* Update to loom 1.3
* Fix more 1.3 deprecations
* Opps
* Move to mod publish plugin
* Revert some changes
* Fix some more Gradle deprecations
* Fix names
* Remove extra stuff
* Cleanup
A common source of crashes on modded Minecraft servers comes from modders accidently calling client only code from the client, this PR is another large step towards elimitating that.
This PR has been months in the making and years in the planning, requiring major changes to Loom & Loader. In recent Minecraft versions Mojang has made it easier than ever to cleanly split the jar, going against the status-quo of merging the client and server into one jar.
From the start we have designed Fabric to have a very clear split between client and common (client & server) code. Fabric has always encoraged keeping client only code seprate from the server, this can be seen at a fundamental level with the entrypoints in Loader. Fabric API's have all been designed with this mind.
This PR provides a compile safety net around Fabric API using client only code on the server. Even though there are almost 400 changed files, minimal changes beyond moving the files were required to achieve this in Fabric API, thanks to the effort of all contributors in the past.
These changes should not affect modders or players in anyway, a single "universal" jar is still produced. Im happy to awnswer any questions.
* Add custom value denoting module lifecycles.
* Make the module validation work.
My hand has been forced - we must use buildSrc since JsonSlurper is not available in main buildscript.
* Apply task to each project and dont cross projects
* A horrible hack
* Wait what
* It works now.
* Not needed
* Drop unneeded maven repo, cache map lookup
(cherry picked from commit daa38b3d82)
* Fix BlockRenderLayerMapImpl no longer working in 19w42a. Move some LOG.warns to InvalidParameterException
In 19w42a new class (class_4699) that contains 3 maps for Item, Block and Fluid RenderLayers.
Before these maps were in the RenderLayer class causing them to be populated well before this API had a chance to get to handling the consumers.
I have tweaked the impl to handle RenderLayers being added before initialize is called and after, this removes the need to ensure the class load order is correct.
* quick cleanup
* InvalidParameterException -> IllegalArgumentException
* Move to single lines + add a blank line
* 19w39a fixes (#387)
* Bump versions
* Breaks: BlockEntityRendererRegistry and EntityRendererRegistry
* Remove broken parts of rendering, bump major version
* Add renderer-registries, replaces broken parts of rendering api
* Slap a band-aid on renderer/Indigo - won't render properly, but runs
* Bump distribution versions, add renderer-registries to main build
* Clean up blockrenderlayer implementation package name
* Fix compilation errors (untested)
* Random fixes
* Various modded rendering fixes
* Restore contract of RenderAttachedBlockView
* Bump versions as needed
* Add API for BlockRenderLayer
* Minor format / name cleanup
Will do a more comprehensive pass as part of separate refactor PR
* Bump versions not handled earlier
* Bump loader/mc bounds for dependent modules
* Update fabric-blockrenderlayer-v1/src/main/java/net/fabricmc/fabric/impl/blockrenderlayer/v1/BlockRenderLayerMapImpl.java
Co-Authored-By: liach <7806504+liach@users.noreply.github.com>
* Update fabric-blockrenderlayer-v1/src/main/java/net/fabricmc/fabric/impl/blockrenderlayer/v1/BlockRenderLayerMapImpl.java
Co-Authored-By: liach <7806504+liach@users.noreply.github.com>
* Minor clean ups
* Improve docs, minor format corrections.
* Update MC dependency