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16 commits

Author SHA1 Message Date
modmuss
fd37071f8b
Update Loom and Loader (#4188)
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2024-10-27 09:44:05 +00:00
modmuss50
c47b9d4307 Update Fabric Loader 2024-10-15 15:12:08 +01:00
modmuss
d48ec150ba
24w36a (#4068)
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* 24w36a

* Some fixes

* More work

* Fixes

* Update yarn

* Update fabric loader

* Bump versions
2024-09-05 11:42:30 +01:00
modmuss
6c0945c34f
Update Fabric Loader and re-enable server test (#4056) 2024-08-29 17:55:03 +01:00
modmuss
1bb677a646 Port to 24w33a (#4033)
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Co-authored-by: haykam821 <24855774+haykam821@users.noreply.github.com>
Co-authored-by: hypherionmc <hypherionmc@gmail.com>
(cherry picked from commit 952fb19a0df7354e8352ef0c993a956b2bed32c2)
2024-08-18 19:16:27 +01:00
PepperCode1
c705a49cc5
Add ShadeMode to FRAPI (#3937)
* Add ShadeMode to the API

- Update material documentation
- Use ShadeMode in VanillaModelEncoder

* Add ShadeMode support to Indigo

- Rewrite header packing constants in EncodingFormat to match material packing constants
- Pass buffer Function to TerrainRenderContext instead of allocators and buffer map
- Restore functionality of ChunkRenderInfo#release
- Set captured terrain context to null after releasing it
- Bump mixin compatibility level to Java 21
- Remove unused AWs

* Add test for ShadeMode

- Fix RiverstoneUnbakedModel not calling setParents on models that it will bake

* Clarify documentation of inverted material properties
2024-08-04 13:52:02 +01:00
PepperCode1
48fb158648
Fix Indigo item rendering ignores item color alpha and does not apply special glint transform (#3854)
* Fix #3853

* Revert parity change

This disparity exists on purpose to make the behavior of BlendMode.TRANSLUCENT more consistent
2024-06-17 18:10:14 +01:00
modmuss
b55973447a
1.21-pre1 port (#3811)
* 1.21-pre1 port

* Bump version
2024-05-29 16:25:22 +01:00
modmuss
6573ed8ccc
24w21b (#3789)
Co-authored-by: Drex <nicknamedrex@gmail.com>
Co-authored-by: embeddedt <42941056+embeddedt@users.noreply.github.com>
2024-05-23 10:20:54 +01:00
modmuss
0af3f5a702
24w18a (#3757)
Co-authored-by: Drex <nicknamedrex@gmail.com>
2024-05-04 14:28:29 +01:00
modmuss50
80f8cf516f Update Fabric Loader 2024-01-17 17:15:38 +00:00
modmuss
3434862fbd
Port to 23w51b (#3474)
Breaking changes:

- `FabricBrewingRecipeRegistry.registerPotionRecipe` takes `RegistryEntry<Potion>` instead of `Potion`
- `SculkSensorFrequencyRegistry.regster` takes `RegistryKey<GameEvent>` instead of `GameEvent`
- `FabricLanguageProvider.add` takes `RegistryEntry<EntityAttribute>` instead of `EntityAttribute`
- `FabricTagProvider.GameEventTagProvider` was removed replace with `FabricTagProvider<GameEvent>`
- `FabricItem.getAttributeModifiers` returns a Multimap with a key of `RegistryEntry<EntityAttribute>` instead of `EntityAttribute`
- `ModifyItemAttributeModifiersCallback.modifyAttributeModifiers` takes Multimap with a key of `RegistryEntry<EntityAttribute>` instead of `EntityAttribute`
2023-12-18 18:47:42 +00:00
modmuss
78d798af9d
Update to loader 0.15 (#3451) 2023-12-08 15:19:17 +00:00
Technici4n
2034447cba FRAPI improvements: context getters, full removal of fallback consumers, small enhancements (#3287)
* Add cull check and item transformation mode getter to FRAPI

* Terminally deprecate `fallbackConsumer` and `bakedModelConsumer`

* Fix uvs in octagonal column test mod

* Review comments

(cherry picked from commit 39a511ba53)
2023-09-18 16:13:54 +01:00
modmuss50
aeb40ebeab
Rename and validate Mixin class names. (#2450)
And update loom.
2022-08-15 18:59:19 +01:00
modmuss50
9ff28f4026
Split client only code into its own sourceset. (#2179)
A common source of crashes on modded Minecraft servers comes from modders accidently calling client only code from the client, this PR is another large step towards elimitating that.

This PR has been months in the making and years in the planning, requiring major changes to Loom & Loader. In recent Minecraft versions Mojang has made it easier than ever to cleanly split the jar, going against the status-quo of merging the client and server into one jar.

From the start we have designed Fabric to have a very clear split between client and common (client & server) code. Fabric has always encoraged keeping client only code seprate from the server, this can be seen at a fundamental level with the entrypoints in Loader. Fabric API's have all been designed with this mind.

This PR provides a compile safety net around Fabric API using client only code on the server. Even though there are almost 400 changed files, minimal changes beyond moving the files were required to achieve this in Fabric API, thanks to the effort of all contributors in the past.

These changes should not affect modders or players in anyway, a single "universal" jar is still produced. Im happy to awnswer any questions.
2022-05-21 16:26:46 +01:00