Commit graph

6 commits

Author SHA1 Message Date
modmuss50
a02b4463f9 21w19a 2021-05-12 20:23:04 +01:00
Player
8d89ed54f2 Bump versions 2021-05-01 23:36:32 +02:00
modmuss50
92519afafe Version bump 2021-01-19 19:38:22 +00:00
modmuss50
05c818887e Bump version 2021-01-03 16:35:12 +00:00
modmuss50
ce504de521 Bump versions 2021-01-01 14:50:26 +00:00
i509VCB
1d561d2678 Entity Events v1 (#957)
* Entity Events v1.

First up is an event fired after a living entity is damaged. All vanilla living entities except armor stands work with this event.

* Events related to killing of entities, changing world, player respawn/copyFrom

Death related:
an entity killing something and an entity being killed by an adversary

Player related:
After respawn, copy to

* Adversary stuff isn't needed

* checkstyle again

* Call AFTER_KILLED_OTHER on a ServerPlayerEntity upon death.

* Add event which is fired when a player first joined a server and add functional interface annotations

* Update build.gradle

* mispelled

* Some renames, test events, drop damage event

Damage events need further consideration in future

* Comments and null check

* Update for mappings

* Warning comment

* Remove first join event and teleport helper

First join does not work atm and teleport is in dimensions pr

* Module dependencies

* Javadoc tweaks

* The serverening

(cherry picked from commit 79b23bee5b)
2020-12-30 17:10:56 +00:00