* Update mod to Minecraft snapshot 24w40a
* Bump versions
* Add new items to tags
* Add more missing boats
* Turns out they werent missing
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Co-authored-by: modmuss50 <modmuss50@gmail.com>
* Delete `FabricDimensions`
This broke during the 1.21 cycle and can be easily replaced with `Entity#teleportTo`.
* Rename testmod data directories
* [Breaking] use singular path in GameTest
* Fix attribute modifier in testmod
* Small mixin refactors related to teleportTo
* Fix behavior change in ModNioResourcePack for invalid paths
* Fix javadocs referencing Identifier ctor
* Add new FabricCodecDataProvider ctor
* Move empty structure
* Fix transfer api testmod
* pro tip: don't write datagen output by hand
* Refactor networking API to remove redundant code
* Stop calling CustomDamageHandler in creative mode
* Add resource conditions to dynamic registries
* Support conditions in FabricDynamicRegistryProvider
- Add matching overloads for all add(...) methods which take a varargs
list of ResourceConditions.
- Add an additional overload for registering RegistryEntry.References
directly. This makes it a little easier to register directly from a
RegistryBuilder.
* Throw error if we cannot add resource conditions
* Rename EntryWithConditions to ConditionalEntry
(cherry picked from commit a5d5299dfb)
- Add all dynamic registries to the initial registry.
- Expose a getter for the registry future.
- Register cloners for all dynamic registries.
(cherry picked from commit ad4744939b)
* Initial move to codec-based resource conditions
* Move default condition types to DefaultResourceConditionTypes
* Move built-in condition types to impl
* Run spotlessApply
* Move default condition registration to entrypoint in imp
* Formatting fixes
* Add back package-info.java
* Make it compatible with new DFU
* checkstyle
* Refactor FeaturesEnabledResourceCondition
* Pass RegistryWrapper and reduce reliance on statics
* Some more improvements
* Add back some tests
* Add more tests
* Add back tags_populated support, clean up code
* Some more improvements
* add javadocs (wip)
* Fix unfixed merge conflict
* Javadocs
* Fix null condition in addConditions
* Allow empty arrays in certain codecs
* Move addConditions to datagen impl
* Address reviews
* add debug log
* Store features in normal static field
* Fix TagsPopulatedResourceCondition#getType
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Co-authored-by: Apollo <102649729+Apollounknowndev@users.noreply.github.com>
* Fix wrong ops being used in AttachmentSerializingImpl
* Remove unused private method
* Require and use registry future in advancements and loot tables
* Add CompletableFuture to FabricCodecDataProvider
* Deprecate the old method and constructor, and fix the style
* Fix the style for real this time
* Add exceptions to the configure methods
* Apply suggestions from code review
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Co-authored-by: modmuss <modmuss50@gmail.com>
(cherry picked from commit 5c013344f0)
Breaking changes:
- `FabricBrewingRecipeRegistry.registerPotionRecipe` takes `RegistryEntry<Potion>` instead of `Potion`
- `SculkSensorFrequencyRegistry.regster` takes `RegistryKey<GameEvent>` instead of `GameEvent`
- `FabricLanguageProvider.add` takes `RegistryEntry<EntityAttribute>` instead of `EntityAttribute`
- `FabricTagProvider.GameEventTagProvider` was removed replace with `FabricTagProvider<GameEvent>`
- `FabricItem.getAttributeModifiers` returns a Multimap with a key of `RegistryEntry<EntityAttribute>` instead of `EntityAttribute`
- `ModifyItemAttributeModifiersCallback.modifyAttributeModifiers` takes Multimap with a key of `RegistryEntry<EntityAttribute>` instead of `EntityAttribute`
* Add JsonKeySortOrderCallback
* Use an entry point rather than an event for sort keys and priorities
* Resolve static imports
* Add a bit of javadoc
* Check if a key is null and modify the javadoc
* Add a field reference in the javadoc
* Rename JsonKeySortOrderAdder to JsonKeySortOrderCallback
(cherry picked from commit 0883a8d4d9)