Breaking changes:
- `FabricBrewingRecipeRegistry.registerPotionRecipe` takes `RegistryEntry<Potion>` instead of `Potion`
- `SculkSensorFrequencyRegistry.regster` takes `RegistryKey<GameEvent>` instead of `GameEvent`
- `FabricLanguageProvider.add` takes `RegistryEntry<EntityAttribute>` instead of `EntityAttribute`
- `FabricTagProvider.GameEventTagProvider` was removed replace with `FabricTagProvider<GameEvent>`
- `FabricItem.getAttributeModifiers` returns a Multimap with a key of `RegistryEntry<EntityAttribute>` instead of `EntityAttribute`
- `ModifyItemAttributeModifiersCallback.modifyAttributeModifiers` takes Multimap with a key of `RegistryEntry<EntityAttribute>` instead of `EntityAttribute`
* channeled network addon refactor
* checkstyle
* fix junit tests
* convert TypedPayload <-> UntypedPayload if necessary
* assert payload size
* add vm arg to force serialization
* change log level to info and make it single line
(cherry picked from commit 6225d43a70)
This fixes a crash when assertions are enabled.
Also fixes ClientConfigurationConnectionEvents.READY being called at the incorrect time.
Assertions have also been enabled for all Fabric API run configs.
* Mark events class constructor as private
* Enhance FabricServerConfigurationNetworkHandler javadoc
* Expand package-info
* Mark some interfaces as non-extendable
* Refactor PlayerLookup and fix javadoc
The example about block entities was removed. This is not the proper way to
do it anymore; you should use `BlockEntity#markDirty` and the built-in syncing.
* Fix missing period
* Fix typos
* Fix checkstyle.
---------
Co-authored-by: modmuss50 <modmuss50@gmail.com>
* Config networking refactor :)
* Add some unit tests for common packets.
* write FabricPacket on network thread.
Split ServerConfigurationConnectionEvents into two.
* Fixes
* Rename event
* Add a testmod + ssome docs
* Improve registry sync fixing deadlock in a number of cases.
* Cleanup channel events.
* Review feedback and fixes.
* Update to loom 1.3
* Fix more 1.3 deprecations
* Opps
* Move to mod publish plugin
* Revert some changes
* Fix some more Gradle deprecations
* Fix names
* Remove extra stuff
* Cleanup
# Breaking changes
- `VillagerPlantableRegistry` replaced with `ItemTags.VILLAGER_PLANTABLE_SEEDS`
- `FabricItemGroup.builder()` no longer takes an `Identifier`
- `FabricItemGroup.build()` no longer registers the ItemGroup, this now needs to go in the vanilla registry.
- `ItemGroupEvents.modifyEntriesEvent` now takes a `RegistryKey<ItemGroup>` in place of an `Identifier`
- `FabricLanguageProvider` now takes a `RegistryKey<ItemGroup>` in place of an `ItemGroup`
- `IdentifiableItemGroup` removed, replaced with vanilla registries.
- `FabricMaterialBuilder` removed, no replacement.
- `HudRenderCallback.onHudRender` now passed a `DrawableHelper` in place of `MatrixStack`
- `ScreenEvents.beforeRender` now passed a `DrawableHelper` in place of `MatrixStack`
- `ScreenEvents.afterRender` now passed a `DrawableHelper` in place of `MatrixStack`
- `Screens.getItemRenderer()` removed. Replace with `MinecraftClient.getItemRenderer()`
`DrawableHelper` is likely to be renamed soon, see: https://github.com/FabricMC/yarn/pull/3548/
* Move duplicated v0/v1 impl packages to v0 subpackages
Fixes#2616. The convention is adopted from the command API (v1)
whose impl classes have the v1 subpackage.
* Separate client code into its own packages everywhere
* Fix code style
* Fix code style, part 2
* Allow v0 in package names
* Allow v0 in package names (fixed)
(cherry picked from commit 9244241639)