Commit graph

34 commits

Author SHA1 Message Date
modmuss
77a65688c8
Update to 24w45a (#4213)
* Update to 24w45a

* Fix model provider and build

* Remove old mixin file

* Bump versions
2024-11-06 21:10:00 +00:00
apple502j
2cd4845256
24w35a (#4062) 2024-08-29 17:54:21 +01:00
modmuss
1bb677a646 Port to 24w33a (#4033)
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Co-authored-by: haykam821 <24855774+haykam821@users.noreply.github.com>
Co-authored-by: hypherionmc <hypherionmc@gmail.com>
(cherry picked from commit 952fb19a0df7354e8352ef0c993a956b2bed32c2)
2024-08-18 19:16:27 +01:00
Aaron
176f90366d
Add more TAWs for custom RenderLayers (#3981) 2024-08-04 13:52:54 +01:00
modmuss
74e2f560d5
1.20.5-pre1 (#3700)
* 1.20.5-pre1

* BrewingRecipeRegistryBuilderCallback

* Remove debug line

* Fix build

* Bump version
2024-04-10 19:02:33 +01:00
modmuss
b21c00cb44
24w13a (#3676)
Fixes https://github.com/FabricMC/fabric/issues/3669

Co-authored-by: Drex <nicknamedrex@gmail.com>
2024-03-27 19:26:14 +00:00
modmuss
03be9f1df2
Port to 24w05a (#3560)
Co-authored-by: Drex <nicknamedrex@gmail.com>
2024-01-31 20:24:57 +00:00
modmuss50
9bfa344c7d 24w04a 2024-01-24 19:59:21 +00:00
modmuss
3434862fbd
Port to 23w51b (#3474)
Breaking changes:

- `FabricBrewingRecipeRegistry.registerPotionRecipe` takes `RegistryEntry<Potion>` instead of `Potion`
- `SculkSensorFrequencyRegistry.regster` takes `RegistryKey<GameEvent>` instead of `GameEvent`
- `FabricLanguageProvider.add` takes `RegistryEntry<EntityAttribute>` instead of `EntityAttribute`
- `FabricTagProvider.GameEventTagProvider` was removed replace with `FabricTagProvider<GameEvent>`
- `FabricItem.getAttributeModifiers` returns a Multimap with a key of `RegistryEntry<EntityAttribute>` instead of `EntityAttribute`
- `ModifyItemAttributeModifiersCallback.modifyAttributeModifiers` takes Multimap with a key of `RegistryEntry<EntityAttribute>` instead of `EntityAttribute`
2023-12-18 18:47:42 +00:00
apple502j
a2e8758a92
23w45a porting fixes (#3421) 2023-11-16 16:11:10 +00:00
modmuss50
23e8616e74 23w45a 2023-11-08 16:26:36 +00:00
modmuss50
3b908f6ae4 23w43a 2023-10-25 16:48:41 +01:00
modmuss50
10292b95f5 23w40a 2023-10-05 09:45:32 +01:00
modmuss
fce67b32cf
23w35a (#3292) 2023-08-31 12:50:38 +01:00
modmuss50
0ba8e9ce03 23w32a 2023-08-09 18:04:04 +01:00
modmuss
86b12645b9
23w31a 2023-08-07 09:09:38 +01:00
Shnupbups
6c31357e16
Some more TAWs for block creation and block loot tables (#3201)
* Some more TAWs

Added some TAWs for various methods in `Blocks` used to create certain types of blocks that mods may want to also create. Using these methods will allow them to ensure they have all the right block settings they need to stay consistent with vanilla blocks that use the same methods.

* Add some fields from BlockLootTableGenerator

useful fields from BlockLootTableGenerator. also cleaned up the datagen api's accesswidener file
2023-07-18 12:54:51 +01:00
qouteall
4014940769 Add an event that fires when client player left-clicks (#3043)
The ClientPreAttackCallback will fire every tick when the attack key is pressed, before vanilla attack handling. If the callback returns true, then the vanilla handling (breaking block, attacking entity, swining hand) will be cancelled. For multiple callbacks, if the former callback returns true, the later callback won't execute.

This event does not consider attack cooldown.
2023-05-30 12:51:54 +01:00
Maity
41a649626a
Fix last few transitive access wideners missing the transitive- prefix (#3064)
Also add validation to make sure that the generated `.accesswidener` has only transitive access modifiers.
2023-05-15 21:04:07 +02:00
Technici4n
fffc558953 Add TAWs for DamageSources (#3048)
Co-authored-by: modmuss50 <modmuss50@gmail.com>
2023-05-14 15:01:43 +01:00
Maity
0bf6077708 Add some new TAWs for tree worldgen (#3060)
* TAWs for worldgen

* Impl suggestions

* Forgot run generateAccessWidener ;)
2023-05-14 15:01:19 +01:00
modmuss50
848ffaabb4 23w13a 2023-03-29 16:07:13 +01:00
modmuss50
57338cbe24 23w06a 2023-02-08 17:54:34 +00:00
modmuss50
a1ccd7bfed 23w04a 2023-01-24 16:59:43 +00:00
Shnupbups
5b9a588bfd
Autogenerate Item constructor TAWs (#2795)
`generateAccessWidener` task in TAW module will now automatically generate TAWs for the constructors of non-abstract item classes, similar to how it already did so for blocks.
As such, previously manually added item constructor TAWs have been removed from the template. This also means that `HoeItem` is now TAW'd. (I totally overlooked it earlier... whoops!)
2023-01-02 13:05:24 +00:00
AlphaMode
6dc0edd789 Deprecated BlockEntityRendererRegistry in favor of vanilla's BlockEntityRendererFactories (#2582)
* Deprecated BlockEntityRendererRegistry in favor of vanilla's BlockEntityRendererFactories

* Undo unintended change

* Update fabric-transitive-access-wideners-v1/src/main/resources/fabric-transitive-access-wideners-v1.accesswidener

Co-authored-by: haykam821 <24855774+haykam821@users.noreply.github.com>

* Update BlockEntityRendererRegistry javadoc to match others

* Implement sign renderer test

* Fix template

* Change SignTestBlockEntity to SignBlockEntityTest

Co-authored-by: haykam821 <24855774+haykam821@users.noreply.github.com>

(cherry picked from commit 08b73de4d1)
2022-12-23 15:32:51 +00:00
Technici4n
b808eab9dd
Add more transitive Access Wideners (#2780)
* Add more transitive Access Wideners

- Expose `StateProviderType` constructor. Fixes #474.
- Expose DefaultBiomeCreator.getSkyColor. Fixes #981.
- Make custom `RenderLayer` registration easier. Fixes #1635.
- Add warning at the beginning of the generated AW to prevent manual
  editing of the file.

* Add warning to datagen generated AW
2022-12-23 15:23:14 +00:00
modmuss50
0efcd39b73
Add access widener for SoundEvent.of (#2695)
* Add access widener for SoundEvent.of

* Update fabric-transitive-access-wideners-v1/template.accesswidener

Co-authored-by: Juuz <6596629+Juuxel@users.noreply.github.com>

* Update fabric-transitive-access-wideners-v1/src/main/resources/fabric-transitive-access-wideners-v1.accesswidener

Co-authored-by: Shnupbups <shnupbups@gmail.com>

Co-authored-by: Juuz <6596629+Juuxel@users.noreply.github.com>
Co-authored-by: Shnupbups <shnupbups@gmail.com>
2022-11-26 19:58:01 +00:00
modmuss50
49abcf7e64 Update mappings 2022-11-16 16:12:51 +00:00
modmuss50
11ba9c3b22
22w43a (#2610)
Co-authored-by: Technici4n <13494793+Technici4n@users.noreply.github.com>
2022-10-26 20:48:38 +01:00
Shnupbups
42d99c329d
Add many more transitive access wideners (#2341)
- `DamageSource` constructor and methods made accessible - supersedes #1085
- `SpawnRestriction` method `register` made accessible - allows `SpawnRestrictionAccessor` mixin to be removed
- `TradeOffers` trade factory inner classes made accessible
- `Material$Builder` methods made accessible (except `lightPassesThrough` method as that would break binary compat in `FabricMaterialBuilder`
- Fixed `generateAccessWideners` task for TAWs module so it can now find the jar
- `AxeItem`, `MusicDiscItem`, and `PickaxeItem` constructors made accessible
- `ItemUsageContext` and `ItemPlacementContext` alternate constructors made accessible - allows passing a `null` PlayerEntity
- `Factory` inner classes of both `CookingRecipeSerializer` and `CuttingRecipeSerializer` made accessible
- `BrewingRecipeRegistry` methods `registerItemRecipe`, `registerPotionType`, and `registerPotionRecipe` made accessible
- `ScoreboardCriterion` `create` methods made accessible
- `ModelPart` inner classes `Vertex` and `Quad` made accessible
- `RenderLayer` `of` method made accessible
- `SensorType` and `Activity` constructors made accessible
- `LivingEntity` methods `damageArmor`, `damageHelmet`, and `damageShield` made accessible
- `ProjectileEntity` constructor made accessible
- `FishingBobberEntity` alternate constructor made accessible - allows passing luck of the sea or lure levels for custom fishing bobbers
- `ServerWorld` method `sendToPlayerIfNearby` made accessible
- `TextColor` method `getHexCode` made accessible
- `TranslatableTextContent` method `getArg` made accessible
2022-08-15 18:41:18 +01:00
Technici4n
1e232e13ae
Move a few object builders to transitive AWs (#2154)
* Move a few object builders to transitive AWs

* Remove outdated access widener

* Remove controversial deprecation of FabricBlockEntityTypeBuilder
2022-08-06 19:01:41 +01:00
Juuxel
9e7660c677 Loot table API v2
- Deprecates all classes and methods that use outdated Yarn names.
- Adds FabricLootTable and FabricLootTableBuilder to replace
  the LootSupplier naming variants.
- Deprecates LootEntryTypeRegistry and LootJsonParser
  as their functionality is exposed in vanilla now.
- Adds methods to FabricLootPoolBuilder for working
  with collections as builder parameters.
- FabricLootPool and FabricLootTable/Supplier now return immutable lists
  instead of modifiable fixed-size ones.

  Co-authored-by: i509VCB <i509vcb@gmail.com>
2022-05-31 13:09:54 +01:00
Juuxel
40c91ec8c3
Create transitive AW module (#2044)
* Add transitive AW module with block constructors

* Add various registries to transitive AW module

* Fix module name in README, add skip flags to class reading

* Add reasons for TAWs, document Block ctor finding algorithm
2022-03-13 13:52:38 +00:00