Commit graph

29 commits

Author SHA1 Message Date
modmuss50
b4f4f6cda4 Update Loom and Loader. Cleanup/improve buildscript. 2021-11-12 15:02:54 +00:00
modmuss50
65d505fc8a Bump versions
All of the version need to be bumped due to fabric-api-base being updated, this highlights the need for a better solution.
2021-11-05 17:09:48 +00:00
modmuss50
168f4a3be2 Bump version 2021-10-31 11:13:10 +00:00
modmuss50
0b944752fc 21w43a 2021-10-27 20:48:33 +01:00
modmuss50
bb09662468 21w41a
Remove SurfaceBuilder related APIs.

Remove PersistentDynamicRegistryHandler as the bug (MC-202036) it fixed was fixed a few weeks ago.
2021-10-13 18:55:15 +01:00
modmuss50
d1937ce458 21w40a 2021-10-07 16:10:04 +01:00
modmuss50
6eb8b35a31 21w39a 2021-09-29 20:03:16 +01:00
modmuss50
dc3d5c4769 21w38a 2021-09-23 18:30:50 +01:00
modmuss50
8f2c3e04fb Bump version 2021-09-21 11:41:06 +01:00
modmuss50
cbda9318cd
Update Gradle/Loom and mappings. (#1692)
* Update Gradle/Loom and mappings.

* Fix deprecations and enforce

* Review feedback

* More cleanup and deprecation fixes.
2021-08-31 14:00:20 +01:00
modmuss50
b06cb95bac Bump version 2021-08-24 18:52:24 +01:00
deirn
647b9e3efb
Add biome tag selector (#1640)
* Move biome modifications after datapack loaded

* Biome tag selector
2021-08-24 17:44:19 +01:00
modmuss50
3fe74aa162 Bump version 2021-08-18 18:39:11 +01:00
Player
9e521e1377 Fix biome modifications not being applied (matching/porting bug)
Co-authored-by: frqnny <45723631+frqnny@users.noreply.github.com>
2021-05-27 04:20:34 +02:00
modmuss50
5d08011ac3 Bump version 2021-05-25 18:33:34 +01:00
modmuss50
a02b4463f9 21w19a 2021-05-12 20:23:04 +01:00
modmuss50
413ddf6456 21w14a - Mappings update 2021-04-07 18:46:09 +01:00
modmuss50
23b3c92ea9 21w13a 2021-03-31 20:52:51 +01:00
modmuss50
03bff30f22 21w11a 2021-03-17 19:14:28 +00:00
modmuss50
41a6855274 21w10a 2021-03-10 19:21:48 +00:00
modmuss50
1eb2670e8a 21w05a 2021-02-03 19:53:20 +00:00
modmuss50
36b77c3e9f 21w03a 2021-01-20 19:50:47 +00:00
modmuss50
92519afafe Version bump 2021-01-19 19:38:22 +00:00
modmuss50
1a369faf20 20w51a 2020-12-16 19:06:02 +00:00
modmuss50
f1dfa4ca83 Bump version 2020-11-15 19:58:59 +00:00
modmuss50
df3673f0bc 20w46a 2020-11-11 20:18:14 +00:00
modmuss50
8367596d56 Bump Version 2020-10-30 20:44:41 +00:00
shartte
f5a9be8988
Biome Modification API (#1097)
* Biome Modification API

* Improved docs on Mixins.

* Added convenience methods to select biomes by mob-spawns, and added a top-level convenience method to add new spawns.

* Checkstyle fixes.

* Replace a reference to DRM with DynamicRegistryManager

* Replaced integer order with phase-based ordering.

* Changed to @Deprecated

* Checkstyle fix

* Added category selector.
2020-10-30 20:08:54 +00:00
shartte
c29459abaf
Ported 1.16.1 biomes-api-v1 to 1.16.2 (#1053)
* Ported 1.16.1 biomes-api-v1 to 1.16.2.
Public API changes:
- Removed flagging biomes as suitable for player spawns since that is now handled in the Biome Builder.
- Changed API over to RegistryKey's, not because it's necessary, but because it is more ergonomic since Vanilla Biomes in BuiltInBiomes are now all exposed as keys, rather than instances.

* Changed to CheaterCode's mixin for modifying the nether biomes, saving us one accessor.

* Move Bonanza

* Finished moving and updating of the module, added experimental markers.

* Adjusted experimental notes.

* Finished rename from biomes-v1 to biome-api-v1

* Reverted memory settings in preparation for loom-0.5
2020-09-18 18:11:51 +01:00