* Biome Modification API
* Improved docs on Mixins.
* Added convenience methods to select biomes by mob-spawns, and added a top-level convenience method to add new spawns.
* Checkstyle fixes.
* Replace a reference to DRM with DynamicRegistryManager
* Replaced integer order with phase-based ordering.
* Changed to @Deprecated
* Checkstyle fix
* Added category selector.
* Ported 1.16.1 biomes-api-v1 to 1.16.2.
Public API changes:
- Removed flagging biomes as suitable for player spawns since that is now handled in the Biome Builder.
- Changed API over to RegistryKey's, not because it's necessary, but because it is more ergonomic since Vanilla Biomes in BuiltInBiomes are now all exposed as keys, rather than instances.
* Changed to CheaterCode's mixin for modifying the nether biomes, saving us one accessor.
* Move Bonanza
* Finished moving and updating of the module, added experimental markers.
* Adjusted experimental notes.
* Finished rename from biomes-v1 to biome-api-v1
* Reverted memory settings in preparation for loom-0.5