Prospector
5ed88c193a
Add more metadata to the modules ( #353 )
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* Add fabric-api-base as a dep to fabric-networking-v0
2019-09-09 01:48:43 +02:00
modmuss50
b4f62fb5a7
Update fabric-loader to replace deprecated methods
2019-08-28 22:17:50 +01:00
modmuss50
27da48aaf2
19w35a
2019-08-28 18:59:15 +01:00
Player
66a6b610bc
Add 1.15 MC deps where needed, update loader, bump versions.
2019-08-27 18:43:09 +00:00
modmuss50
ef6e16884f
19w34a - not being built just yet
2019-08-22 19:07:25 +01:00
grondag
f0fe03ff28
Fixes for Indigo bugs #329 and #330 ( #334 )
2019-08-08 00:00:31 +01:00
grondag
9b03381f03
Merge pull request #284 from svipthedrunk/javadoc
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Javadoc fixes
2019-07-28 06:04:11 -07:00
grondag
211f569447
Update MixinBufferBuilder.java
2019-07-27 21:41:15 -07:00
grondag
b10eadb3bd
Delete BufferBuilderTransformHelper.java
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File was deleted from master branch
2019-07-27 21:34:23 -07:00
modmuss50
9486cfbfdb
Merge remote-tracking branch 'remotes/upstream/master' into snapshot/1.14.4
2019-07-12 10:27:09 +01:00
modmuss50
ea100f613b
1.14.4-pre4
2019-07-10 14:42:04 +01:00
grondag
ad361ed1b6
Use correct value for white colorIndex
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Addresses #299
2019-07-07 22:59:00 -07:00
grondag
099c1e8b8c
Various Indigo Improvements ( #295 )
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- Fix #199 Vanilla Bug: Glowstone creates AO shade
- Fix #289 Rendering on the Cutout and Transparent Layers together interferes with water rendering
- Fix #290 Smooth lighting breaks on continuous angled surfaces
- Fix #291 QuadEmitter not cleared on MeshBuilder.build()
- Fix #292 Render context QuadEmitter crash with flat lighting
- Fix #293 Relax vertex order requirements for modded quads
- Fix swapped color components for grass and other blocks
- Add option to partially support non-standard vertex formats
2019-07-07 23:16:19 +02:00
svipthedrunk
b494ebebbb
Fixed most of the javadoc comments and removed unused imports
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Mostly replaced instances of > with its correct html representation ">"
Changed or removed some bad @link entries, mostly stuff due to overseen code changes
Could not find the referenced class VertexEditor at all, removed these references out of the docs
Some errors still exists due to referenced objects not in the classpath at the time the javadoc is build
Proposal do some gradle magic
2019-06-27 18:18:10 +02:00
grondag
029ec62e98
Fix dark faces on interior quads with flat lighting ( #273 )
2019-06-14 19:58:35 +02:00
grondag
229941196c
MaterialFinder honors Translucent again, fix #258 ( #259 )
2019-06-08 22:24:17 +02:00
grondag
0ddb3a4838
Fix bad flat lighting on inset quads ( #253 ) ( #254 )
2019-06-06 19:44:54 +02:00
grondag
c00bc2e112
Make HYBRID the default lighting mod ( #255 )
2019-06-06 19:44:40 +02:00
grondag
9ff0718ada
Remove reundant modifiers
2019-06-05 05:52:33 -07:00
grondag
0275a7756e
Fix exterior vertex lighting
2019-05-30 19:24:28 -07:00
grondag
702c210a7a
Classify quads outside block bounds as full-bounds
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Also improves configurability
2019-05-30 06:00:16 -07:00
grondag
620b4d6141
Fix #223 (bad flat lighting on irregular cull face quads) ( #224 )
2019-05-29 23:04:31 +02:00
asie
9e67cf46e9
[fabric-renderer-indigo] apply Indigo mixins only on client side
2019-05-28 18:29:42 +02:00
grondag
4076d79a11
Apply face culling consistently in mesh consumer ( #216 )
2019-05-27 06:55:27 +02:00
grondag
8a8ad746d4
FIX: Honor null blend mode in Indigo material finder ( #213 )
2019-05-26 15:32:34 +02:00
Adrian Siekierka
27e744c06a
Indigo compatibility/configuration improvements ( #205 )
2019-05-26 15:32:07 +02:00
Adrian Siekierka
02a46d5b29
[ #65 ] Renderer API + Indigo ( #189 )
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Big thanks to Grondag and Player for all the pain and trouble we all went through.
2019-05-18 22:25:27 +02:00