Commit graph

15 commits

Author SHA1 Message Date
modmuss50
13986bf795 23w41a 2023-10-11 16:56:02 +01:00
apple502j
72c64fc180
Fix 23w40a port issues (#3374)
* Fix testmod calling Text#translatable with non-primitive arg

* Fix javadoc in BlockPickInteractionAware

There is no immediate need to change the param type, as the
world can be obtained from `player.getWorld()`.

* Fix unload events not running during reconfiguration
2023-10-11 16:21:23 +01:00
modmuss
86b12645b9
23w31a 2023-08-07 09:09:38 +01:00
Technici4n
dcb9d1ca7f Terminally deprecate EventFactory isProfilingEnabled and invalidate (#3050)
* Terminally deprecate `EventFactory` `isProfilingEnabled` and `invalidate`

* Remove `forRemoval` in `isProfiling` deprecation

* Also deprecate
2023-05-14 15:01:22 +01:00
Technici4n
23a79c8a40
Block Entity Lifecycle fixes (#2783)
- Fire client chunk unload event when the load distance is decreased.
  Fixes #1821.
- Fire client chunk unload event before entities are cleared from the
  chunk to fix block entity unload event not firing.
  Clarify that block entity data is unreliable in the block entity load
  events.
  Fixes #2423.
2022-12-23 16:34:09 +00:00
modmuss50
99f9db8063
Cleanup Environment annotation usage. (#2755)
* Remove @Environment(EnvType.CLIENT) from BoundedIntRule.validate

* Move ItemTooltipCallback to client source set

* Remove @Environment(EnvType.CLIENT) annotation

* Remove @Environment(EnvType.SERVER) from WorldChunkMixin
2022-12-23 13:10:16 +00:00
modmuss50
2894d6df22 1.19.3-pre1 2022-11-22 16:28:48 +00:00
modmuss50
b83334a063 Split all duplicated packages (#2617)
* Move duplicated v0/v1 impl packages to v0 subpackages

Fixes #2616. The convention is adopted from the command API (v1)
whose impl classes have the v1 subpackage.

* Separate client code into its own packages everywhere

* Fix code style

* Fix code style, part 2

* Allow v0 in package names

* Allow v0 in package names (fixed)

(cherry picked from commit 9244241639)
2022-11-20 13:58:41 +00:00
modmuss50
fbde993d15 22w46a 2022-11-16 16:15:34 +00:00
modmuss50
75e98211bd
22w42a 🐫 (#2599)
Co-authored-by: shartte <shartte@users.noreply.github.com>
Co-authored-by: Juuz <6596629+Juuxel@users.noreply.github.com>
2022-10-22 20:38:33 +01:00
modmuss50
aeb40ebeab
Rename and validate Mixin class names. (#2450)
And update loom.
2022-08-15 18:59:19 +01:00
apple502j
83a865928d
Make static-only classes final and unconstructible (#2421)
The following classes have been made final and unconstructible:

- All convention tags classes
- `FluidVariantAttributes`
- `FluidVariantRendering`

The following classes have been made unconstructible:

- `BiomeModifications`
- `ClientEntityEvents`
- `ClientTickEvents`
- `LootTableEvents`
- `FabricDefaultAttributeRegistry`
- `MinecartComparatorLogicRegistry`
- `StorageUtil`

The following classes have been explicitly marked as final. Note that actually extending such class has always been impossible due to missing public constructor:

- `VillagerInteractionRegistries`
- `VillagerPlantableRegistry`
- `ModelHelper`
- `StoragePreconditions`

While the first two are technically breaking changes, there is no actual or observed usage for any of those.
2022-08-06 19:04:11 +01:00
modmuss50
33fbc73844 Add SyncDataPackContents and TagsLoaded lifecycle events (#2265)
* Add SyncDataPackContents and TagsLoaded lifecycle events

* tagsLoaded -> onTagsLoaded, isClient -> client

* Compile error in testmod

* Make SyncDataPackContents fire for every player

* syncDataPackContents -> onSyncDataPackContents

(cherry picked from commit cc71601c72)
2022-06-13 19:59:24 +01:00
Technici4n
21a5acaa63 Fix #2206: Client chunk cache grows unbounded (#2248)
* Fix missing some chunk unloads events leading to a possible memory leak. (#1820)

* Update fix for 1.18.2. Fixes #2206

Co-authored-by: modmuss50 <modmuss50@gmail.com>
(cherry picked from commit 23d88c8099)
2022-05-24 15:06:51 +01:00
modmuss50
9ff28f4026
Split client only code into its own sourceset. (#2179)
A common source of crashes on modded Minecraft servers comes from modders accidently calling client only code from the client, this PR is another large step towards elimitating that.

This PR has been months in the making and years in the planning, requiring major changes to Loom & Loader. In recent Minecraft versions Mojang has made it easier than ever to cleanly split the jar, going against the status-quo of merging the client and server into one jar.

From the start we have designed Fabric to have a very clear split between client and common (client & server) code. Fabric has always encoraged keeping client only code seprate from the server, this can be seen at a fundamental level with the entrypoints in Loader. Fabric API's have all been designed with this mind.

This PR provides a compile safety net around Fabric API using client only code on the server. Even though there are almost 400 changed files, minimal changes beyond moving the files were required to achieve this in Fabric API, thanks to the effort of all contributors in the past.

These changes should not affect modders or players in anyway, a single "universal" jar is still produced. Im happy to awnswer any questions.
2022-05-21 16:26:46 +01:00