Commit graph

22 commits

Author SHA1 Message Date
modmuss50
f08b613338 Fix ForwardingBakedModel not forwarding isSideLit. Closes #501 (#502)
* Fix ForwardingBakedModel not forwarding isSideLit. Closes #501

* Remove unused DamageModel

* Bump version
2020-02-10 17:13:08 +00:00
modmuss50
aea78a258d 1.15.2 2020-01-21 15:16:39 +00:00
modmuss50
203491ea23 1.15.2-pre1 2020-01-14 20:50:51 +00:00
modmuss50
f3d8141bae 1.15-pre1 2019-11-21 21:04:17 +00:00
modmuss50
12515ed9ee 19w45a 2019-11-07 20:35:26 +00:00
Player
dfdb52d6e5 Add checkstyle, format existing code accordingly. 2019-10-27 15:40:26 +01:00
modmuss50
d2e3099f39 19w42a
Includes a work around for the funky rendering issues, this will need looking into some more.
2019-10-16 18:54:16 +01:00
modmuss50
ccd269cfad 19w41a 2019-10-09 19:05:13 +01:00
grondag
32ac36d518
1.14 Updates and Render Fixes (#394)
* Fix EntityRenderDispatcher hook (again)

* Add fabric-particles-v1

* Add a sync() method to BlockEntityClientSerializable

* Prevent CME due to off-thread block entity updates (#367)

* Restore rendering features disabled in first 19w39a release

* Remove rendering stuffs no longer needed due to snapshots

* Bump versions as needed
2019-09-29 18:21:38 -07:00
Modmuss50
9c45b1ef78 Wip 19w39a (#386)
* 19w39a fixes (#387)

* Bump versions

* Breaks: BlockEntityRendererRegistry and EntityRendererRegistry

* Remove broken parts of rendering, bump major version

* Add renderer-registries, replaces broken parts of rendering api

* Slap a band-aid on renderer/Indigo - won't render properly, but runs

* Bump distribution versions, add renderer-registries to main build

* Clean up blockrenderlayer implementation package name
2019-09-28 18:07:04 -07:00
grondag
128a6b25c0
Bump patch number on Renderer API
Neglected to increment this in last PR.  May also fix #379.
2019-09-24 18:36:56 -07:00
grondag
a5d709c3e1
1.15 Rendering Cleanup (#376)
* Make whitespace more consistent with Fabric norms
* Remove implementation of disabled multi-sprite quad feature
* Simplify quad header encoding - most attributes are now directly encoded to array data
* Simplify material encoding - exploiting low number of possible materials
* Add minimal validations related to sprite index
* Codify magic numbers and make derivations more clear/explicit
* Fix defect #374
* Bump patch versions
* Use unmodified vanilla AO calculator
2019-09-24 07:27:27 -07:00
grondag
d2ac651a7a
19w38b API Fixes (#370)
* Fix compilation errors (untested)

* Random fixes

* Various modded rendering fixes

* Restore contract of RenderAttachedBlockView

* Bump versions as needed

* Add API for BlockRenderLayer

* Minor format / name cleanup

Will do a more comprehensive pass as part of separate refactor PR

* Bump versions not handled earlier

* Bump loader/mc bounds for dependent modules

* Update fabric-blockrenderlayer-v1/src/main/java/net/fabricmc/fabric/impl/blockrenderlayer/v1/BlockRenderLayerMapImpl.java

Co-Authored-By: liach <7806504+liach@users.noreply.github.com>

* Update fabric-blockrenderlayer-v1/src/main/java/net/fabricmc/fabric/impl/blockrenderlayer/v1/BlockRenderLayerMapImpl.java

Co-Authored-By: liach <7806504+liach@users.noreply.github.com>

* Minor clean ups

* Improve docs, minor format corrections.

* Update MC dependency
2019-09-20 16:50:49 -07:00
modmuss50
7533b848b5 19w38b - start the port, does not compile just yet. 2019-09-18 18:16:25 +01:00
Prospector
5ed88c193a Add more metadata to the modules (#353)
* Add fabric-api-base as a dep to fabric-networking-v0
2019-09-09 01:48:43 +02:00
grondag
9b03381f03
Merge pull request #284 from svipthedrunk/javadoc
Javadoc fixes
2019-07-28 06:04:11 -07:00
modmuss50
9486cfbfdb Merge remote-tracking branch 'remotes/upstream/master' into snapshot/1.14.4 2019-07-12 10:27:09 +01:00
modmuss50
ea100f613b 1.14.4-pre4 2019-07-10 14:42:04 +01:00
grondag
099c1e8b8c Various Indigo Improvements (#295)
- Fix #199 Vanilla Bug: Glowstone creates AO shade
- Fix #289 Rendering on the Cutout and Transparent Layers together interferes with water rendering
- Fix #290 Smooth lighting breaks on continuous angled surfaces
- Fix #291 QuadEmitter not cleared on MeshBuilder.build()
- Fix #292 Render context QuadEmitter crash with flat lighting
- Fix #293 Relax vertex order requirements for modded quads
- Fix swapped color components for grass and other blocks
- Add option to partially support non-standard vertex formats
2019-07-07 23:16:19 +02:00
grondag
6519cfb41e Handle floating point error in QuadEmitter.square() depth argument (#296) 2019-07-07 23:15:24 +02:00
svipthedrunk
b494ebebbb Fixed most of the javadoc comments and removed unused imports
Mostly replaced instances of > with its correct html representation "&gt;"
Changed or removed some bad @link entries, mostly stuff due to overseen code changes
Could not find the referenced class VertexEditor at all, removed these references out of the docs

Some errors still exists due to referenced objects not in the classpath at the time the javadoc is build
Proposal do some gradle magic
2019-06-27 18:18:10 +02:00
Adrian Siekierka
02a46d5b29
[#65] Renderer API + Indigo (#189)
Big thanks to Grondag and Player for all the pain and trouble we all went through.
2019-05-18 22:25:27 +02:00