Commit graph

8 commits

Author SHA1 Message Date
modmuss50
11ba9c3b22
22w43a (#2610)
Co-authored-by: Technici4n <13494793+Technici4n@users.noreply.github.com>
2022-10-26 20:48:38 +01:00
modmuss50
75e98211bd
22w42a 🐫 (#2599)
Co-authored-by: shartte <shartte@users.noreply.github.com>
Co-authored-by: Juuz <6596629+Juuxel@users.noreply.github.com>
2022-10-22 20:38:33 +01:00
modmuss50
aeb40ebeab
Rename and validate Mixin class names. (#2450)
And update loom.
2022-08-15 18:59:19 +01:00
deirn
e5c0910538 Make DEFAULT_ENABLED work with client resource pack 2022-08-06 19:12:07 +01:00
deirn
5f1a85e065
fix custom dimension not loaded on world preset other than default (#2387) 2022-07-21 20:08:20 +01:00
deirn
a6d2f785a8
Fix custom dimension not getting loaded on first world load (#2345)
* re-enable custom dimension test

* port ServerBugfixMixin to 1.19

* fix custom dimension not loading on first load on client
2022-06-28 19:25:50 +01:00
apple502j
14b3ae007b
Load mod-provided data packs and DRM entries (#2261)
* Load mod-provided data packs and DRM entries in CreateWorldScreen

Fixes #2225

* Fix ModifyArg target

* Fix injection failure

* Fix again

* checkstyle

* Fix it once again

* Add data pack load test to biome api testmod

* Also fix this for the dedicated server

* Fix TestServer not loading data packs

* Load dynamic registry in TestServer
2022-05-31 12:11:41 +01:00
modmuss50
9ff28f4026
Split client only code into its own sourceset. (#2179)
A common source of crashes on modded Minecraft servers comes from modders accidently calling client only code from the client, this PR is another large step towards elimitating that.

This PR has been months in the making and years in the planning, requiring major changes to Loom & Loader. In recent Minecraft versions Mojang has made it easier than ever to cleanly split the jar, going against the status-quo of merging the client and server into one jar.

From the start we have designed Fabric to have a very clear split between client and common (client & server) code. Fabric has always encoraged keeping client only code seprate from the server, this can be seen at a fundamental level with the entrypoints in Loader. Fabric API's have all been designed with this mind.

This PR provides a compile safety net around Fabric API using client only code on the server. Even though there are almost 400 changed files, minimal changes beyond moving the files were required to achieve this in Fabric API, thanks to the effort of all contributors in the past.

These changes should not affect modders or players in anyway, a single "universal" jar is still produced. Im happy to awnswer any questions.
2022-05-21 16:26:46 +01:00