Commit graph

148 commits

Author SHA1 Message Date
Player
915c4463ea Remove DynamicAttributeTool from ToolItem to fix vanilla tools being universally effective 2020-04-22 17:18:28 +02:00
Prospector
ea4672f136
fabric-climbable-api-v1 - Re-implementing minecraft:climbable on 1.15 (#558) 2020-04-22 08:41:13 +00:00
Player
ea0c4fa998
Bump version 2020-04-22 07:28:42 +00:00
Player
45c38e2d22 Bump version 2020-04-22 05:39:46 +02:00
modmuss50
0fb9af842c Bump version 2020-04-20 01:11:56 +01:00
modmuss50
f8935a2594 Merge 1.16's build.gradle changes, includes javadoc's 2020-04-20 01:04:07 +01:00
Sargun Vohra
bd8e7c315a
Check the Fabric box when uploading to curseforge (#574)
* Check the Fabric box when uploading to curseforge

This will ensure mod auto update tools know it's a Fabric jar.

* Update cursegradle version
2020-04-20 00:56:39 +01:00
liach
0036435150 Update checkstyle and change tab width to be 4 than 8 (#518)
* Remove unnecessary chmod in travis script
* Update checkstyle and fix indent config
* Travis CI optimizations and checkstyle fixes
2020-04-11 21:24:59 +02:00
modmuss50
24e5bfc827 Bump Version 2020-03-11 11:55:07 +00:00
Player
7acb0ecdd8 Bump version 2020-03-05 13:48:36 +01:00
modmuss50
d9bddadaa0 Set curse game version 2020-02-10 17:15:00 +00:00
modmuss50
e939d5c64a Bump version 2020-02-10 17:13:40 +00:00
modmuss50
9ccefa5712 Publish a fat javadoc jar to maven (#503)
* Publish a fat javadoc jar to maven

* Cleanup
2020-02-10 17:13:07 +00:00
Player
9290e2ed7b Bump version 2020-02-10 00:57:59 +01:00
modmuss50
aea78a258d 1.15.2 2020-01-21 15:16:39 +00:00
modmuss50
203491ea23 1.15.2-pre1 2020-01-14 20:50:51 +00:00
Player
a1bd3118a0 Bump versions 2020-01-01 14:01:16 +01:00
TheGlitch76
3c664f3a9c Always only return the last part of a branch
Not applying this causes certain environments (such as a local instance) to build artifacts in subdirectories with shortened names.
2019-12-30 15:04:30 +00:00
Player
90fe97f88e Bump version 2019-12-28 16:30:48 +01:00
modmuss50
2605c5a557 Fix build
I thought this worked..
2019-12-17 21:26:06 +00:00
modmuss50
e8063fbd96 1.15.1 2019-12-17 21:17:41 +00:00
Player
abd91580dd Bump versions 2019-12-10 22:46:06 +01:00
liach
7a0d585458 Update loom, use tinyv2 (for params/jd), update loader
The build passes, no worries

Signed-off-by: liach <liach@users.noreply.github.com>
2019-12-10 21:28:24 +00:00
modmuss50
3b05f68e06 Version bump 2019-12-10 15:20:25 +00:00
modmuss50
5dcfb8552b 1.15 2019-12-10 15:17:35 +00:00
modmuss50
821cdba74e 1.15-pre7 - mapping changes 2019-12-09 21:40:36 +00:00
modmuss50
da060503f2 1.15-pre5 2019-12-05 14:07:00 +00:00
modmuss50
ec40b2e12c 1.15-pre4
a few mapping changes
2019-12-03 17:02:41 +00:00
modmuss50
ea865a1450 Fix crash on startup
Required as mixin was complaining: target requires method signature because enclosing type information for net.minecraft.client.render.chunk.ChunkBuilder$BuiltChunk$RebuildTask is unavailable
2019-11-29 00:29:17 +00:00
modmuss50
06c939b35c 1.15-pre3 - just mapping changes 2019-11-28 19:40:14 +00:00
grondag
1e5e53014d Fix gui item rendering (issue #412 PR #443) 2019-11-28 08:03:04 +00:00
modmuss50
2775144ad8 Fix NPE in MixinChunkRebuildTask Closes #436 2019-11-26 15:37:59 +00:00
Player
7fe423d1a5 Fix BER registration accessing dispatcher instance through uninitialized
field
2019-11-26 08:48:32 +00:00
modmuss50
e08a7305d5 1.15-pre2 2019-11-25 19:28:07 +00:00
modmuss50
f3d8141bae 1.15-pre1 2019-11-21 21:04:17 +00:00
modmuss50
6c2678816a 19w46a 2019-11-13 17:41:46 +00:00
modmuss50
f947d671a1 19w45b + Fix missed optional mixin fixes
MixinChunkRebuildTask should have been ported yesterday, but it was only logging out a warning.
2019-11-08 13:23:12 +00:00
modmuss50
12515ed9ee 19w45a 2019-11-07 20:35:26 +00:00
modmuss50
ce77399215 19w44a
Only yarn renames
2019-10-30 17:10:30 +00:00
Player
dfdb52d6e5 Add checkstyle, format existing code accordingly. 2019-10-27 15:40:26 +01:00
grondag
b8dee3c017 Fix breaking render for API models (#406)
* Fix breaking render for API models

* Bump versions
2019-10-19 19:29:48 +01:00
grondag
0f869edf26 Fix indigo rendering in 19w42a (#405)
* Fix indigo rendering in 19w42a
* Prevent crashes for modded item rendering

VertexConsumer now thows unless all vertex elements are populated.  Overlay UV coordinates are thus required for block breaking, item glint, etc.  Block breaking doesn't seem to work fully for non-vanilla models, but cause isn't yet clear.
2019-10-17 15:54:54 +00:00
Player
38a28ddb59 Version bump 2019-10-17 00:27:10 +02:00
modmuss50
d2e3099f39 19w42a
Includes a work around for the funky rendering issues, this will need looking into some more.
2019-10-16 18:54:16 +01:00
modmuss50
ccd269cfad 19w41a 2019-10-09 19:05:13 +01:00
modmuss50
da5bc0bb05 19w40a 2019-10-02 15:48:19 +01:00
grondag
32ac36d518
1.14 Updates and Render Fixes (#394)
* Fix EntityRenderDispatcher hook (again)

* Add fabric-particles-v1

* Add a sync() method to BlockEntityClientSerializable

* Prevent CME due to off-thread block entity updates (#367)

* Restore rendering features disabled in first 19w39a release

* Remove rendering stuffs no longer needed due to snapshots

* Bump versions as needed
2019-09-29 18:21:38 -07:00
grondag
f8c11fca6f
Fix EntityRendererRegistry crashes (#392)
* Move EntityRenderDispatcher init hook (#390)

Fixes FabricMC/fabric#389

* Bump API patch version

* Bump renderer registries patch version
2019-09-29 15:09:46 -07:00
Modmuss50
9c45b1ef78 Wip 19w39a (#386)
* 19w39a fixes (#387)

* Bump versions

* Breaks: BlockEntityRendererRegistry and EntityRendererRegistry

* Remove broken parts of rendering, bump major version

* Add renderer-registries, replaces broken parts of rendering api

* Slap a band-aid on renderer/Indigo - won't render properly, but runs

* Bump distribution versions, add renderer-registries to main build

* Clean up blockrenderlayer implementation package name
2019-09-28 18:07:04 -07:00
grondag
a5d709c3e1
1.15 Rendering Cleanup (#376)
* Make whitespace more consistent with Fabric norms
* Remove implementation of disabled multi-sprite quad feature
* Simplify quad header encoding - most attributes are now directly encoded to array data
* Simplify material encoding - exploiting low number of possible materials
* Add minimal validations related to sprite index
* Codify magic numbers and make derivations more clear/explicit
* Fix defect #374
* Bump patch versions
* Use unmodified vanilla AO calculator
2019-09-24 07:27:27 -07:00