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5 commits

Author SHA1 Message Date
modmuss50
aeb40ebeab
Rename and validate Mixin class names. (#2450)
And update loom.
2022-08-15 18:59:19 +01:00
apple502j
83a865928d
Make static-only classes final and unconstructible (#2421)
The following classes have been made final and unconstructible:

- All convention tags classes
- `FluidVariantAttributes`
- `FluidVariantRendering`

The following classes have been made unconstructible:

- `BiomeModifications`
- `ClientEntityEvents`
- `ClientTickEvents`
- `LootTableEvents`
- `FabricDefaultAttributeRegistry`
- `MinecartComparatorLogicRegistry`
- `StorageUtil`

The following classes have been explicitly marked as final. Note that actually extending such class has always been impossible due to missing public constructor:

- `VillagerInteractionRegistries`
- `VillagerPlantableRegistry`
- `ModelHelper`
- `StoragePreconditions`

While the first two are technically breaking changes, there is no actual or observed usage for any of those.
2022-08-06 19:04:11 +01:00
modmuss50
33fbc73844 Add SyncDataPackContents and TagsLoaded lifecycle events (#2265)
* Add SyncDataPackContents and TagsLoaded lifecycle events

* tagsLoaded -> onTagsLoaded, isClient -> client

* Compile error in testmod

* Make SyncDataPackContents fire for every player

* syncDataPackContents -> onSyncDataPackContents

(cherry picked from commit cc71601c72)
2022-06-13 19:59:24 +01:00
Technici4n
21a5acaa63 Fix #2206: Client chunk cache grows unbounded (#2248)
* Fix missing some chunk unloads events leading to a possible memory leak. (#1820)

* Update fix for 1.18.2. Fixes #2206

Co-authored-by: modmuss50 <modmuss50@gmail.com>
(cherry picked from commit 23d88c8099)
2022-05-24 15:06:51 +01:00
modmuss50
9ff28f4026
Split client only code into its own sourceset. (#2179)
A common source of crashes on modded Minecraft servers comes from modders accidently calling client only code from the client, this PR is another large step towards elimitating that.

This PR has been months in the making and years in the planning, requiring major changes to Loom & Loader. In recent Minecraft versions Mojang has made it easier than ever to cleanly split the jar, going against the status-quo of merging the client and server into one jar.

From the start we have designed Fabric to have a very clear split between client and common (client & server) code. Fabric has always encoraged keeping client only code seprate from the server, this can be seen at a fundamental level with the entrypoints in Loader. Fabric API's have all been designed with this mind.

This PR provides a compile safety net around Fabric API using client only code on the server. Even though there are almost 400 changed files, minimal changes beyond moving the files were required to achieve this in Fabric API, thanks to the effort of all contributors in the past.

These changes should not affect modders or players in anyway, a single "universal" jar is still produced. Im happy to awnswer any questions.
2022-05-21 16:26:46 +01:00