Commit graph

58 commits

Author SHA1 Message Date
modmuss50
11ba9c3b22
22w43a (#2610)
Co-authored-by: Technici4n <13494793+Technici4n@users.noreply.github.com>
2022-10-26 20:48:38 +01:00
modmuss50
75e98211bd
22w42a 🐫 (#2599)
Co-authored-by: shartte <shartte@users.noreply.github.com>
Co-authored-by: Juuz <6596629+Juuxel@users.noreply.github.com>
2022-10-22 20:38:33 +01:00
Shnupbups
42d99c329d
Add many more transitive access wideners (#2341)
- `DamageSource` constructor and methods made accessible - supersedes #1085
- `SpawnRestriction` method `register` made accessible - allows `SpawnRestrictionAccessor` mixin to be removed
- `TradeOffers` trade factory inner classes made accessible
- `Material$Builder` methods made accessible (except `lightPassesThrough` method as that would break binary compat in `FabricMaterialBuilder`
- Fixed `generateAccessWideners` task for TAWs module so it can now find the jar
- `AxeItem`, `MusicDiscItem`, and `PickaxeItem` constructors made accessible
- `ItemUsageContext` and `ItemPlacementContext` alternate constructors made accessible - allows passing a `null` PlayerEntity
- `Factory` inner classes of both `CookingRecipeSerializer` and `CuttingRecipeSerializer` made accessible
- `BrewingRecipeRegistry` methods `registerItemRecipe`, `registerPotionType`, and `registerPotionRecipe` made accessible
- `ScoreboardCriterion` `create` methods made accessible
- `ModelPart` inner classes `Vertex` and `Quad` made accessible
- `RenderLayer` `of` method made accessible
- `SensorType` and `Activity` constructors made accessible
- `LivingEntity` methods `damageArmor`, `damageHelmet`, and `damageShield` made accessible
- `ProjectileEntity` constructor made accessible
- `FishingBobberEntity` alternate constructor made accessible - allows passing luck of the sea or lure levels for custom fishing bobbers
- `ServerWorld` method `sendToPlayerIfNearby` made accessible
- `TextColor` method `getHexCode` made accessible
- `TranslatableTextContent` method `getArg` made accessible
2022-08-15 18:41:18 +01:00
Technici4n
1e232e13ae
Move a few object builders to transitive AWs (#2154)
* Move a few object builders to transitive AWs

* Remove outdated access widener

* Remove controversial deprecation of FabricBlockEntityTypeBuilder
2022-08-06 19:01:41 +01:00
Juuxel
9e7660c677 Loot table API v2
- Deprecates all classes and methods that use outdated Yarn names.
- Adds FabricLootTable and FabricLootTableBuilder to replace
  the LootSupplier naming variants.
- Deprecates LootEntryTypeRegistry and LootJsonParser
  as their functionality is exposed in vanilla now.
- Adds methods to FabricLootPoolBuilder for working
  with collections as builder parameters.
- FabricLootPool and FabricLootTable/Supplier now return immutable lists
  instead of modifiable fixed-size ones.

  Co-authored-by: i509VCB <i509vcb@gmail.com>
2022-05-31 13:09:54 +01:00
Deximus-Maximus
614e540081 Add fabric-convention-tags-v1 (#2063)
* Add framework for common-tags-v1

* Add javadoc to fabric tool tags

* Fix wrong package arrangement

* Add some more tags

* Add more biome tags
Thanks to TelepathicGrunt for the suggestions

* Update fabric-common-tags-api-v1/src/main/java/net/fabricmc/fabric/api/tags/v1/CommonEnchantmentTags.java

Co-authored-by: haykam821 <24855774+haykam821@users.noreply.github.com>

* Update fabric-common-tags-api-v1/src/main/java/net/fabricmc/fabric/api/tags/v1/CommonEnchantmentTags.java

Co-authored-by: haykam821 <24855774+haykam821@users.noreply.github.com>

* Clarify enchantment tags

* Add no-shulker tag

* Add minecart tag

* Begin work on datagen and populating tags

* Add bucket tags

* First pass at populating biome tags

* Add boat tag

* Fix missing inclusion of f:shears into c:shears

* Hide fabric tool tags in datagen

* Add weapon damage enhancement tag

* Change impl package name to be inline with rest of fapi

* Rename enchantment tags

* Some cleanup

* Populate blocktag datagen
Remove crops tag

* Add javadoc links to vanilla counterparts

* Move datagen to its own sourceset

* Fix package names for checkstyle

* Populate more entries

* Remove exclusion tag

* Add license headers
Fix checkstyle

* Add missing nether quarts to ores tag

* Use `worldgen/biome` instead of `biomes` for biome tags

Co-authored-by: haykam821 <24855774+haykam821@users.noreply.github.com>

* Manually include all biomes for overworld

* Remove ancient debris from NetheriteOres

* Add and populate glass tags

* Add and populate movement enhancement

* Break up item tags

* Add armour damage reduction tag

* Add missing ore and related tags

* Fix quartz tags

* Add floral tag

* Add golden carrot

* Correct some biome tag issues

* Separate SNOWY_PLAINS and PLAINS

* Add SNOWY tag and remove snowy biomes from ICY

* Correct enchantment tag
Remove silk touch tag

* Fix more biome issues

* Add deep and shllow ocean tags

* Add no-move tag

* Remove netherite ores

* Add shulker tags

* Add raw ore

* Add dye tags

* Fif dye tags

* Fix typo

* Document some biome tags where the naming may not be clear

* Remove tag mirroring for blocks and items

* Rename module
Remove unused methods

* Rename impl package

* Rename packages and module

* Rename folder

* Rename api classes

* Add generateResources task to cover all resource generation tasks.

* Add generated tags to repo

* Fix ocean tag excluding shallow ocean

* Iterate registry to generate foods tag

* Remove cache, add to gitignore

* Rename generated folder

Co-authored-by: haykam821 <24855774+haykam821@users.noreply.github.com>
Co-authored-by: modmuss50 <modmuss50@gmail.com>
2022-04-17 19:49:14 +01:00
modmuss50
09a7afff2f 22w13a 2022-03-31 18:38:32 +01:00
Juuxel
40c91ec8c3
Create transitive AW module (#2044)
* Add transitive AW module with block constructors

* Add various registries to transitive AW module

* Fix module name in README, add skip flags to class reading

* Add reasons for TAWs, document Block ctor finding algorithm
2022-03-13 13:52:38 +00:00