Commit graph

73 commits

Author SHA1 Message Date
modmuss50
03ef495b7f 1.20-pre1 2023-05-10 14:51:08 +01:00
modmuss50
fb8d95dacb Split test mods into client and common. (#3033) 2023-05-01 14:04:29 +01:00
modmuss50
39e100afd5 Fix build failure triggered by loom upgrade. 2023-04-26 18:38:20 +01:00
modmuss50
b3f2574b16 23w17a 2023-04-26 18:18:06 +01:00
Technici4n
81b63fb615 Make custom ingredient types and load conditions appear early in generated JSONs (#3020) 2023-04-23 13:28:37 +01:00
ErrorCraft
8e495dfc0f Add codec data provider (#2979) 2023-04-23 13:28:23 +01:00
modmuss50
eff26386be
23w16a (#3018)
# Breaking changes
- `VillagerPlantableRegistry` replaced with `ItemTags.VILLAGER_PLANTABLE_SEEDS`
- `FabricItemGroup.builder()` no longer takes an `Identifier`
- `FabricItemGroup.build()` no longer registers the ItemGroup, this now needs to go in the vanilla registry.
- `ItemGroupEvents.modifyEntriesEvent` now takes a `RegistryKey<ItemGroup>` in place of an `Identifier`
- `FabricLanguageProvider` now takes a `RegistryKey<ItemGroup>` in place of an `ItemGroup`
- `IdentifiableItemGroup` removed, replaced with vanilla registries.
- `FabricMaterialBuilder` removed, no replacement.
- `HudRenderCallback.onHudRender` now passed a `DrawableHelper` in place of `MatrixStack`
- `ScreenEvents.beforeRender` now passed a `DrawableHelper` in place of `MatrixStack`
- `ScreenEvents.afterRender` now passed a `DrawableHelper` in place of `MatrixStack`
- `Screens.getItemRenderer()` removed. Replace with `MinecraftClient.getItemRenderer()`

`DrawableHelper` is likely to be renamed soon, see: https://github.com/FabricMC/yarn/pull/3548/
2023-04-20 20:03:32 +01:00
modmuss50
158c189089 23w14a 2023-04-05 17:18:33 +01:00
modmuss50
848ffaabb4 23w13a 2023-03-29 16:07:13 +01:00
modmuss50
b09c81ea46 Fix build by removing old AW 2023-03-22 17:10:28 +00:00
modmuss50
5da15ca1b9 1.19.4-pre1 2023-02-22 19:56:50 +00:00
modmuss50
ae0966baae
Fix all valid Mixin AP warnings. (#2914) 2023-02-22 12:54:50 +00:00
Shnupbups
63b515f4db
BlockSetTypeRegistry and WoodTypeRegistry (#2916)
* BlockSetTypeRegistry and WoodTypeRegistry

Adds `BlockSetTypeRegistry` for creating `BlockSetType`s using Identifiers.
Also adds `WoodTypeRegistry` to replace `SignTypeRegistry`, matching the new more accurate Yarn name. The old `SignTypeRegistry` remains as deprecated for compatibility.

Also updates Yarn build.

* Delete SignTypeRegistry.java

Broke in the update anyway, no use keeping it

* Suggestions

* Whoops

* Suggestions
2023-02-22 12:54:42 +00:00
modmuss50
e45f7c6532 23w07a 2023-02-15 19:54:58 +00:00
Technici4n
e6c7d4eea9 Resource Conditions Additions (#2821)
* Resource Conditions Additions

- Add `registry_contains` condition. Closes #2548.
- Make `fabric:load_conditions` appear first in generated JSON objects.
- Uniformize implementation a bit.

* Update fabric-resource-conditions-api-v1/src/main/java/net/fabricmc/fabric/mixin/resource/conditions/DataProviderMixin.java

Co-authored-by: Juuz <6596629+Juuxel@users.noreply.github.com>

* itemsLoaded -> itemsRegistered

---------

Co-authored-by: Juuz <6596629+Juuxel@users.noreply.github.com>
(cherry picked from commit e63306e015)
2023-02-13 09:33:49 +00:00
modmuss50
57338cbe24 23w06a 2023-02-08 17:54:34 +00:00
modmuss50
12a6ba2c15 23w05a 2023-02-01 16:35:59 +00:00
modmuss50
a1ccd7bfed 23w04a 2023-01-24 16:59:43 +00:00
Technici4n
d471b08bab Fix #2552: Add way to use resource conditions for block loot table datagen (#2823)
(cherry picked from commit 06937c4b07)
2023-01-20 18:00:54 +00:00
Technici4n
1134c5b850
Remove leftover @ApiStatus.Internal annotations and add annotation validation (#2825)
* Remove leftover `@ApiStatus.Internal` annotations and add annotation validation

* Simplify

* Simplify more

* Update gradle/validate-annotations.gradle

Co-authored-by: Juuz <6596629+Juuxel@users.noreply.github.com>

Co-authored-by: Juuz <6596629+Juuxel@users.noreply.github.com>
2023-01-05 12:50:15 +00:00
modmuss50
abdb4ad90b
Generate a test datapack from the datagen testmod output. (#2824)
* Add a datapack zip for testing the datagen module

* Fix deprecation
2023-01-05 12:50:01 +00:00
Technici4n
5176f73dbb
add fabric-recipe-api-v1: Custom ingredients (#2586)
* Fabric custom ingredient API

* More Ingredient API work

* Optimize shapeless matching logic

* Fix all the things

* Move custom ingredient network serialization to account for ingredient extension API

* Apply suggestions from code review

Co-authored-by: apple502j <33279053+apple502j@users.noreply.github.com>

* Address 🍎 review

* Get rid of the @Overwrite

* Implement graceful fallback for clients not supporting some custom ingredients

* Move custom ingredient code to new Recipe API module

* Fix client package change

* Address review comments

- And/Or -> All/Any
- Move builtin ingredient registration to entrypoint
- Initial protocol version is 1
- Misc other changes

* Add testing instructions

* Use a List for `getMatchingStacks`

* Overengineer ingredient query a bit

Co-authored-by: apple502j <33279053+apple502j@users.noreply.github.com>
Co-authored-by: modmuss50 <modmuss50@gmail.com>
2023-01-05 12:49:19 +00:00
Shnupbups
87855a703c
Fixed blocks with vanilla loot tables making strict validation of datagen fail (#2816)
* Fixed blocks with vanilla loot tables making strict validation of datagen fail

Previously, blocks that used `.dropsLike(block)` in their block settings to use a vanilla block's loot table, or `.dropsNothing()` to use the `minecraft:empty` loot table, would cause strict validation in data generation to fail as the vanilla loot tables wouldn't be present in the mod's own block loot table generator.

This fixes that by ensuring that the block's loot table ID has a namespace that matches the loot table generator before adding it to the missing IDs list.

Two test blocks were added to the testmod, one which uses `.dropsLike(Blocks.STONE)` to use the same loot table as Stone, and one that uses `.dropsNothing()`. Previously, these would have caused strict validation to fail as the `minecraft:stone` and `minecraft:empty` loot tables aren't generated by the testmod's generator. Now they pass just fine.

* Fixed blocks with vanilla loot tables making strict validation of datagen fail

Previously, blocks that used `.dropsLike(block)` in their block settings to use a vanilla block's loot table, or `.dropsNothing()` to use the `minecraft:empty` loot table, would cause strict validation in data generation to fail as the vanilla loot tables wouldn't be present in the mod's own block loot table generator.

This fixes that by ensuring that the block's loot table ID has a namespace that matches the loot table generator before adding it to the missing IDs list.

Two test blocks were added to the testmod, one which uses `.dropsLike(Blocks.STONE)` to use the same loot table as Stone, and one that uses `.dropsNothing()`. Previously, these would have caused strict validation to fail as the `minecraft:stone` and `minecraft:empty` loot tables aren't generated by the testmod's generator. Now they pass just fine.
2023-01-02 13:03:40 +00:00
modmuss50
33a4e2d71e
Fix ItemGroup language generation. (#2785) 2022-12-23 17:52:51 +00:00
Technici4n
b808eab9dd
Add more transitive Access Wideners (#2780)
* Add more transitive Access Wideners

- Expose `StateProviderType` constructor. Fixes #474.
- Expose DefaultBiomeCreator.getSkyColor. Fixes #981.
- Make custom `RenderLayer` registration easier. Fixes #1635.
- Add warning at the beginning of the generated AW to prevent manual
  editing of the file.

* Add warning to datagen generated AW
2022-12-23 15:23:14 +00:00
Technici4n
8a534ba41e
Ensure consistent ordering of datagen TAW (#2781) 2022-12-23 13:09:13 +00:00
modmuss50
112a38be2a
Generate access wideners for DataProvider.getName implementations (#2736)
* Generate AW for DataProvider.getName impls

* Remove final

* Typo + improve memory usage
2022-12-11 13:50:46 +00:00
modmuss50
65e415cb4c
Add some useful helper methods to FabricDynamicRegistryProvider.Entries (#2692)
* Add some useful helper methods to FabricDynamicRegistryProvider.Entries

* Update fabric-data-generation-api-v1/src/main/java/net/fabricmc/fabric/api/datagen/v1/provider/FabricDynamicRegistryProvider.java

Co-authored-by: Juuz <6596629+Juuxel@users.noreply.github.com>

Co-authored-by: Juuz <6596629+Juuxel@users.noreply.github.com>
2022-11-26 19:58:25 +00:00
modmuss50
6d14859da5
Add FabricDataGenerator.createBuiltinResourcePack to support data generating builtin resourcepacks (#2697) 2022-11-26 19:57:50 +00:00
apple502j
8c84281028
1.19.3-pre2 javadoc fixes (#2698)
* 1.19.3-pre2 javadoc fixes

* Update fabric-data-generation-api-v1/src/main/java/net/fabricmc/fabric/api/datagen/v1/FabricDataGenerator.java

Co-authored-by: Technici4n <13494793+Technici4n@users.noreply.github.com>

Co-authored-by: Technici4n <13494793+Technici4n@users.noreply.github.com>
2022-11-26 19:57:30 +00:00
modmuss50
ceb5661e2d
Add DataGeneratorEntrypoint.buildRegistry (#2681) 2022-11-24 15:05:09 +00:00
modmuss50
6605894492 Fix invalid accesswidener following the mapping update. 2022-11-23 20:23:12 +00:00
modmuss50
2894d6df22 1.19.3-pre1 2022-11-22 16:28:48 +00:00
90
f36e03c9c8 Add access widener for ItemModelGenerator#writer (#2635)
Allows for the use of custom Models and TextureMaps for generating item models.

(cherry picked from commit ad31814d3c)
2022-11-20 13:45:34 +00:00
modmuss50
49abcf7e64 Update mappings 2022-11-16 16:12:51 +00:00
apple502j
0d6838e783
Rename FabricWorldgenProvider to FabricDynamicRegistryProvider (#2638)
* Rename FabricWorldgenProvider

* Fix merge
2022-11-13 14:46:17 +00:00
modmuss50
f84bf2d968
22w45a (#2647) 2022-11-10 16:07:38 +00:00
modmuss50
f75bcd18f3
22w44a (#2632)
Co-authored-by: Sebastian Hartte <shartte@users.noreply.github.com>
2022-11-03 13:48:27 +00:00
modmuss50
65727739fb Rename FabricDataGenerator.create to createPack 2022-10-28 20:13:56 +01:00
modmuss50
11ba9c3b22
22w43a (#2610)
Co-authored-by: Technici4n <13494793+Technici4n@users.noreply.github.com>
2022-10-26 20:48:38 +01:00
modmuss50
75e98211bd
22w42a 🐫 (#2599)
Co-authored-by: shartte <shartte@users.noreply.github.com>
Co-authored-by: Juuz <6596629+Juuxel@users.noreply.github.com>
2022-10-22 20:38:33 +01:00
modmuss50
b598f4acf2
Add DataGeneratorEntrypoint.getEffectiveModId (#2534) 2022-09-25 14:45:43 +01:00
apple502j
93d8cb82e8
Fix many javadoc issues (#2526)
Co-authored-by: Juuz <6596629+Juuxel@users.noreply.github.com>
2022-09-25 14:45:12 +01:00
mineblock11
0b73465810
FabricLanguageProvider - Data Generation API (#2451)
Co-authored-by: modmuss50 <modmuss50@gmail.com>
Co-authored-by: apple502j <33279053+apple502j@users.noreply.github.com>
2022-09-25 14:44:35 +01:00
Shnupbups
a680b9b44b
Add some more TAWs to the Datagen Module (#2322)
- Added transitive-accessible wideners for `BlockStateModelGenerator$TintType`, `BlockStateModelGenerator$BlockTexturePool`, `BlockStateModelGenerator$LogTexturePool`, and `BlockStateModelGenerator$BuiltinModelPool` classes
- Added transitive-accessible widener for `TexturedModel#makeFactory` method
- Moved transitive-accessible wideners for `ItemModelGenerator` methods to the generate run, so it covers the 2 new methods and any future ones
- Fixed `generateAccessWideners` task so it can now find the jar
- Tweaked the whitespace in the accesswidener file a bit
2022-06-19 19:17:44 +01:00
modmuss50
2a5b9210c6 1.19-rc2 2022-06-04 21:32:33 +01:00
Technici4n
123f0c73d5 A few datagen fixes (#2250)
* Include datagen in the production fatjar. Closes #2228

* Allow exclusion of block loot tables from strict validation. Closes #2241

* Auto-generate item models even when strict validation is disabled. Fixes #2240

(cherry picked from commit 4d962b4e9e)
2022-06-04 21:09:22 +01:00
modmuss50
9ff28f4026
Split client only code into its own sourceset. (#2179)
A common source of crashes on modded Minecraft servers comes from modders accidently calling client only code from the client, this PR is another large step towards elimitating that.

This PR has been months in the making and years in the planning, requiring major changes to Loom & Loader. In recent Minecraft versions Mojang has made it easier than ever to cleanly split the jar, going against the status-quo of merging the client and server into one jar.

From the start we have designed Fabric to have a very clear split between client and common (client & server) code. Fabric has always encoraged keeping client only code seprate from the server, this can be seen at a fundamental level with the entrypoints in Loader. Fabric API's have all been designed with this mind.

This PR provides a compile safety net around Fabric API using client only code on the server. Even though there are almost 400 changed files, minimal changes beyond moving the files were required to achieve this in Fabric API, thanks to the effort of all contributors in the past.

These changes should not affect modders or players in anyway, a single "universal" jar is still produced. Im happy to awnswer any questions.
2022-05-21 16:26:46 +01:00
modmuss50
55043e695a 1.19-pre1 2022-05-18 19:16:52 +01:00
modmuss50
55e82473ab 22w19a 2022-05-12 21:58:35 +01:00