* Add custom value denoting module lifecycles.
* Make the module validation work.
My hand has been forced - we must use buildSrc since JsonSlurper is not available in main buildscript.
* Apply task to each project and dont cross projects
* A horrible hack
* Wait what
* It works now.
* Not needed
* Drop unneeded maven repo, cache map lookup
(cherry picked from commit daa38b3d82)
* Boost to Loom 0.5
Add null related annotations
* Rearrange nullable to be overline
* Fix anno sorting for picky
* Add imports
* Address feedback
* Fix import
* Fix#987, simplify geometry tracking, clean up scoping
* Bump indigo version
* Expose improved fromVanilla method
* Strip deprecations in non-API components
* bump renderer api version
* Clear tag for converted quads
Otherwise possible for tags added by transforms to pollute subsequent quads
* Borrow from Canvas - don't set nominal face twice, prevent header state leakage
rendering flat-shaded quads. Use the cull-face (if present)
to determine where the light-value is being sampled from,
and use the light-face to apply diffuse lighting.
Also do not force the light-face to be set to the cull-face,
since some blocks use faces where these are both set and different
(see the insides of a Cauldron for example).
* Make Indigo more closely aligned with vanilla's behavior when
rendering flat-shaded quads. Use the cull-face (if present)
to determine where the light-value is being sampled from,
and use the light-face to apply diffuse lighting.
* Bump Indigo version to 0.3.4
Required as mixin was complaining: target requires method signature because enclosing type information for net.minecraft.client.render.chunk.ChunkBuilder$BuiltChunk$RebuildTask is unavailable