Commit graph

28 commits

Author SHA1 Message Date
modmuss50
9ff28f4026
Split client only code into its own sourceset. (#2179)
A common source of crashes on modded Minecraft servers comes from modders accidently calling client only code from the client, this PR is another large step towards elimitating that.

This PR has been months in the making and years in the planning, requiring major changes to Loom & Loader. In recent Minecraft versions Mojang has made it easier than ever to cleanly split the jar, going against the status-quo of merging the client and server into one jar.

From the start we have designed Fabric to have a very clear split between client and common (client & server) code. Fabric has always encoraged keeping client only code seprate from the server, this can be seen at a fundamental level with the entrypoints in Loader. Fabric API's have all been designed with this mind.

This PR provides a compile safety net around Fabric API using client only code on the server. Even though there are almost 400 changed files, minimal changes beyond moving the files were required to achieve this in Fabric API, thanks to the effort of all contributors in the past.

These changes should not affect modders or players in anyway, a single "universal" jar is still produced. Im happy to awnswer any questions.
2022-05-21 16:26:46 +01:00
Player
3ac43d9577 Revert Mixin compatibilityLevel bump, bump versions 2021-11-17 03:29:11 +01:00
modmuss50
e77d3ea62f 1.18-pre2 & Java 17 2021-11-16 18:41:10 +00:00
modmuss50
b4f4f6cda4 Update Loom and Loader. Cleanup/improve buildscript. 2021-11-12 15:02:54 +00:00
modmuss50
65d505fc8a Bump versions
All of the version need to be bumped due to fabric-api-base being updated, this highlights the need for a better solution.
2021-11-05 17:09:48 +00:00
modmuss50
a02b4463f9 21w19a 2021-05-12 20:23:04 +01:00
modmuss50
92519afafe Version bump 2021-01-19 19:38:22 +00:00
i509VCB
f8cf2bb436 Add custom value denoting module lifecycles. (#1253)
* Add custom value denoting module lifecycles.

* Make the module validation work.

My hand has been forced - we must use buildSrc since JsonSlurper is not available in main buildscript.

* Apply task to each project and dont cross projects

* A horrible hack

* Wait what

* It works now.

* Not needed

* Drop unneeded maven repo, cache map lookup

(cherry picked from commit daa38b3d82)
2021-01-19 18:54:23 +00:00
Thalia Nero
9f7a7423f3 Add module dependencies to maven POM (#1104) 2020-11-15 19:46:01 +00:00
modmuss50
a4467d2a9c Bump version 2020-10-27 18:36:48 +00:00
i509VCB
eacb8ba396
Update yarn mappings (#1127) 2020-10-22 18:54:44 +01:00
liach
eae12eb815
Add fabric model predicate provider registry (#601)
* Add fabric model predicate provider registry

Signed-off-by: liach <liach@users.noreply.github.com>

* Fix jd with new mappings

Signed-off-by: liach <liach@users.noreply.github.com>

* Bump module version

Signed-off-by: liach <liach@users.noreply.github.com>

* Remove redundant line

* Move inner class accessor to outer class

Co-authored-by: liach <liach@users.noreply.github.com>
2020-05-07 22:10:07 +01:00
modmuss50
821cdba74e 1.15-pre7 - mapping changes 2019-12-09 21:40:36 +00:00
modmuss50
06c939b35c 1.15-pre3 - just mapping changes 2019-11-28 19:40:14 +00:00
modmuss50
a1ff8ff878 Rework the BlockEntityRenderer api to fix load order issues.
Based off the work from #430

Co-authored-by: Draylar <samuelhimes@gmail.com>
2019-11-25 19:54:56 +00:00
modmuss50
e08a7305d5 1.15-pre2 2019-11-25 19:28:07 +00:00
modmuss50
264dbbc635 Fix ClientSpriteRegistryCallback not being called for some SpriteAtlases
fabric_localIds is no longer needed as all atlases have their own id now.
2019-11-22 21:24:12 +00:00
modmuss50
f3d8141bae 1.15-pre1 2019-11-21 21:04:17 +00:00
Player
dfdb52d6e5 Add checkstyle, format existing code accordingly. 2019-10-27 15:40:26 +01:00
Modmuss50
9c45b1ef78 Wip 19w39a (#386)
* 19w39a fixes (#387)

* Bump versions

* Breaks: BlockEntityRendererRegistry and EntityRendererRegistry

* Remove broken parts of rendering, bump major version

* Add renderer-registries, replaces broken parts of rendering api

* Slap a band-aid on renderer/Indigo - won't render properly, but runs

* Bump distribution versions, add renderer-registries to main build

* Clean up blockrenderlayer implementation package name
2019-09-28 18:07:04 -07:00
Prospector
5ed88c193a Add more metadata to the modules (#353)
* Add fabric-api-base as a dep to fabric-networking-v0
2019-09-09 01:48:43 +02:00
svipthedrunk
b494ebebbb Fixed most of the javadoc comments and removed unused imports
Mostly replaced instances of > with its correct html representation "&gt;"
Changed or removed some bad @link entries, mostly stuff due to overseen code changes
Could not find the referenced class VertexEditor at all, removed these references out of the docs

Some errors still exists due to referenced objects not in the classpath at the time the javadoc is build
Proposal do some gradle magic
2019-06-27 18:18:10 +02:00
asie
792c1c35b3 be less fancy with fixes 2019-05-29 23:53:32 +02:00
asie
5b6551ce12 fix #222 2019-05-29 23:10:56 +02:00
Adrian Siekierka
25fd0c5267 compatibility improvements for Bukkit environments 2019-05-26 14:31:30 +02:00
Adrian Siekierka
d36c5fcf8e
add sprite atlas path hooks, path-specific events (#195) 2019-05-24 10:24:01 +02:00
asie
59147463cc add proper depends lists to mods 2019-05-17 23:08:53 +02:00
Adrian Siekierka
f16189181b final module name refactor prior to release, hopefully 2019-05-11 23:48:33 +02:00