diff --git a/fabric-transfer-api-v1/README.md b/fabric-transfer-api-v1/README.md index 42186b22c..90e176a0d 100644 --- a/fabric-transfer-api-v1/README.md +++ b/fabric-transfer-api-v1/README.md @@ -18,8 +18,8 @@ The [`storage/base`](src/main/java/net/fabricmc/fabric/api/transfer/v1/storage/b implementation of `Storage`. Implementors of inventories with a fixed number of "slots" or "tanks" can use -[`SingleVariantStorage`](src/main/java/net/fabricmc/fabric/api/transfer/v1/storage/base/SingleStorage.java), -and combine them with `CombinedStorage`. +[`SingleVariantStorage`](src/main/java/net/fabricmc/fabric/api/transfer/v1/storage/base/SingleVariantStorage.java), +and combine them with [`CombinedStorage`](src/main/java/net/fabricmc/fabric/api/transfer/v1/storage/base/CombinedStorage.java). ## Fluid transfer A `Storage` is any object that can store fluids. It is just a `Storage`, where `T` is @@ -30,10 +30,10 @@ The unit for fluid transfer is 1/81000ths of a bucket, also known as _droplets_. [`FluidConstants`](src/main/java/net/fabricmc/fabric/api/transfer/v1/fluid/FluidConstants.java) contains a few helpful constants to work with droplets. -Client-side [Fluid variant rendering](src/main/java/net/fabricmc/fabric/api/transfer/v1/client/fluid/FluidVariantRendering.java) will use regular fluid rendering by default, +Client-side [Fluid variant rendering](src/client/java/net/fabricmc/fabric/api/transfer/v1/client/fluid/FluidVariantRendering.java) will use regular fluid rendering by default, ignoring the additional components. `Fluid`s that wish to render differently depending on the stored components can register a -[`FluidVariantRenderHandler`](src/main/java/net/fabricmc/fabric/api/transfer/v1/client/fluid/FluidVariantRenderHandler.java). +[`FluidVariantRenderHandler`](src/client/java/net/fabricmc/fabric/api/transfer/v1/client/fluid/FluidVariantRenderHandler.java). ## Item transfer A `Storage` is any object that can store items.