Commit graph

248 commits

Author SHA1 Message Date
modmuss50
e5e39e755d 1.20.3-pre4 2023-11-29 22:28:22 +00:00
modmuss50
f6e85ac2bb 1.20.3-pre3
Just mapping updates
2023-11-27 16:17:03 +00:00
modmuss50
e0858cfb7b Bump version 2023-11-27 10:28:56 +00:00
modmuss50
00e49842c5 Bump version 2023-11-26 13:52:44 +00:00
modmuss50
1b2a41bc96 1.20.3-pre2 2023-11-22 15:24:46 +00:00
modmuss50
ed814d36ba 1.20.3-pre1
Just a mappings update :)
2023-11-20 16:36:56 +00:00
modmuss50
7feff5da3e Fix creative inventory buttons showing without any modded item groups.
Also, a minor code cleanup from the port.
2023-11-17 17:55:40 +00:00
modmuss50
6f7ba8f277 23w46a 2023-11-16 17:01:20 +00:00
modmuss50
23e8616e74 23w45a 2023-11-08 16:26:36 +00:00
modmuss50
0f7e959b65 Bump version 2023-11-02 12:50:14 +00:00
modmuss50
f31bf881a9 23w44a 2023-11-01 17:00:09 +00:00
modmuss50
3b908f6ae4 23w43a 2023-10-25 16:48:41 +01:00
modmuss50
07fc18e505 Bump version 2023-10-22 14:46:22 +01:00
modmuss50
77996a0c10 Fix client crash introduced in the 23w42a port 2023-10-18 18:13:34 +01:00
modmuss50
2148f3b922 23w42a 2023-10-18 17:14:09 +01:00
modmuss50
13986bf795 23w41a 2023-10-11 16:56:02 +01:00
modmuss50
ae7e00873a Bump version 2023-10-08 13:35:10 +01:00
modmuss50
10292b95f5 23w40a 2023-10-05 09:45:32 +01:00
modmuss50
670b2ea08d Bump version
All versions bumped due to Loom upgrade.
2023-10-01 12:48:38 +01:00
modmuss50
3ccb77f2a4 Bump version 2023-09-23 10:11:13 +01:00
modmuss50
b1913a6ae6 Bump version 2023-09-21 19:33:57 +01:00
modmuss50
8fe45160ad 1.20.2 2023-09-21 19:23:46 +01:00
modmuss50
0708114127 Bump version 2023-09-18 18:07:48 +01:00
modmuss50
5c133856b8 1.20.2-rc2 2023-09-18 16:13:25 +01:00
modmuss50
daef22a2cb 1.20.2-rc1 2023-09-15 15:27:05 +01:00
modmuss50
109a65e5af 1.20.2-pre4 2023-09-13 17:22:35 +01:00
modmuss50
3bafade3d1 1.20.2-pre2 2023-09-07 15:23:20 +01:00
modmuss50
435112151c 1.20.2-pre1 2023-09-05 16:31:02 +01:00
modmuss50
462ea84f7d Bump version 2023-09-03 21:54:51 +01:00
modmuss50
22fb02c315 Bump version 2023-09-03 13:34:17 +01:00
PepperCode1
73761d2e2d BlockView API v2 (#3268)
* Fabric BlockView API v2

* Fix dependency on nonexistent module

* Add test for biome getter

* Improve getBiomeFabric documentation

* Simplify javadoc

(cherry picked from commit 92a0d36746)
2023-09-03 13:13:56 +01:00
modmuss
fce67b32cf
23w35a (#3292) 2023-08-31 12:50:38 +01:00
modmuss50
f091af96c5 23w33a 2023-08-17 16:51:04 +01:00
modmuss50
11da534fdc Bump version 2023-08-13 16:26:33 +01:00
modmuss50
09816d0313 Fix createAndPopulateRegistryMap() always returning null, preventing registry sync.
This was caused by the changes in the port to 23w32a
2023-08-11 12:14:20 +01:00
modmuss50
0ba8e9ce03 23w32a 2023-08-09 18:04:04 +01:00
modmuss
86b12645b9
23w31a 2023-08-07 09:09:38 +01:00
modmuss
f4b7e42468
Update to loom 1.3 and use Mod Publish Plugin (#3158)
* Update to loom 1.3

* Fix more 1.3 deprecations

* Opps

* Move to mod publish plugin

* Revert some changes

* Fix some more Gradle deprecations

* Fix names

* Remove extra stuff

* Cleanup
2023-08-02 18:51:21 +01:00
modmuss50
d9acd820fc Bump version 2023-07-25 14:55:57 +01:00
modmuss50
e3d1b5f3d8 Bump version 2023-07-18 13:55:53 +01:00
Technici4n
9386d8a793
Model Loading API v1 (#3145)
This PR deprecates and supersedes the old `fabric-models-v0` module.

## Refactors compared to v0
### Model loading hooks
Mods now register a single `ModelLoadingPlugin` for any change they want to make to the model loading process. (Or multiple plugins if they want to). This replaces the old `ModelLoadingRegistry`.

Here is an example:

```java
ModelLoadingPlugin.register(pluginContext -> {
    // ResourceManager access is provided like in the v0 API, but in a central place, and can be used for shared processing in the plugin.
    ResourceManager manager = pluginContext.resourceManager();

    // Model resource providers still exist, but they are called model resolvers now
    pluginContext.resolveModel().register(context -> {
        // ...
    });
});
```

#### `ModelVariantProvider` -> `BlockStateResolver`
`ModelVariantProvider` was heavily reworked, and is now replaced by the `BlockStateResolver`, with a much better defined contract.

#### `ModelResourceProvider` -> `ModelResolver`
The resource provider is mostly unchanged. The biggest difference is that it is now registered as an event listener. This allows mods to use event phases for ordering between conflicting ~~providers~~ resolvers.

#### Removed custom exception
Additionally, `ModelProviderException` could be thrown by a variant or resource provider in the v0 API. This was not explained in the documentation, and would according to the code stop further processing of the providers and log an error.

In the new API, any `Exception` is caught and logged. If that happens, the other resolvers are still processed. There is no custom `Exception` subclass anymore.

### Helper method to get a `BakedModel` by `Identifier` from the manager
The v0 had such a method in a helper class: `BakedModelManagerHelper#getBakedModel`. It is now interface-injected instead. See `FabricBakedModelManager`.

## New model wrapping hooks
New hooks are added for the various needs of mods that want to override or wrap specific models. Thanks to @embeddedt for contributing an initial version of them!

Here is an example of wrapping the gold model to remove the bottom quads, for example:
```java
ModelLoadingPlugin.register(pluginContext -> {
	// remove bottom face of gold blocks
	pluginContext.modifyModelAfterBake().register(ModelModifier.WRAP_PHASE, (model, context) -> {
		if (context.identifier().getPath().equals("block/gold_block")) {
			return new DownQuadRemovingModel(model);
		} else {
			return model;
		}
	});
});
```

There are 3 events, for the following use cases:
- Wrapping `UnbakedModel`s right when they are loaded. This allows replacing them entirely in dependent models too.
- Wrapping `UnbakedModel`s right before they are baked. This allows replacing them without affecting dependent models (which might not be expecting a model class change).
- Wrapping `BakedModel`s right when they are baked.

Multiple mods have implemented their own version of them. Providing them in Fabric API will make it easier on these mods, and will additionally allow optimization mods that perform on-demand model loading to simply fire the hooks themselves instead of working around injections performed by other mods.

Co-authored-by: embeddedt <42941056+embeddedt@users.noreply.github.com>
Co-authored-by: PepperCode1 <44146161+PepperCode1@users.noreply.github.com>
Co-authored-by: Juuz <6596629+Juuxel@users.noreply.github.com>
2023-07-18 12:53:13 +01:00
modmuss50
1ac061308b Bump version 2023-07-03 14:05:25 +01:00
modmuss50
8643158e89 Bump version 2023-06-21 10:18:14 +01:00
modmuss50
91e182c28a Bump version 2023-06-13 12:49:45 +01:00
modmuss50
5c1d40156b 1.20.1-rc1 2023-06-09 16:09:11 +01:00
modmuss50
96a7932e17 Bump version 2023-05-30 13:41:14 +01:00
modmuss
b3afc78b68
Setup unit tests & format gradle files. (#3073) 2023-05-30 13:07:11 +01:00
modmuss50
e808a8f296 1.20-pre7 2023-05-29 16:13:02 +01:00
modmuss50
df34a27454 1.20-pre6 2023-05-25 14:26:11 +01:00
modmuss50
488c3cd2d8 Bump version 2023-05-24 21:22:22 +01:00