Commit graph

102 commits

Author SHA1 Message Date
haykam821
d8c7b9aeb5 Fix Indigo rendering item models without transforms multiple times (#1982)
Fixes #1981
2022-02-02 18:35:21 +00:00
modmuss50
d7c144a830
Migrate to SLF4j and update loom (#1960)
* Migrate to SLF4j and update loom

* Update loom

* Update to latest loom
2022-01-30 21:37:23 +00:00
qolq
b0b66fc386
Fix Indigo UV rotation (#1945)
* Fix Indigo UV rotation

* Update MutableQuadView bakeFlags javadocs
2022-01-14 15:20:28 +00:00
Player
3ac43d9577 Revert Mixin compatibilityLevel bump, bump versions 2021-11-17 03:29:11 +01:00
modmuss50
e77d3ea62f 1.18-pre2 & Java 17 2021-11-16 18:41:10 +00:00
modmuss50
b4f4f6cda4 Update Loom and Loader. Cleanup/improve buildscript. 2021-11-12 15:02:54 +00:00
modmuss50
65d505fc8a Bump versions
All of the version need to be bumped due to fabric-api-base being updated, this highlights the need for a better solution.
2021-11-05 17:09:48 +00:00
modmuss50
0b944752fc 21w43a 2021-10-27 20:48:33 +01:00
modmuss50
cbda9318cd
Update Gradle/Loom and mappings. (#1692)
* Update Gradle/Loom and mappings.

* Fix deprecations and enforce

* Review feedback

* More cleanup and deprecation fixes.
2021-08-31 14:00:20 +01:00
modmuss50
a02b4463f9 21w19a 2021-05-12 20:23:04 +01:00
modmuss50
413ddf6456 21w14a - Mappings update 2021-04-07 18:46:09 +01:00
modmuss50
23b3c92ea9 21w13a 2021-03-31 20:52:51 +01:00
modmuss50
92519afafe Version bump 2021-01-19 19:38:22 +00:00
i509VCB
f8cf2bb436 Add custom value denoting module lifecycles. (#1253)
* Add custom value denoting module lifecycles.

* Make the module validation work.

My hand has been forced - we must use buildSrc since JsonSlurper is not available in main buildscript.

* Apply task to each project and dont cross projects

* A horrible hack

* Wait what

* It works now.

* Not needed

* Drop unneeded maven repo, cache map lookup

(cherry picked from commit daa38b3d82)
2021-01-19 18:54:23 +00:00
modmuss50
e1f1abb1c0 20w49a 2020-12-02 19:02:44 +00:00
Thalia Nero
9f7a7423f3 Add module dependencies to maven POM (#1104) 2020-11-15 19:46:01 +00:00
modmuss50
3e817a62fd Version bump 2020-11-05 18:26:58 +00:00
modmuss50
fd6e7547e7
20w45a
Added FabricBlockEntityTypeBuilder
Reworked EntityRendererRegistry
Ported BlockEntityRendererRegistry
2020-11-05 18:05:55 +00:00
modmuss50
a4467d2a9c Bump version 2020-10-27 18:36:48 +00:00
i509VCB
eacb8ba396
Update yarn mappings (#1127) 2020-10-22 18:54:44 +01:00
modmuss50
2b462379ad Bump versions 2020-10-18 18:38:30 +01:00
Technici4n
16a658fec4
Fix sprite and spriteBake (#1122) 2020-10-18 18:28:31 +01:00
modmuss50
f8ac1db2b1 Version bump 2020-09-27 12:38:48 +01:00
Deximus-Maximus
5f10696617
Add @Nullable and friends (#1007)
* Boost to Loom 0.5
Add null related annotations

* Rearrange nullable to be overline

* Fix anno sorting for picky

* Add imports

* Address feedback

* Fix import
2020-09-27 12:10:02 +01:00
grondag
8bcfced859
Fix for #987 (#1046)
* Fix #987, simplify geometry tracking, clean up scoping

* Bump indigo version

* Expose improved fromVanilla method

* Strip deprecations in non-API components

* bump renderer api version

* Clear tag for converted quads

Otherwise possible for tags added by transforms to pollute subsequent quads

* Borrow from Canvas - don't set nominal face twice, prevent header state leakage
2020-09-03 19:50:26 +01:00
shartte
5d32f58344
Make Indigo more closely aligned with vanilla's behavior when (#901)
rendering flat-shaded quads. Use the cull-face (if present)
to determine where the light-value is being sampled from,
and use the light-face to apply diffuse lighting.
Also do not force the light-face to be set to the cull-face,
since some blocks use faces where these are both set and different
(see the insides of a Cauldron for example).
2020-07-24 16:24:33 +01:00
modmuss50
7548be6d43 Revert "Indigo Flat-Shading Lighting Fix (#898)"
This reverts commit 28388fad
2020-07-20 19:52:17 +01:00
shartte
28388fadd8 Indigo Flat-Shading Lighting Fix (#898)
* Make Indigo more closely aligned with vanilla's behavior when
rendering flat-shaded quads. Use the cull-face (if present)
to determine where the light-value is being sampled from,
and use the light-face to apply diffuse lighting.

* Bump Indigo version to 0.3.4
2020-07-20 19:37:34 +01:00
modmuss50
3b4b2c130e Version bump 2020-07-17 16:22:50 +01:00
shartte
1036f7f1f9
Reuse TerrainFallbackConsumer to render vanilla models when (#870)
called from BlockModelRenderer. Fixes #869.
2020-07-17 14:49:30 +01:00
modmuss50
4d66bed54e 1.16.1 + hopefully fix github actions 2020-06-25 17:41:13 +01:00
modmuss50
059ea866ec update mappings 2020-06-09 22:29:07 +01:00
modmuss50
4a01746c06 Merge remote-tracking branch 'origin/1.16' into 1.16 2020-05-29 20:12:35 +01:00
modmuss50
0a73535729 Bump version 2020-05-29 20:11:58 +01:00
grondag
021baa0119
Various Indigo lighting fixes (#640)
* Various lighting fixes

* 20w22a

* Various lighting fixes

Co-authored-by: modmuss50 <modmuss50@gmail.com>
2020-05-29 20:06:29 +01:00
modmuss50
da175ad6ad 20w22a 2020-05-29 15:56:10 +01:00
modmuss50
6c0e72dfcd Bump version 2020-04-20 01:43:57 +01:00
modmuss50
6cbc90d6ae
Fix lighting issues (#583) 2020-04-20 01:42:57 +01:00
modmuss50
c808269fb2 20w14a 2020-04-02 19:28:36 +01:00
modmuss50
372d827d5a 20w13a 2020-03-25 18:20:06 +00:00
modmuss50
d249f7b6d6 20w12a 2020-03-18 20:05:01 +00:00
modmuss50
2f56dff236 Initial port to 20w09a 2020-02-26 19:10:16 +00:00
Player
cfa5f8f26a Bump version 2020-02-10 00:58:35 +01:00
2xsaiko
4c75723827 Check cullface after transform 2020-02-10 00:53:22 +01:00
modmuss50
820cd5cf1d Remove unused import 2020-02-05 19:36:30 +00:00
modmuss50
9421522d5a 20w06a 2020-02-05 18:05:59 +00:00
modmuss50
203491ea23 1.15.2-pre1 2020-01-14 20:50:51 +00:00
modmuss50
175d0eb82e Fix render offset not being applied.
Fixes flower and other blocks always rendering in the center of the block
2019-12-28 07:51:56 +00:00
modmuss50
d830abd6cf Work around odd crash in OpenJ9 due to an anonymous in a mixin. 2019-12-10 21:26:24 +00:00
modmuss50
821cdba74e 1.15-pre7 - mapping changes 2019-12-09 21:40:36 +00:00