Commit graph

376 commits

Author SHA1 Message Date
modmuss50
c3150579ea Bump version 2021-11-06 20:31:21 +00:00
modmuss50
65d505fc8a Bump versions
All of the version need to be bumped due to fabric-api-base being updated, this highlights the need for a better solution.
2021-11-05 17:09:48 +00:00
modmuss50
e14f9c8f05 21w44a 2021-11-03 18:57:29 +00:00
modmuss50
168f4a3be2 Bump version 2021-10-31 11:13:10 +00:00
modmuss50
0b944752fc 21w43a 2021-10-27 20:48:33 +01:00
modmuss50
938d6de077 21w42a 2021-10-20 21:31:17 +01:00
modmuss50
0f72ccf1e7 Bump version 2021-10-17 19:18:51 +01:00
modmuss50
bb09662468 21w41a
Remove SurfaceBuilder related APIs.

Remove PersistentDynamicRegistryHandler as the bug (MC-202036) it fixed was fixed a few weeks ago.
2021-10-13 18:55:15 +01:00
modmuss50
b43623a4c6 Fix refamp generation for gametest API. Fixes #1722 2021-10-09 20:23:07 +01:00
modmuss50
d1937ce458 21w40a 2021-10-07 16:10:04 +01:00
modmuss50
c683a6555f Bump version 2021-10-07 13:02:52 +01:00
modmuss50
6eb8b35a31 21w39a 2021-09-29 20:03:16 +01:00
modmuss50
dc3d5c4769 21w38a 2021-09-23 18:30:50 +01:00
modmuss50
f7f6de1ef6 Bump version 2021-09-21 12:52:28 +01:00
modmuss50
8f2c3e04fb Bump version 2021-09-21 11:41:06 +01:00
modmuss50
d11c59e0d5 21w37a: Finish porting mixins + fix test mod, runs in prod now. 2021-09-20 13:50:25 +01:00
modmuss50
dc466edebd Update loom 2021-09-19 09:02:15 +01:00
modmuss50
5553aff888 21w37a: Compile pass 2021-09-17 18:42:42 +01:00
modmuss50
46582230fb Bump version 2021-09-09 19:28:18 +01:00
modmuss50
fc40aa9d88 Bump version 2021-09-01 18:57:12 +01:00
modmuss50
cbda9318cd
Update Gradle/Loom and mappings. (#1692)
* Update Gradle/Loom and mappings.

* Fix deprecations and enforce

* Review feedback

* More cleanup and deprecation fixes.
2021-08-31 14:00:20 +01:00
modmuss50
fe42ded042
Fabric Game Test API (#1622)
* First proof of concept pass

* Cleanup and fixes.

* Checkstyle

* Fix running.

* Updated

* Fix build

* Cleanup + fixes.

* Fix package

* and test package

* game-test -> gametest

* Fix exclusion

* Review feedback and fixes.

* Remove comment

* Review feedback.

* Don't set the game instance

* Fix

* Work around shadowed fields from super classes not getting remapped... dejavu anyone?

See: 2e359e933a (diff-0956caa3cd38a54f5910979f0cfd98198a93e4d585e111300f2f7ab7301ad122)

* Add mixin to exit with a non-zero exit code in case the test server fails to start.

* Enable JUnit XML report generation.

Co-authored-by: Sebastian Hartte <sebastian@hartte.de>
2021-08-31 13:59:35 +01:00
modmuss50
62e33f4127 Fix dedicated dev server crash #1670 2021-08-25 20:05:23 +01:00
modmuss50
077fc48468 Work around shadowed fields from super classes not getting remapped... dejavu anyone?
See: 2e359e933a (diff-0956caa3cd38a54f5910979f0cfd98198a93e4d585e111300f2f7ab7301ad122)
2021-08-24 21:49:05 +01:00
modmuss50
b06cb95bac Bump version 2021-08-24 18:52:24 +01:00
modmuss50
8195aec1e2 Bump version 2021-08-21 20:29:23 +01:00
modmuss50
d19fec74a7 Revert accidental loom update. 2021-08-20 12:14:55 +01:00
modmuss50
0b4433eeba Bump version 2021-08-20 12:14:05 +01:00
modmuss50
3fe74aa162 Bump version 2021-08-18 18:39:11 +01:00
Technici4n
0d7a4ee070
Fabric Transfer API: item transfer and fluid-containing items. (#1553)
* Add item and "fluid item" APIs

* Rework ContainerItemContext javadoc

* Rework the Inventory wrapper API

* Cleanup inventory wrapper implementation, add < 64 max stack count test, separate tests better

* Fix Inventory wrapper not limiting the stack count correctly (thanks @lilybeevee!)

* Rewrite inventory wrapper, add SingleStackStorage base implementation

* Composters

* SingleStackStorage adjustements

* Bump version

* Move icon to correct location. Closes #1565

* Bump version

* Remove composter implementation (it's broken), slight renames

* Fix SidedInventory extract

* Bump version

* Don't use MAVEN_USERNAME if it's not specified

* Add comparator output, add missing markDirty calls, fix tests

* Bump version

* Add SingleVariantStorage, deprecate SingleFluidStorage, definalize a few things, make sure markDirty() is only called once per successful outer transaction in inventory wrappers

* Add composter support

* Move EmptyFluidView to BlankVariantView, update README and package-info

* Bump version

* Key -> variant

* Add Transaction#openNested(@Nullable TransactionContext)

* Add SingleSlotContainerItemContext

* Bump prerelease version

* Remove useless comment

* Remove ContainerItemContext#getWorld

* Bump prerelease version

* Add StorageUtil#findExtractableContent and ContainerItemContext#withInitial

* Bump prerelease version
2021-08-17 19:08:09 +01:00
modmuss50
2e8bd82f1c Bump version 2021-08-08 18:39:30 +01:00
modmuss50
5ab9934c7c Bump version 2021-07-23 17:28:43 +01:00
modmuss50
fb3bff2eed
Generate a changelog (#1592) 2021-07-23 17:05:52 +01:00
modmuss50
3fe3c3f50c Bump version 2021-07-12 19:25:45 +01:00
Technici4n
c09be4c48a
Fabric Transfer API: "fluid only" edition (#1356)
* Original fluid API design

* Rework the transaction system

* First javadoc pass

* Add a testmod, a base implementation for fluid storages and fix some little bugs

* Fix checkstyle

* Make Movement#move extract from the view and not the whole Storage

* Document and update FluidPreconditions

* Use for-each in CombinedStorage and document a little

* Remove useless overrides in Insertion/ExtractionOnlyStorage

* Move SnapshotParticipant#snapshots to the top of the class, and make updateSnapshots public

* Fix garbage collection of unused CauldronWrappers

* Use ArrayList directly

* Remove locking, reorganize transaction implementation, and add outer close callback

* Add more javadoc

* Rework Storage#forEach into Storage#iterator

* Add a few missing `transaction.addCloseCallback(iterator)`

* Add anyView(), exactView(), capacity() and isEmpty()

* Add Storage#iterable to make iteration friendlier to for loops

* Storages may now have multiple open iterators

Co-authored-by: Devan-Kerman <dev.sel20@gmail.com>

* Make CombinedStorage#supportsInsertion/Extraction iterate through the parts

* Block updates should be used when the supportsInsertion/Extraction status changes

* Fluid -> FluidKey

* Remove all references to ItemKey inside FluidKey, and other minor tweaks

* Cache FluidKeys with a null tag inside Fluid directly

* Fluid unit convention

* Add FluidKeyRendering and RenderHandler

* Bump version for more testing (also published to my maven)

* Add SingleViewIterator, massively reduce code duplication!

* Make API experimental, and add README

* Bump version

* Apparently Fluids.EMPTY is flowing

* Add package info

* Minor adjustements

* 1.17 port, cauldron support, add ResourceKey

* Checkstyle, gas rendering, use record for ResourceAmount

* Add a few helpers, rename some stuff

* Remove anyView, allow nullable in StorageUtil#find*, fix missing try block

* Slight findStoredResource cleanup

* Slightly improve implementation

* Bump version

* Fix wrong transaction

* I wrote in a comment that this could happen...

* Fix SingleFluidStorage bugs, add tests in the testmod, add testmod assets

* Add extract stick

* Rename a few things

* `ResourceKey<T>` -> `TransferKey<O>`
* `ResourceKey#getResource()` -> `TransferKey#getObject()` as resource is already widely used through the API for the keys themselves.
* `tag` -> `nbt`
* Add `get` prefixes to `StorageView` functions

* Bump version

* FluidKey -> FluidVariant

* Bump version

* Expand getVersion() documentation, make it thread-safe and use long.

Co-authored-by: Player <player@player.to>

* empty resource -> blank resource, and update SingleFluidStorage

Co-authored-by: Player <player@player.to>

* Make CauldronFluidContent a final class instead of a record.

Co-authored-by: Player <player@player.to>

* Get rid of CauldronFluidContent#minLevel (was always 1)

* Fix nested commits. (Thanks @warjort!)

* Separate Transaction and TransactionContext

Co-authored-by: Devan-Kerman <dev.sel20@gmail.com>
Co-authored-by: Player <player@player.to>

* Change WorldLocation into a private record

* Bump version

* Guard against exceptions thrown in close callbacks

* Make sure blank fluid variants don't have a tag

* Add documentation, make CauldronStorage clearer

Co-authored-by: frqnny <45723631+frqnny@users.noreply.github.com>

* Allow null storages in StorageUtil#move, and clarify sidedness of FluidStorage

* Add explicit hashCode and equals for transfer variants

* Remove ugly equals and hashCode overrides, and add constant time hashcode spec

Co-authored-by: Devan-Kerman <dev.sel20@gmail.com>
Co-authored-by: liach <liach@users.noreply.github.com>
Co-authored-by: Player <player@player.to>
Co-authored-by: frqnny <45723631+frqnny@users.noreply.github.com>
2021-07-12 18:28:33 +01:00
modmuss50
6cefd57746 1.17.1-rc2 2021-07-05 18:44:49 +01:00
Player
a722d8c028 Bump versions 2021-06-20 16:57:51 +02:00
modmuss50
e369698318 Bump version 2021-06-14 23:07:31 +01:00
modmuss50
e2961fee74 Fix datapack driven worldgen not working on dedicated servers. Closes #1478 2021-06-13 00:50:44 +01:00
Player
198a96213c Bump versions 2021-06-11 17:25:45 +02:00
Player
676f40fa73 Bump versions 2021-06-10 14:21:32 +02:00
Cool_Mineman
8a5c621a87 Fix #1273 (Make MultipartBakedModel and WeightedBackedModel implement FabricBakedModel properly) (#1301)
* fix #1273

* Expand testmod to test multipart and weighted models with FRAPI submodels

Co-authored-by: Technici4n <13494793+Technici4n@users.noreply.github.com>
2021-06-10 14:09:00 +02:00
modmuss50
be9da31056 1.17-rc (Just mappings)
This is a little behind just wanted to get it building against rc1
2021-06-07 11:01:31 +01:00
modmuss50
b7ab612143 1.17-pre1 2021-05-27 18:40:00 +01:00
Player
9e521e1377 Fix biome modifications not being applied (matching/porting bug)
Co-authored-by: frqnny <45723631+frqnny@users.noreply.github.com>
2021-05-27 04:20:34 +02:00
modmuss50
5d08011ac3 Bump version 2021-05-25 18:33:34 +01:00
Player
75bf7f0f4a Bump versions 2021-05-20 01:32:24 +02:00
Player
8297e96629 21w20a
Co-authored-by: modmuss50 <modmuss50@gmail.com>
2021-05-20 01:15:25 +02:00
modmuss50
4b807cec5b Bump version 2021-05-12 20:24:00 +01:00
modmuss50
a02b4463f9 21w19a 2021-05-12 20:23:04 +01:00