
2020-08-21 17:21:09 +01:00
shartte
ccce563e15
Fix dynamic tools not using their mining speed on modded blocks with mining level 0. (#1030) 2020-08-21 17:20:03 +01:00
modmuss50
e81ec80bf4 Version bump 2020-08-13 18:17:47 +01:00