Commit graph

118 commits

Author SHA1 Message Date
modmuss50
9486cfbfdb Merge remote-tracking branch 'remotes/upstream/master' into snapshot/1.14.4 2019-07-12 10:27:09 +01:00
modmuss50
ea100f613b 1.14.4-pre4 2019-07-10 14:42:04 +01:00
grondag
ad361ed1b6 Use correct value for white colorIndex
Addresses #299
2019-07-07 22:59:00 -07:00
grondag
099c1e8b8c Various Indigo Improvements (#295)
- Fix #199 Vanilla Bug: Glowstone creates AO shade
- Fix #289 Rendering on the Cutout and Transparent Layers together interferes with water rendering
- Fix #290 Smooth lighting breaks on continuous angled surfaces
- Fix #291 QuadEmitter not cleared on MeshBuilder.build()
- Fix #292 Render context QuadEmitter crash with flat lighting
- Fix #293 Relax vertex order requirements for modded quads
- Fix swapped color components for grass and other blocks
- Add option to partially support non-standard vertex formats
2019-07-07 23:16:19 +02:00
svipthedrunk
b494ebebbb Fixed most of the javadoc comments and removed unused imports
Mostly replaced instances of > with its correct html representation ">"
Changed or removed some bad @link entries, mostly stuff due to overseen code changes
Could not find the referenced class VertexEditor at all, removed these references out of the docs

Some errors still exists due to referenced objects not in the classpath at the time the javadoc is build
Proposal do some gradle magic
2019-06-27 18:18:10 +02:00
grondag
029ec62e98 Fix dark faces on interior quads with flat lighting (#273) 2019-06-14 19:58:35 +02:00
grondag
229941196c MaterialFinder honors Translucent again, fix #258 (#259) 2019-06-08 22:24:17 +02:00
grondag
0ddb3a4838 Fix bad flat lighting on inset quads (#253) (#254) 2019-06-06 19:44:54 +02:00
grondag
c00bc2e112 Make HYBRID the default lighting mod (#255) 2019-06-06 19:44:40 +02:00
grondag
9ff0718ada Remove reundant modifiers 2019-06-05 05:52:33 -07:00
grondag
0275a7756e Fix exterior vertex lighting 2019-05-30 19:24:28 -07:00
grondag
702c210a7a Classify quads outside block bounds as full-bounds
Also improves configurability
2019-05-30 06:00:16 -07:00
grondag
620b4d6141 Fix #223 (bad flat lighting on irregular cull face quads) (#224) 2019-05-29 23:04:31 +02:00
asie
9e67cf46e9 [fabric-renderer-indigo] apply Indigo mixins only on client side 2019-05-28 18:29:42 +02:00
grondag
4076d79a11 Apply face culling consistently in mesh consumer (#216) 2019-05-27 06:55:27 +02:00
grondag
8a8ad746d4 FIX: Honor null blend mode in Indigo material finder (#213) 2019-05-26 15:32:34 +02:00
Adrian Siekierka
27e744c06a Indigo compatibility/configuration improvements (#205) 2019-05-26 15:32:07 +02:00
Adrian Siekierka
02a46d5b29
[#65] Renderer API + Indigo (#189)
Big thanks to Grondag and Player for all the pain and trouble we all went through.
2019-05-18 22:25:27 +02:00